Dog Sled Saga
Trichotomy Developer
Trichotomy Publisher
2016-09-22 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(596 reviews)
The Game includes VR Support
Public Linux Depots:- Linux 32-bit JRE Depot [68.12 M]
- Linux 64-bit JRE Depot [69.52 M]
- Linux 32-bit Executable Depot [73.86 K]
- Linux 64-bit Executable Depot [79.62 K]
- Linux DogSledSaga jar Depot [39.08 M]
Update May 24th, 2016 - Informed Decisions Update
Road to Dog Sled Saga 1.0
This is the fourth of several upcoming updates themed around major changes to the game. We've mapped out the rest of the game's development looking towards exiting Early Access and releasing our mobile versions. We'd love your feedback as we go! Keep your eyes open for the rest of the final stretch.
View this update on our website
Previously:
3)
Sponsorship Update
2)
Operating Cost Update
1)
Dog Dynamics Update
Major changes
This update is all about giving you better information about your team before you make decisions, and after the consequences of your decisions have occurred. We don't want you to need to jump in and out of different menu screens to answer the questions you might have about your situation in the game.
- Kennel Screen menu flow
- Fewer resets of kennel screen (when you leave and come back it will be as you left it)
- Pre-race screen changes
- New topic boxes on dog columns
- Group scrolling for easy comparison
- Extra info popups upon clicking topic boxes
- Access to full dog detail cards by clicking a dog's name
- Swap in off-duty dogs by clicking the top of a dog card, instead of backing out of the screen
- Improved polish and animations
- Post-race screen
- Shows stat changes resulting from a race for each dog
- Animations per dog followed by overview array
- Skill triggering reworked
- Fixed some mistakes in the skill system so they trigger at the intended frequency per skill level
- Lighting technical changes
- Should improve loading times between some screens
- Allows for real time lighting scheme changes (coming soon!)
- Improved loading times
- Loading time at launch greatly reduced
- Loading on lighting scheme changes reduced (see above)
- Minor bug fixes and improvements
While this update is about improving and clarifying what's already in the game, the next ones are going to be more about new features. Keep an eye out! Let us know in the comments, forums,
Twitter, or
Facebook if you have any feedback on this update.
- Dan and Lisa
[ 2016-05-24 18:35:53 CET ] [ Original post ] Update May 24th, 2016 - Informed Decisions Update
Road to Dog Sled Saga 1.0
This is the fourthof several upcoming updates themed around major changes to the game. We've mapped out the rest of the game's development looking towards exiting Early Access and releasing our mobile versions. We'd love your feedback as we go! Keep your eyes open for the rest of the final stretch.
View this update on our website
Previously:
3)
Sponsorship Update
2)
Operating Cost Update
1)
Dog Dynamics Update
Major changes
This update is all about giving you betterinformation about your team before you make decisions, and after the consequences of your decisions have occurred. We don't want you to need to jump in and out of different menu screens to answer the questions you might have about your situation in the game.
- Kennel Screen menu flow
- Fewer resets of kennel screen (when you leave and come back it will be as you left it)
- Pre-race screen changes
- New topic boxes ondogcolumns
- Group scrolling for easy comparison
- Extra infopopups upon clickingtopic boxes
- Access to full dog detail cards by clicking a dog's name
- Swap in off-dutydogs by clicking the top of a dog card, instead of backing out of thescreen
- Improved polish and animations
- Post-race screen
- Shows stat changes resulting from a racefor each dog
- Animations per dog followed by overview array
- Skill triggering reworked
- Fixed some mistakes in the skill system so they trigger at the intended frequency per skill level
- Lighting technical changes
- Should improve loading times between some screens
- Allows for real time lighting scheme changes (coming soon!)
- Improved loading times
- Loading time at launch greatly reduced
- Loading on lighting scheme changes reduced (see above)
- Minor bug fixes and improvements
While this update is about improving and clarifying what's already in the game, the next ones are going to be more about new features. Keep an eye out! Let us know in the comments, forums,
Twitter, or
Facebookif you have any feedback on this update.
-Dan and Lisa
[ 2016-05-24 18:35:53 CET ] [ Original post ] As a rookie musher, learn to foster a competitive and happy team of unique dogs so you can make your mark on the dogsledding capital of the nation!
A well fed dog is a fast dog. Remember this, and your team will be unstoppable.
- Enter randomized races in one of seven increasingly challenging leagues
- Keep your dogs fed during races to fend off fatigue
- Win races to earn money
- Use money to hire new dogs
- Find the best dogs for the job and give them practice to grow their skill
- Learn about the art of mushing from your mentor, and about your unique dogs by spending time with them
- Impress fans with flashy moves
- Impress sponsors with an army of fans
Dog Sled Saga has simple, pick-up-and-play racing, and deeper systems for dedicated players to uncover. Each unique dog's speed is hindered by hunger. Lob a limited supply of food to them to keep at full speed. Hazards on the track await.
Additional Features
- Gamepad support
- Dynamic resolution
MINIMAL SETUP- OS: Ubuntu 12
- Processor: 2.0 GHz Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 CompatibleSound Card: OpenAL Compatible
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