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022225 Blobun Next Fest Build

Howdy! Coming at you today with a new build of Blobun, just in time for the Steam Next Fest! The intro cutscene art is finished, and everything's been all spruced up. If you didn't see, we've been updating a bunch of other stuff based on feedback since the initial demo launch. So, please check it out! For people with the full version, we've added 10 new puzzles. They're almost all in the game now! We're steadily getting there. Don't have much else to say here, so here's the patch notes:

===== NEW =====


  • [Full Version] There's more puzzles now. Good luck!
  • Stephanie will now look at nearby puzzle elements which are interesting to her, as well as the mouse cursor.
  • If idling for long enough, Stephanie will get bored and start looking around.
  • There's a new option in the Video menu which allows you to specify the window size.
  • We added an incredibly obscure secret. Can you find it?

===== IMPROVED =====


  • The intro story art is done. If you want to see it, and don't want to start a new game, you can go to the title screen and find the option to watch it under "Extras."
  • The game will now recall what size the window was in the previous session and restore it.

===== CHANGED =====


  • The "Game not running at 60 ticks" message has been removed.
  • VSync now defaults to "Off." If you've ever toggled this setting, it wont change, but if you're just starting the game or have never toggled VSync, it will now be off by default.
  • The VSync toggle will no longer have any effect if the display output isn't 60hz or above.
  • The "Special Thanks" section now thanks you, the player. Sorry we forgot!
  • Added an *incredibly* rare sound that Stephanie may make when losing.
  • The special stage select menu music for Tranquility Islands has been removed. We want to do unique stage select screens for all the areas, but it won't be done in time. It'll be restored after release, alongside other songs.

===== BUG FIXES =====


  • The game will no longer show a finger pointing at a floor portal when using Path Draw controls if Stephanie doesn't make it there (ie. she runs into a lava tile or something and loses.)
  • Fixed graphical issues with the laser refractors.
  • [Editor] Fixed a bug where Stephanie wouldn't be aware of new entities placed right next to her, so they wouldn't be part of the undo tree. (Otherwise stated, if you put something like a powerup by her, had her move, and then undo, the powerup wouldn't respawn where it was.)


[ 2025-02-22 23:05:34 CET ] [ Original post ]

Blobun
CyanSorcery Developer
CyanSorcery Publisher
Q2 2025 Release
Game News Posts: 4
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)

The Slime's Curse

Stephanie is an explorer and adventurer. One day, she comes across a magical amulet, which seems to be turning water into slime. Upon touching it, she is also transformed into slime! Now, Stephanie needs to travel across the world to try to find a way to free herself of this curse. A witch in a remote forest is rumored to be able to help, but will Stephanie find her way? Or will she just have to get used to her new form...

Solving Puzzles

Solve numerous grid-based puzzles across a variety of worlds. The goal is simple: To complete the puzzle, touch every tile. However, there are many tricks and traps that will get in your way. Blocks that obstruct your movement, dangerous lasers, and impassable lava are just some of the many hazards you'll encounter on your journey.

Upon completing a puzzle, you'll be rated on your performance. Clear the puzzle quickly and without making mistakes, and you'll be able to progress! You're not required to complete all the puzzles, however, so don't concern yourself with tricky ones.

Puzzle Elements

From blocks that raise and lower when you touch switches, pools of lava and water that you must traverse, and lasers that block your path, there are many obstacles in your way! Can you figure out all of them?

State Changes

Change to the ice state to skate on water, or change to the fire state to step safely over lava. Each state has different interactions with the puzzle elements, so you'll have to keep your wits about you as you move through the puzzles.

Features

  • A large variety of puzzles and puzzle elements to keep the gameplay fresh and engaging.

  • Change your state between Fire, Ice, and more to completely shift how you approach a puzzle.

  • High resolution art that looks great on any display.

  • Made a wrong move? You can undo mistakes and try again. Try each puzzle as much as you like!

  • The timer does not start until you make your first move, so you have as long as you like to assess the puzzle.

  • If a puzzle is too hard, you can skip it! (But it wont count toward your progress.)

  • Keyboard support, as well as support for many popular gamepads.


MINIMAL SETUP
  • OS: Ubuntu or similar Debian based
  • Processor: 64bit Required
  • Graphics: OpenGL ES 2.0Additional Notes: Game has assets for up to 4K displays.
GAMEBILLET

[ 6005 ]

5.09$ (15%)
2.47$ (17%)
16.01$ (11%)
33.99$ (-70%)
41.99$ (16%)
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1.64$ (18%)
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2.66$ (11%)
16.59$ (17%)
0.90$ (87%)
GAMERSGATE

[ 1523 ]

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1.84$ (74%)
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1.29$ (82%)
1.05$ (85%)
0.69$ (86%)
0.6$ (80%)
4.04$ (33%)
0.94$ (81%)
1.84$ (74%)
3.83$ (74%)
4.5$ (77%)
1.88$ (81%)
7.2$ (55%)
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1.17$ (90%)
16.82$ (44%)
2.64$ (78%)
6.82$ (47%)
10.2$ (66%)

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