Dog Sled Saga
Trichotomy Developer
Trichotomy Publisher
2016-09-22 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(596 reviews)
The Game includes VR Support
Public Linux Depots:- Linux 32-bit JRE Depot [68.12 M]
- Linux 64-bit JRE Depot [69.52 M]
- Linux 32-bit Executable Depot [73.86 K]
- Linux 64-bit Executable Depot [79.62 K]
- Linux DogSledSaga jar Depot [39.08 M]
Update February 19th, 2016 - Operating Cost Update
Road to Dog Sled Saga 1.0
This is the second of several upcoming updates themed around major changes to the game. We've mapped out the rest of the game's development looking towards exiting Early Access and releasing our mobile versions. We'd love your feedback as we go! Keep your eyes open for the rest of the final stretch.
View this update on our website
Previously:
Major changes
This update is all about changing the way money works in Dog Sled Saga, and making it so mushers must be more selective with the dogs on their team.
Operating cost
- In addition to league dues, the Dog & Driver Association now charges a registration fee per dog on your team. You might need to make some cuts… The game will walk you through adapting to these changes.

- If you take dogs off your team, you can rehire them in the future. Some of their progress will be lost, though.
- Also, you’ll need to build expansions on your kennel if you need more slots for dogs! A big one-time cost.
Regimen system
- Choose whether each dog will or won’t do the day’s task with you or get rest while idle in the kennel

Better error handling
- We’re happy that Dog Sled Saga’s Early Access experience has been smooth for many of you, but game development gets inevitably messy sometimes - our game has been known to crash here and there with some of our builds!
Now, instead of abruptly closing, you should get an error popup, and a crash report will automatically be sent to Dan, the programmer. This should take a few steps out of the troubleshooting process we’ve used up to this point.
Difficulty balance
- Fault chance has been altered/reduced for the various Happiness levels
- Skill chance has also been altered/reduced
- Skill level can no longer go beneath your skill cap minus one
- Hunger rate has been reduced for races with 4 and 5 dogs
- Fixed aptitudes showing before Specialty Lvl 1 is reached for dogs
- Costs adjusted to accommodate new expenses
- Overall difficulty curve reduction
Miscellaneous UI changes
- Dog delta popups occur at the beginning of the next day without blocking actions
- Dog delta popups for Skill Cap Up and Fatigue Capacity Up
- Major kennel screen overhaul!
- Tons more
We hope you like the new changes, and the next big update should be around the corner!
- Dan and Lisa
[ 2016-02-19 20:23:44 CET ] [ Original post ] Update February 19th, 2016 - Operating Cost Update
Road to Dog Sled Saga 1.0
This is the secondof several upcoming updates themed around major changes to the game. We've mapped out the rest of the game's development looking towards exiting Early Access and releasing our mobile versions. We'd love your feedback as we go! Keep your eyes open for the rest of the final stretch.
View this update on our website
Previously:
Major changes
This update is all about changing the way money works in Dog Sled Saga, and making it so mushers must be more selective with the dogs on their team.
Operating cost
- In addition to league dues, the Dog & Driver Association now charges a registrationfee per dog on your team. You might need to make some cuts The game will walk you through adapting to these changes.

- If you take dogs off your team, you can rehire them in the future. Some of their progress will be lost, though.
- Also, youll need to build expansions on your kennel if you need more slots for dogs! A big one-time cost.
Regimen system
- Choose whether each dog will or wont do the days task with you or get rest while idle in the kennel

Better error handling
- Were happy that Dog Sled Sagas Early Access experience has been smooth for many of you, but game development gets inevitably messy sometimes - our game has been known to crash here and there with some of our builds!
Now, instead of abruptly closing, you should get an error popup, and a crash report will automatically be sent to Dan, the programmer. This should take a few steps out of the troubleshooting process weve used up to this point.
Difficulty balance
- Fault chance has been altered/reduced for the various Happiness levels
- Skill chance has also been altered/reduced
- Skill level can no longer go beneath your skill cap minus one
- Hunger rate has been reduced for races with 4 and 5 dogs
- Fixed aptitudes showing before Specialty Lvl 1 is reached for dogs
- Costs adjusted to accommodate new expenses
- Overall difficulty curve reduction
Miscellaneous UI changes
- Dog delta popups occur at the beginning of the next day without blocking actions
- Dog delta popups for Skill Cap Up and Fatigue Capacity Up
- Major kennel screen overhaul!
- Tons more
We hope you like the new changes, and the next big update should be around the corner!
-Dan and Lisa
[ 2016-02-19 20:23:44 CET ] [ Original post ] As a rookie musher, learn to foster a competitive and happy team of unique dogs so you can make your mark on the dogsledding capital of the nation!
A well fed dog is a fast dog. Remember this, and your team will be unstoppable.
- Enter randomized races in one of seven increasingly challenging leagues
- Keep your dogs fed during races to fend off fatigue
- Win races to earn money
- Use money to hire new dogs
- Find the best dogs for the job and give them practice to grow their skill
- Learn about the art of mushing from your mentor, and about your unique dogs by spending time with them
- Impress fans with flashy moves
- Impress sponsors with an army of fans
Dog Sled Saga has simple, pick-up-and-play racing, and deeper systems for dedicated players to uncover. Each unique dog's speed is hindered by hunger. Lob a limited supply of food to them to keep at full speed. Hazards on the track await.
Additional Features
- Gamepad support
- Dynamic resolution
MINIMAL SETUP- OS: Ubuntu 12
- Processor: 2.0 GHz Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 CompatibleSound Card: OpenAL Compatible
12.44$ (17%)
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