




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Game progression, with towers and invaders unlocked by achievements
New achievements
New invader: Casca Grossa
Balance Changes:
Smoker
Lv1: HP% Damage Cap: 100
Slow: 10%
Lv2: Damage 20 > 12
HP% Damage Cap: 1,000
Slow: 15%
Lv3: Damage 100 > 20
HP% Damage Cap: 10,000
Slow: 20%
Photon Cannon Lv5: Splash Damage 250,000 > 375,000
Defense Mode Changes:
Rewards now have their rarities individually calculated
Reward rerolls, every 10 waves 1 reroll is added
New legendary tower: Crystal Breaker
Echo Freezer
Charge Rate 0.2 > 0.3
Damage 200,000 > 100,000
Reduced damage dealt by all mega invaders by 25
Reduced common and rare health reward values to 5 and 20 respectively
Modified common and rare luck reward values to 1 and 5 respectively
Removed Cheap Defender from defense mode
Fixed bug that allowed duplicating rewards
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