Ace Squared is a multiplayer arena first-person shooter. You can build huge structures and dig tunnels behind enemy lines. Imagination is the only limit. Featuring 32-player servers, different classes and gamemodes.
Key Features
MODIFIABLE WORLD - The world is fully modifiable! Build and destroy structures, and build them back again! Dig tunnels behind enemy lines and collapse their bunkers.
CLASSES - Choose your class! Support your team, provide suppressive fire, dig long tunnels or provide high-precision damage from afar!
GAMEMODES - Includes Team Deathmatch, Zombie and Capture The Flag gamemodes. Fight other team against kills, survive against other players who are zombies, or steal the enemy flag!
COMMUNITY SERVERS - Host community servers with your own configuration as you see fit.
Changelog - Version v0.26
Changes
- Added Oceanian official server.
 - Ping restrictions: Too high ping is now only applied to normal (non-authenticated) players.
 - Chat messages:
[list] - Sanitized from HTML tags.
 - Reduced bandwidth usage for colored chat messages.
 
[list]
Fixes
- Fixed bug preventing players from joining the zombie team during active zombie rounds due to "too many players."
 - Fixed zombie LMB digging only granting 1 voxel instead of the correct number of broken blocks.
 - Fixed incorrect local client-side projectiles when firing shotguns.
 - Fixed deploy cue not being destroyed when spectating.
 - Fixed inability to deploy directly below crates.
 - Fixed issues where structure placement was blocked unnecessarily.
 
Minimum Setup
- OS: Linux (64-bit. SteamOS compatible)
 - Processor: Dual Core CPU (Intel Core i3 1115g4 or better)Memory: 4 GB RAM
 - Memory: 4 GB RAM
 - Graphics: Dedicated graphics card (NVIDIA GeForce GTX 950 or better)Network: Broadband Internet connection
 - Storage: 1 GB available space
 
Recommended Setup
- Storage: 1 GB available space
 
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