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Hello, photographers! Our Live AMA yesterday was amazing, guys! Couldn't participate but want to watch? Here it is: LIVE AMA. Remember to join our Discord to participate in our amazing Community: HERE.
We will have a special event on our Discord, a public meeting where you can ask us anything! Do you have questions about the future of the game? What's coming up? Our plans? Want to talk to our team? Then this is your chance!
Date: Wednesday, March 26th at 2 pm CST.
Official Discord: HERE
In our official announcement on Discord, you will see the time automatically converted to your timezone.
Don't miss this opportunity!
Fixed - Moved the rendering engine from SM6 back to SM5. This should correct random GPU-related crashes users on DX12 were experiencing. SM6 was a holdover from our previous usage of fluid simulation which is no longer present in the game. Removing this will have zero impact on mechanics but vastly improve stability and framerates.
Hello Photographers! What a momentous occasion! After years of dev work, the day is finally here! Sapphire Safari has launched on Steam! Version 025 is chock full of QOL features and updates based on the Steam Nextfest demo feedback. Lots of stuff is in the build, so let's quickly go over it now. Just as a starting point, we were working tirelessly to get this build ready in time. One feature was unable to be completed in a state we would consider release-worthy, and that was the corrective IK system for the sex animations. However, the system is working, it just needs more time to polish. So following the launch of this build, the team will get back to polishing up the IK tech for the animations, and in a couple of days, we expect to have v026 ready, just to make all the animations feel as good as they can be! Just let us cook a little longer! Okay, update time!
The long-awaited day has arrived and today March 21, 2025, at 4 PM CST is our Early Access Launch date. Are you ready to become a prodigy photographer and take many pictures of super hot creatures?!
Want to stay up to date and follow the countdown converted to your timezone? Join our Discord
We're listening to YOU! All the valuable feedback youve shared is being implemented to make the game even more incredible. Take some time to read our last announcements to see what is coming by!
Fasten your seatbelts and get ready for this adventure!
Sapphire Safari launches on Early Access in ONE DAY. Excitement levels are THROUGH THE ROOF. Why? Well, the Early Access release comes with new creatures. Before we start, remember to join our warm Discord community: KF Discord
Hello, photographers!
We're super excited for Early Access, and just like you, we can't wait to fuck some creatures while we explore the map. During the DEMO, you got to explore the hot Bunets, Hoerenos, Lechos, and Furloins UP CLOSE, but there's so much more!
DEMO Characters Info Here
Make sure to join our cutest community on Discord: https://discord.gg/mzNPSRMrbv
Check out some additional creatures that will be available in Early Access:
Family: Cervidae
Species name: Odocoileus Vaginaianus
Size: Medium
Temperament: Docile
These fast sprinting natives travel across the plains in groups. While they have been witnessed foraging alone, they prefer the company of other Rudier when possible. They are an extremely wary species, and even the slightest noise can set them off and send them scattering in all directions. However, it is possible to gradually get them used to human contact.
They seem to have a distinct migratory pattern, choosing to graze at various stop points across the plains. These stop points are often locations for spontaneous orgies as well. Early observations would conclude they only mate within their species, but they have been spotted fornicating with several other creatures on the island.
Family: Apidae
Scientific name: Bumbus
Size: Tiny
Temperament: Docile
Unlike most species of bee found throughout the world, the Sweedee is stingless. It serves the same purpose as bees do in various ecosystems: pollinating and fertilizing flowers. Unlike many of the other docile species found on Sapphire Island, the Sweedee is not afraid of predators. In fact, it will gladly take any opportunity it can to have sex with any species. They are also the only species currently discovered capable of sustained flight.
Bees are primarily active during the daytime, but observations have been made of creatures raiding the Sweedee hive at night to aggressively copulate with the creature. It is unsure if the spreading of various sperm from all creature types helps the growth of the flora on the island or not, regardless, Sweedees are important to the ecosystem.
Family: Crocodylidae
Species name: Crocodylus Porosuck
Size: Small
Temperament: Predatory
Caiadaly is usually found anywhere where there is water. They especially enjoy waterholes and riverways where they can fully submerge themselves and lie in wait for prey. They are also more than willing to emerge from the water and chase down their prey if it's necessary.
While they pose no threat to human life, one should be wary of them when setting up equipment or attempting to take photographs near bodies of water. Caiadaly seems especially fond of humans. Unusually small for a member of the Crocodylidae Family the Caiadaly does not need to consume as much, rather they seemed to be focused on sexual pleasure over anything else.
Family: Serpentes
Species name: Fuca Fuca
Size: Medium
Temperament: Predatory
One of the larger predators on the island, Kokai prefers to spend their time concealed in tall grass and bushes. They usually wait for unsuspecting prey to pass by them, then strike them down in a sudden burst of movement. They are capable of running incredibly fast over short distances, but they usually tire out pretty quickly as well.
When they aren't on the prowl for prey animals, they will either remain out of sight or spend their time sunbathing. The plains are their ideal habitat for these very reasons, as there is plenty of sunlight and grassy areas to hide in. While primarily active during the day, they have been known to enter the burrows of rabbits during dusk as well.
Don't forget to Wishlist the game now!
https://store.steampowered.com/app/1526900/Sapphire_Safari/
Hello Photographers! Fresh off the back of Steam Next Fest and the first time we have launched a demo for Sapphire Safari, we have had some great success! The feedback has been fantastic, and we have been focusing on building those extra mechanics, as requested by the people who played our demo! The Sapphire Safari demo has been downloaded over 30,000 times! And our Discord community (join here: https://discord.com/invite/mzNPSRMrbv) ranks have swelled as well! I wanted to spend a few moments addressing the questions and responses given both in the Steam reviews and in forums/community channels.
Hello Photographers! steamhappy
We noticed that many users are having questions about some things in the game, so here it goes:
When is Sapphire Safari launching on Steam?
We are all set to launch the game on Steam on 21st March 2025. Make sure to Wishlist the game, join our Official Discord and follow us on Social Media so you can stay up to date.
I have no idea what I am supposed to do in the game, any advice?
A: If you are looking for content to tackle, please open your Guide Book (tab) and visit the collections tab for a list of Achievements you can aim to complete. Finishing all Achievements is how you see all the content available in the game.
How do I have sex with the creatures?
You simply need to build up your familiarity with a particular species by submitting photos to the Monpedia. The more you add, the higher the familiarity will become. The sex acts you can choose from need to be discovered on the island by photographing the Natives as they bang.
How do I take higher-scoring photographs?
Photos are scored by how visible the targets are. A clean focus and high visibility will help you score big. You should also time your photos for the right moment to take a shot! The "PP" icon will tell you the perfect moment to snap a photo for big points!
Is Kinky Fridays accepting game ideas/feedback?
Yes! We would love to receive your detailed review under our DEMO game page. If you would like to report a bug, feel free to join our Official Discord and open a Help Desk ticket.
Will reported bugs be resolved before the game is released?
Yes! Most of the reported bugs we are seeing from the community are fixed for the next build or the team is already currently working on it, so don't worry as we are working hard to get you the best experience when we launch.
Will the game be translated? Or will it have subtitles?
At this early stage, we are focused on releasing the game in English. Once everything is stable and we can get everything in the way we hope for players, we will certainly do our best to translate and/or add subtitles. Please note that the translation process is quite laborious and can take some time.
In Sapphire Safari you can choose between a male and female wildlife photographer, each with different personalities! The character you do not choose becomes your rival, helping you uncover the island's history, and of course... several hot and curious species! Get to know a little about each character available in our DEMO below.
Oscar is our male main character, he is an award-winning wildlife photographer looking for another accolade. This will be one more adventure for the record books.
Jamie is our female main character, she is young, eager, and ready to prove herself in this adventure. This is a chance of a lifetime she couldn't miss!
Professor Frida is an advisor and handler for the Second Team visiting the Sapphire Islands, she will be running the ship and helping plot the course for the duo of Oscar and Jamie.
Family: Leporids
Species name: Oryctolagus Cunticulus
Size: Small
Temperament: Docile
One of the most numerous species found in the plains. Bunets live in large communal burrows. These burrows can be found all over the plains and are interconnected by a series of underground tunnels. As with every species found here, Bunets have an incredibly high libido. They have proven to be one of the easiest species to handle.
As for the creatures themselves, they are much like their more ordinary rabbit like counterparts found in the outside world. They are timid, quick to flee and ever alert for predators. However, our presence on the island has elicited much curiosity from these Bunets. Though they avoid predatory species, they seem to be more than willing to approach humans and handle human-made objects. They are primarily active during the day and return to their burrows at dusk.
Family: Bovidae
Scientific name: Ovaries Orientalis
Size: Medium
Temperament: Docile
Gentle, wooly, and an avid grazer, Hoereno tend to group together in flocks. Throughout the day, they will choose spots with plenty of sunlight and green grass to chew on. They are much like domestic sheep in many ways. While they will avoid predators at all costs, they are one of the most tolerant species of humans.
They also appear to be fond of a style of dance that can only be likened to classical ballroom dancing, we are unsure how they came to create such elaborate celebrations without human contact, its to be assumed dance is an inherent behavior of the Hoereno.
Family: Microchiroptera
Scientific name: Pteropoondidae
Size: Small
Temperament: Docile
One of the few winged species found on the island, Lecho have a wide range of territory they travel across. Their diet primarily consists of small insects and fruit. During the day, they will remain inside caves and other dark places. They first emerge from their hiding places during dusk and forage for food right up until dawn.
Strangely enough, these bats are not capable of sustained flight, but prefer using their wings to glide from location to location. As a primarily nocturnal species, they have poor eyesight and rely on echolocation to find their way around.
Family: Canidae
Species name: Vulvapes Vulvapes
Size: Medium
Temperament: Predatory
The most common predator of the plains. The Furloin Fox is not only quiet, it is incredibly cunning. Out of the many species we've encountered so far, this one is undoubtedly one of the smartest. It seems to treat predation like it is a game, often letting its prey think it's escaped before pouncing on it. It seems to particularly enjoy hunting the same individuals multiple times, slowly improving its hunting technique with each chase. Like most species within the plains, the Furloin is typically active during the day.
The Furloin seems to be delighted to have new, intelligent prey wandering around the island. This could be due to humans employing strategies and technology to evade capture, thus making hunting more thrilling.
Join our Official Discord Server: https://discord.gg/mzNPSRMrbv
Hello Photographers! Our Sapphire Island is where every researcher gets to experience unique events featuring wildlife, rare species of furry creatures, and untold secrets. Some of them are too spicy for us to mention here! Wishlist now and play the demo during Steam Next Fest to get your first small taste of our lewd and wild adventure! Get your camera lens clean, aim for the best shot, and capture the wonders of lewdness on our safari. Discovering these unique creatures will leave you curious and, according to the logs... horny? Join the hunt for the best photo and start playing now! steamthumbsup https://store.steampowered.com/app/1526900/Sapphire_Safari/ Wed love to hear your feedback! Please drop all your inputs and feedback. What do you like and dislike about the demo, what could be even better? And share with us your wildest discoveries! Drop us a DEMO review here: https://store.steampowered.com/app/3510910/Sapphire_Safari_Demo/
Hello Photographers! In todays issue, we will be talking about a few new mechanics we will be dropping alongside our upcoming Demo. That is right, a demo. Finally. After three years of development, we are ready to let everyone experience Sapphire Safari for themselves! The date we will be launching the demo is
Happy Holidays everyone! Its been a hell of a year for team Kinky Fridays, we have been hard at work smashing out Sapphire Safari for you all and honestly, we are so close to crossing into the beta territory (beta as in, base mainline mechanics are all operational and now we focus on extra mechanics and main content). We have never been this confident in our game and it is all for one reason alone.
Hello Photographers! We have been working overtime to get the game ready and perfect for the upcoming Steam release, and after much deliberation, we have landed on our exact window for the launch here on the platform.
Hello photographers! Welcome to another issue of the Sapphire Documents, today we have a whole lot to talk about so let's just JUMP (hehe) into it.
Hello explorers! Just a heads up, we have updated our Roadmap for Sapphire Safari, it can be seen on the main page or directly below.
This is not the end of the full content roadmap, as following Phase Three are two additional biome regions planned, a Snow Biome and a Tundra/Volcano Biome. Each region is intended to be just as big as the Plains area. This includes new Species, Events, Nests, Side Quests, etc.
https://store.steampowered.com/app/1526900/Sapphire_Safari/
We hope you all intend to stay with us on our journey as we near the Early Access launch on Steam, we are trying to add as much functionality as humanly possible to the game before launch.
As always, direct your questions below.
Welcome explorers! Lots to talk about today, needless to say, we have been very very busy. Our focus has been entirely on the new Predator system, and I can say without a shadow of a doubt, that this feature will be one of your favorites.
If you have not joined our community Discord now is the time to do it! We recently had an open development meeting for Sapphire Safari to discuss our new roadmap for building towards an Early Access launch on Steam. I am going to go over the numerous changes to our plans with you all here. Lets get this out of the way. We had a rough couple of months with some of our staff changing which pushed our schedule back a whole bunch. Originally we were hoping that by November of this year, we would have our Early Access launch. Given the amount of work left in the current roadmap that is no longer feasible, so it means our scope has to change. The goal was to launch with the entire Plains region fully completed, meaning narrative, side quests, unlocks, etc. If we were to do that now the release date would look like Q3 2025. So what does the new scope look like?
Greetings explorers! One more developer blog to help tide you over until the next patch! As mentioned in our previous blog Sapphire Documents Issue 016 we have been hard at work focused on the new doll system overhaul, along with a slew of other important features for visibility and interaction!
Hello explorers! Hope you all are enjoying the latest patch for Sapphire Safari. I know we have had a lot of really positive comments about the scoring and weather tech added to the game! But today we are talking about a bit of yeold in n out. The hokie pokie. The wham-bam-thank you-mam. The you get the joke now so Ill stop. We talkin, sex. Over on our community Discord, we held a meeting to discuss our plans for the very anticipated v022 Intamacy Update for the game, we also addressed a lot of questions you all had so be sure to join our Discord for the next time we do it. In the meeting we broke down our plans for the patch and how we will release it. The short version is that v022 will be broken up into five milestones, each one a micro-patch that we can release quickly as it is completed. Let me go into better detail on what you can all expect.
Hello everyone! It has been a few weeks since we dropped any information about our development for the game. The short version is that we are currently working on overhauling the scoring tech in the game, we have met some issues with specifically how Unreal Engine handles focusing and reporting that back to a usable state so we are building our workarounds. That does not mean we have been sitting idle though, lets break down some of the brand-new features expected to drop when the scoring gets sorted out. Weather, Lunar Cycles, Lighting, and Time Passing One great new feature of our game is a new lighting system. As of the next patch, the following will happen in-game:
Wassup explorers! Welcome to another behind-the-scenes on Sapphire Safari! Today we are going to go over all the changes we are making to the Stealth and Photo submission changes expected to come out in Builds v020 and v021 while giving a few more hints at the highly anticipated v022 and v023 builds that deal with sex and narrative. Lessgoooo!
Hello explorers! Welcome to another issue of Sapphire Documents. Today we are going to go over what will be in the next patch which we are finalizing right now, along with content being developed for future patches. Up first is the stuff for v019
Sapphire Safari has turned 2 years old! She has come leaps and bounds since we started building our game! To celebrate this fantastic happening, and the two years of labor we've poured into the game we have a 50% off sale running for the next four weeks. Get in while you can!
As for a look back, the earliest stuff we have is quite cringy but I figured I would contrast it with the progression of work so you can all see how we started and where we have ended up.
First, let's look at our mascot for the game, our lovely bunny girl!
Originally we wanted a Lola Bunny-type look, but realised it was... erm... not... great. And moved more toward a cuter type of mascot.
The characters in the game swapped around considerably as well, mostly due to our experimentations with the art pipeline and attempting to find a perfect balance so our small team could build all the important things we needed.
The next reference piece is our our game looked and felt overall over the past 18 iterations of releases.
We quickly found our desired look, but the mechanics grew and changed a whole lot.
Sapphire Safari started as an on-rails shooter, moved to a semi-open world on-rails shooter, then became an open-world voxel-based exploration game, moved onto a small semi-open-world shooter, then finally a fully open-world shooter with a focus on calendar events and quests.
The current iteration has found a perfect spot for our team, both in what we can build, and what we want this game to ultimately become. We still have a lot to decide on, specifically around how the end game feels. For now, the motions the player goes through, the overall focus, and the goals the players will have have all been found. I want to thank our lovely community for giving us this chance to experiment and find Sapphire Safari in all our experiments. We hope you'll join us for the final push to a full game!
https://store.steampowered.com/app/1526900/Sapphire_Safari/
Much love!
Kinky
Hello explorers! Man, what a month, our projections had put us releasing v016 much earlier in August than we initially believed. The TLDR is that we are still working on implementing the overhaul of the sex system we are introducing. The reason is a lot of code debt, meaning we have revised the system too many times, it needed to be cleaned out of the game before it caused issues in the future. We are close. Really close. I would not want you all to wait any longer without any updates from us regarding the progress. Those of you on our Discord might have already seen more on this system, but it is something we are quite proud of. We had a huge task ahead of us, making an open-world game that captures the feeling of exploration without relying on combat systems to fill the gaps. We have a couple of methods we are building for Sapphire Safari.
Wassup explorers! Welcome to another Sapphire Documents Issue! Today we are talking all about the progress our team has made, along with a long-requested feature!
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