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Weekly update - February 23

The Weekly Patch is Live! New Features: + Implemented a new questline for survival mode, replacing the old quests; + Added a new narrative system with dialogue interaction with the player; + Added a new type of aggressive mob Stalker Drone; + Added Stalker Drone spawn after the player reaches a certain stage in story quests; + Added the ability to dynamically generate structures for quests; + Added a hunger mechanic for Cluckfluff (chicken). Actions consume hunger, and hunger level affects mob's decisions; + Added the ability to despawn Hollow and Endoskeleton in caves by consuming their "hunger" reserves; + Added a small chance for DRONE_SCRAP_PARTS to drop from Endoskeleton (temporarily); + Added gamerule dayLength that changes the length of whole day, 24000 ticks by default (20 minutes); + Added gamerule nightLength that regulates the length of night part of the day, 12000 ticks by default (10 minutes); + Added 3 special structures for quests; + Added recipes for LAB_STOOL and CAR_BATTERY; Changes: ~ Simplified task handling in fabrication; ~ Reduced blinking of the frame and text in the fabrication queue; ~ When clicking on a recipe, only missing ingredients are highlighted in red; ~ Clicking on a missing ingredient opens the corresponding recipe; ~ The number of crafted items increases automatically when adding ingredients; ~ If there is a fabrication queue, its process is not displayed in the large result slot; ~ Cluckfluff eats only when hunger is low. Lays eggs only when not hungry; ~ Cluckfluff restores lost health if it eats or sleeps; ~ Changed the position of the rewards window and quest status updates; ~ Rewards are now displayed as animated icons instead of text; ~ Turrets now attack Teseranid and Stalker Drone; ~ CAMPFIRE can now be crafted using any logs; ~ The list of recipes for CAMPFIRE has been expanded; Bug Fixes: * Fixed inventory desynchronization at the end of fabrication in inventory; * Fixed display of repair recipes in the recipe book; * Fixed recipe handling when their items cannot be stacked; * Fixed: fire was affected by lighting; * Fixed: quest target text marker that shows dropped bag was too big; * Fixed: stars rotation axis is now the same as for sun and moon; * Fixed Hollow getting stuck while wandering near walls; * Fixed the diving depth of some swimming mobs in water; * Fixed the behavior in water for mobs that should not drown or swim; * Fixed incorrect rotation of some items in the preview window; * Fixed incorrect display of SCRAP_DEBRIS on slabs; * Fixed the incorrect recipe for crafting NAILS from SCRAP_IRON; * Minor fixes to structures;


[ 2025-02-23 12:30:07 CET ] [ Original post ]

Tesera
WHITE FRAME Developer
WHITE FRAME Publisher
1970-01-01 Release
Game News Posts: 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)

Tesera is an adventure voxel sandbox with an endless procedurally generated world and a wide variety of biomes. Absolutely everything around you can break down and use it for your creations, whether it's for creativity or defense against aggressive creatures.

The strange world of Tesera is filled with various buildings, bizarre creatures and secrets left behind by previous explorers.

Tesera World

You will take on the role of an explorer-pioneer of a new world. But very quickly it will turn out that you are not such a pioneer - just past attempts were not the most… successful.

Different dimensions intertwined in one place, joining together both familiar green meadows and forests and parts of other worlds with stone azure forests, flying islands or magma-eating plants.

The world is infinite in all directions, including up and down, but the further you burrow or climb, the more dangerous it becomes to survive.

Main Features

Completely infinite world. Players can travel any distance - the generator will not allow you to find two identical terrains. Under the thickness of the earth or above the clouds hide more and more new worlds, the variety of which will increase as development progresses.

Total destructibility. Everything you can see around you can be broken, reassembled, rebuilt. Of course, if the locals and fauna will not mind. As you explore the world, players will encounter more and more diverse and interesting materials and items, but it will become much more difficult to obtain them.

Procedural world filling. You will encounter a lot of different sites from individual buildings and small settlements to secret laboratories or outposts. You never know what you'll stumble upon over the next hill - a camp of desert raiders, a settlement of sectarians worshipping blue pigs or an abandoned military base littered with mines and laser turrets.

At this point in the game, there are already more than 300 buildings made with extra attention to details, and this number is constantly growing.

Dynamic player development. You can play at your own pace - forget about the main quest and serenely watering your garden, occasionally fighting off stray robots. Or you can run headlong into the adventure, turning everyone around you against yourself. The game dynamically reacts to the player's actions and throws up new events.

Flexible system requirements. You don't need a powerful graphics card to start playing. At minimum settings the game can run on modern CPU with integrated graphics. We emphasize both for owners of weak PCs and powerful hardware - an abundance of effects, a large range of world drawing, complex real-time light and volumetric fog.

Play alone or with friends. You can play in your own world where no one will bother you. You can play together with your friends - it will be more fun to die. Or you can join one of the official worlds and start hindering helping other players.


MINIMAL SETUP
  • Processor: AMD 5500U or Intel Core i5-1135G
  • Graphics: Integrated VideoNetwork: Broadband Internet connection
RECOMMENDED SETUP
  • Processor: AMD 5500U or Intel Core i5-1135G
  • Graphics: GeForce GTX 3050Network: Broadband Internet connection
GAMEBILLET

[ 6079 ]

1.50$ (85%)
9.32$ (15%)
13.34$ (11%)
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16.97$ (15%)
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33.97$ (15%)
16.96$ (15%)
24.89$ (17%)
18.23$ (17%)
4.14$ (17%)
8.89$ (11%)
3.29$ (18%)
25.45$ (15%)
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16.99$ (15%)
33.57$ (16%)
33.57$ (16%)
30.74$ (12%)
33.19$ (17%)
15.99$ (20%)
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7.55$ (16%)
13.34$ (11%)
41.31$ (17%)
6.79$ (15%)
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12.89$ (14%)
16.96$ (15%)
12.89$ (14%)
GAMERSGATE

[ 1209 ]

12.0$ (70%)
9.37$ (63%)
1.13$ (62%)
20.0$ (50%)
9.37$ (63%)
2.5$ (75%)
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10.91$ (22%)
0.67$ (32%)
1.8$ (91%)
0.53$ (92%)
4.5$ (77%)
4.04$ (33%)
4.35$ (83%)
2.18$ (78%)
0.42$ (79%)
1.6$ (80%)
0.6$ (70%)
2.13$ (79%)
8.99$ (55%)
1.25$ (75%)
11.24$ (63%)
3.51$ (88%)
11.99$ (60%)
16.82$ (44%)
2.8$ (44%)
0.9$ (92%)

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