Sapphire Documents Issue 017
This is becoming a meme at this point, considering how much we reworked this system over the development time the game has had. However, our new Doll iteration is all about delivering really good-looking sex animations, minus the jank, minus the hardships. Currently, the doll system uses another tool called NPC Needs, which determines the speed, intensity, and length that an NPC stays inside a sex animation. This, naturally, is an overly complicated system that is both impressive and unnecessary. To focus on what is important - the presentation of sex - we have instead opted for a hand-crafted animation system.
What does all this mean? In the next patch, youll be able to wander around the island, and youll come across monsters taking each other to pound town, mons will be able to watch the group do their thing. This means that the lust bomb wont be needed and monsters wont simply join in as they pass by, it will feel way more natural and the player will have a lot of discovered moments. The animations are roughly 1 - 2 minutes long and they have multiple phases along the way to ejaculation.
To make way for more natural-looking sex, we have had to alter how the game world reacts to characters walking around. Now if you move through grass, it will bend and leave a trail. If mons engage in sex animations the grass around them will flatten allowing for more clean photography to happen. After a while, the grass will reset but it should add a lot more function to capturing clean sexual photographs.
Lastly, the big new feature being added to the next patch is our cum and fluids system. I am not sure who among you will understand when I say, fluid simulation is not for the faint of heart. Unreal Engine has fluid sims built into its engine for all developers to use, however, cum is not an intended use case for it. In fact, fluids sticking to character meshes is not what the system is for.
The basic issue is the fluid can react to bones and meshes of a character, momentum however makes the fluid not work as we need it. It is a difficult issue to fix as our use case requires fluids to stick, slide around, drip down and out of holes, pool on the ground. We are working on it, so it might require a couple of iterations to get perfect. https://store.steampowered.com/app/1526900/Sapphire_Safari/ Anyway, that is it, for now, we are still working hard on getting it all together. More information to come very soon!
[ 2024-05-27 09:13:31 CET ] [ Original post ]
Greetings explorers! One more developer blog to help tide you over until the next patch! As mentioned in our previous blog Sapphire Documents Issue 016 we have been hard at work focused on the new doll system overhaul, along with a slew of other important features for visibility and interaction!
How to Doll
This is becoming a meme at this point, considering how much we reworked this system over the development time the game has had. However, our new Doll iteration is all about delivering really good-looking sex animations, minus the jank, minus the hardships. Currently, the doll system uses another tool called NPC Needs, which determines the speed, intensity, and length that an NPC stays inside a sex animation. This, naturally, is an overly complicated system that is both impressive and unnecessary. To focus on what is important - the presentation of sex - we have instead opted for a hand-crafted animation system.
What does all this mean? In the next patch, youll be able to wander around the island, and youll come across monsters taking each other to pound town, mons will be able to watch the group do their thing. This means that the lust bomb wont be needed and monsters wont simply join in as they pass by, it will feel way more natural and the player will have a lot of discovered moments. The animations are roughly 1 - 2 minutes long and they have multiple phases along the way to ejaculation.
Landscaping
To make way for more natural-looking sex, we have had to alter how the game world reacts to characters walking around. Now if you move through grass, it will bend and leave a trail. If mons engage in sex animations the grass around them will flatten allowing for more clean photography to happen. After a while, the grass will reset but it should add a lot more function to capturing clean sexual photographs.
Money Shots and Face Paints
Lastly, the big new feature being added to the next patch is our cum and fluids system. I am not sure who among you will understand when I say, fluid simulation is not for the faint of heart. Unreal Engine has fluid sims built into its engine for all developers to use, however, cum is not an intended use case for it. In fact, fluids sticking to character meshes is not what the system is for.
The basic issue is the fluid can react to bones and meshes of a character, momentum however makes the fluid not work as we need it. It is a difficult issue to fix as our use case requires fluids to stick, slide around, drip down and out of holes, pool on the ground. We are working on it, so it might require a couple of iterations to get perfect. https://store.steampowered.com/app/1526900/Sapphire_Safari/ Anyway, that is it, for now, we are still working hard on getting it all together. More information to come very soon!
Sapphire Safari
Kinky Fridays
Critical Bliss
Coming soon
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 23
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
http://www.kinkyfridays.com/
https://store.steampowered.com/app/1526900 
Answer the call of the wild with Sapphire Safari an open-world Photography Adventure Game! Capture the beauty of real-life Monster Girls in their natural habitats. As a wildlife photographer, you venture deep into unexplored territories, capture the Monster Girls as they socialize, hunt, sleep, mate, and hopefully come out in one piece.
The Sapphire Islands were mysteriously discovered, and a team of daring scientists and explorers was sent in to uncover its secrets. The lure of a virgin Archipelago to explore, teeming with unique wildlife, an amazing discovery! Who wouldn't be excited to chase this opportunity? A month passes, and the First Team has lost contact with the home base. Take on the role of a wildlife photographer, seeking glory, and fame! Follow the tracks of the First Team to discover their fate, while documenting the islands in all their splendor!
- Explore five fully realized environments, teeming with Monster Girls.
- A full complement of voice acting by industry professionals.
- Explore many unique locations and capture/catalog the wildlife on display.
- Bond with the Monster Girls in their unique environments, and experience new sensations!
The Sapphire Islands were mysteriously discovered, and a team of daring scientists and explorers was sent in to uncover its secrets. The lure of a virgin Archipelago to explore, teeming with unique wildlife, an amazing discovery! Who wouldn't be excited to chase this opportunity? A month passes, and the First Team has lost contact with the home base. Take on the role of a wildlife photographer, seeking glory, and fame! Follow the tracks of the First Team to discover their fate, while documenting the islands in all their splendor!
- Explore five fully realized environments, teeming with Monster Girls.
- A full complement of voice acting by industry professionals.
- Explore many unique locations and capture/catalog the wildlife on display.
- Bond with the Monster Girls in their unique environments, and experience new sensations!
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: Intel i7-3370 or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 or similar
- Storage: 4 GB available space
- OS: Ubuntu 16.04+
- Processor: Intel i5-9400F or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: RTX 2060 or similar
- Storage: 4 GB available space
GAMEBILLET
[ 5939 ]
GAMERSGATE
[ 3154 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB