




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
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0.2 Patch Notes: Visual remake of Soul Kingdom Towers (Thanks Linog) New Neutral Tower, Avarice Jar New Neutral Invader, Steel Ball Runner New Maps Spiral Box, for 1v1 and Defense Mode Complementary, for 2v2 and Coop Defense Mode 3 New Hats, 2 exclusive for Christmas Increased difficulty of waves after 70 in defense mode Towers balance changes Cheap Defender Damage 160 > 120 Electric Discharger Charge Rate lv1: 4s > 3s lv2: 3.5s > 2.8s lv3: 3s > 2.5s Parasites Nest Range lv1: 3 > 2.5 lv2: 4 > 3 lv3: 5 > 3.5 lv4:5 > 4 Invaders balance changes The hit points of invaders have been increased, their hp was previously reduced in exchange for armor Andros +4% Beholder +20% Cavalier +8% Centaur +11% Deadly Globe +15% Insectoid +5% Metalon +15% Mimic +5% Rock Golem +27% Salamander +13% Space Trooper +4% Voltvortex +15% Bug fix Fixed visual bug that caused particles and effects to become invisible over water Fixed bug that caused Sacrifice Pillar to continue scaling at max level, also causing visual bug where the ball became much larger than it should Fixed bug that caused some defense mode waves to not spawn any invaders Fixed bug that caused double rewards in co-op defense mode
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