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New shotgun
New lighting
### changes ### - implemented no-deploy zone near dropped ctf flags - added cinematic camera mode for spectator. access via spectate.freeflight.camera.cinematic prefix in the console. - added client console commands savecfg and resetcfg (operates on client cvars) - added option to mute chat in settings - added option to toggle chat in the settings - fallen y-distance (used in dmg calc) is now reset upon impulse event. this basically results in better fall damage calculation when using red rocket launcher - block uses are now shown in the UI when melee item is equipped - added invert mouse option to settings - miner's spade now always digs 3x3x3 area - new items - added knife for sniper - added commando for engineer - added new grenade for commando - numerous balance changes - viewmodel tweaks - graphics tweaks - sfx tweaks ### fixes ### - fixed sometimes not being able to build blueprints when looking downwards near water - likely fixed bug where sometimes you were assigned random username - fixed screenshot mode not disabling certain ui elements - fixed PlaceVoxels api not replacing voxels
Ace Squared is a multiplayer arena first-person shooter. You can build huge structures and dig tunnels behind enemy lines. Imagination is the only limit. Featuring 32-player servers, different classes and gamemodes.
MODIFIABLE WORLD - The world is fully modifiable! Build and destroy structures, and build them back again! Dig tunnels behind enemy lines and collapse their bunkers.
CLASSES - Choose your class! Support your team, provide suppressive fire, dig long tunnels or provide high-precision damage from afar!
GAMEMODES - Includes Team Deathmatch, Zombie and Capture The Flag gamemodes. Fight other team against kills, survive against other players who are zombies, or steal the enemy flag!
COMMUNITY SERVERS - Host community servers with your own configuration as you see fit.
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