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Changelog - Version v0.26

Changelog - Version v0.26


Changes


  • Added Oceanian official server.
  • Ping restrictions: Too high ping is now only applied to normal (non-authenticated) players.
  • Chat messages:
    • Sanitized from HTML tags.
    • Reduced bandwidth usage for colored chat messages.
  • Added 1 reserved server slot for server admin, allowing them to connect even if the server is full.
  • Server cvar system: Configure your server on the fly, including:
    • Respawn time
    • Round duration
    • Weapon fire rate, damage, spread, and ammo
    • Grenade explosion radius
    • Class base movement speed
    • Max health
    • ...and much more!
  • Shotguns:
    • Now fire 9 pellets by default.
    • Spread pattern tweaked for tighter grouping.
  • Reworked character controller movement:
    • Now velocity-based:
      • Transitions like walking to running now take time to accelerate.
      • Rocket launcher RPG applies velocity in XYZ (not just Y), enabling horizontal launches.
    • Slower XZ movement while in the air.
    • No sprinting allowed while airborne.
  • Scoreboard rework:
    • Prettier UI.
    • User options: Steam profile and mute (unlock cursor by pressing RMB while the scoreboard is open).
  • Logging improvements:
    • Improved file logging to prevent hard drive overflow (server + client).
    • Increased performance by flushing logs every 1 second instead of for every log statement.
  • Graphics improvements:
    • Better fog effects.
    • Increased voxel noise for improved detail.
    • Enhanced ambient occlusion.
  • Balance changes implemented.
  • Improved minigun model.

Fixes


  • Fixed bug preventing players from joining the zombie team during active zombie rounds due to "too many players."
  • Fixed zombie LMB digging only granting 1 voxel instead of the correct number of broken blocks.
  • Fixed incorrect local client-side projectiles when firing shotguns.
  • Fixed deploy cue not being destroyed when spectating.
  • Fixed inability to deploy directly below crates.
  • Fixed issues where structure placement was blocked unnecessarily.


[ 2024-12-18 15:45:37 CET ] [ Original post ]

Patch Notes - Version v0.25

### changes ### - implemented no-deploy zone near dropped ctf flags - added cinematic camera mode for spectator. access via spectate.freeflight.camera.cinematic prefix in the console. - added client console commands savecfg and resetcfg (operates on client cvars) - added option to mute chat in settings - added option to toggle chat in the settings - fallen y-distance (used in dmg calc) is now reset upon impulse event. this basically results in better fall damage calculation when using red rocket launcher - block uses are now shown in the UI when melee item is equipped - added invert mouse option to settings - miner's spade now always digs 3x3x3 area - new items - added knife for sniper - added commando for engineer - added new grenade for commando - numerous balance changes - viewmodel tweaks - graphics tweaks - sfx tweaks ### fixes ### - fixed sometimes not being able to build blueprints when looking downwards near water - likely fixed bug where sometimes you were assigned random username - fixed screenshot mode not disabling certain ui elements - fixed PlaceVoxels api not replacing voxels


[ 2024-12-09 17:38:33 CET ] [ Original post ]

Ace Squared
Oldground Software Oy Developer
Oldground Software Oy Publisher
2024 Release
Game News Posts: 2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]

Ace Squared is a multiplayer arena first-person shooter. You can build huge structures and dig tunnels behind enemy lines. Imagination is the only limit. Featuring 32-player servers, different classes and gamemodes.

Key Features

  • MODIFIABLE WORLD - The world is fully modifiable! Build and destroy structures, and build them back again! Dig tunnels behind enemy lines and collapse their bunkers.

  • CLASSES - Choose your class! Support your team, provide suppressive fire, dig long tunnels or provide high-precision damage from afar!

  • GAMEMODES - Includes Team Deathmatch, Zombie and Capture The Flag gamemodes. Fight other team against kills, survive against other players who are zombies, or steal the enemy flag!

  • COMMUNITY SERVERS - Host community servers with your own configuration as you see fit.


MINIMAL SETUP
  • OS: Linux (64-bit. SteamOS compatible)
  • Processor: Dual Core CPU (Intel Core i3 1115g4 or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics card (NVIDIA GeForce GTX 950 or better)Network: Broadband Internet connection
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • Storage: 1 GB available space
GAMEBILLET

[ 6089 ]

3.40$ (80%)
31.89$ (20%)
15.00$ (50%)
2.40$ (84%)
1.72$ (78%)
8.39$ (16%)
9.59$ (52%)
8.60$ (43%)
6.25$ (75%)
1.67$ (16%)
0.86$ (78%)
4.14$ (17%)
12.09$ (45%)
20.72$ (17%)
3.00$ (85%)
1.30$ (91%)
0.90$ (82%)
12.84$ (74%)
5.22$ (74%)
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0.90$ (91%)
20.65$ (17%)
10.00$ (75%)
4.88$ (67%)
4.15$ (79%)
13.29$ (34%)
2.00$ (80%)
16.99$ (15%)
1.00$ (90%)
21.94$ (56%)
GAMERSGATE

[ 3241 ]

3.92$ (74%)
0.88$ (82%)
3.0$ (80%)
9.6$ (84%)
9.0$ (77%)
0.9$ (77%)
8.91$ (70%)
2.18$ (78%)
1.6$ (90%)
7.49$ (63%)
3.44$ (80%)
5.7$ (70%)
0.87$ (71%)
2.0$ (80%)
16.0$ (60%)
19.79$ (34%)
21.59$ (28%)
9.89$ (34%)
3.38$ (62%)
10.0$ (60%)
1.6$ (90%)
9.89$ (34%)
13.12$ (47%)
6.25$ (75%)
3.19$ (79%)
23.99$ (40%)
4.0$ (75%)
2.2$ (91%)
15.83$ (37%)
0.9$ (92%)

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