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The version 1.0 update went up, and we're clicking the "Publish" button to leave Early Access right now!
We'll be posting a proper changelog shortly (there's a lot...) and we hope you enjoy the new content. Thanks for playing Dog Sled Saga!
dogsledsaga.com
The version 1.0 update went up, and we're clicking the "Publish" button to leave Early Access right now!
We'll be posting a proper changelog shortly (there's a lot...) and we hope you enjoy the new content. Thanks for playing Dog Sled Saga!
dogsledsaga.com
We've decided to increase the base price of Dog Sled Saga to $9.99 USD on next Monday, August 29th around noon CST. Just two days after that, we'll have a big announcement. Read more about our reasoning in this thread, and please feel free to continue letting us know what you think there or in the comments here.
Small but important update - the "Main class not found" error that some users were getting when launching the game should be fixed.
We just got back from an incredibly great weekend in Boston at PAX East! Thanks to loads of new people checking out the game in the Indie MINIBOOTH.
Leading up to PAX, we put a lot of polish into parts of the game and made it clearer for new players.
Changes:
Noticed how the Good Catch skill totally ruins dog positions? Well, it doesn't anymore! We also put in some fancy screens that were designed but didn't make the initial cut for Early Access. Enjoy this small content update! More to come very soon as we prepare the game for a certain showfloor early next month...
There was another small technical update to Dog Sled Saga today - here are the changes:
There was a small technical update to Dog Sled Saga today - here are the changes:
There was a very small update to Dog Sled Saga today - here are the changes:
There was a small update to Dog Sled Saga last night. Here are the changes:
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