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Name

 Tabletop Simulator 

 

Developer

 Berserk Games 

 

Publisher

 Berserk Games 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-06-05 

 

Steam

 9,99€ 7,49£ 9,99$ / 50 % 

 

News

 107 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 2862 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/286160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 985  

Average playtime (last 2 weeks)

 461 

Median playtime (forever)

 596 

Median playtime (last 2 weeks)

 613 

Public Linux depots

 Tabletop Simulator Linux [3.6 G] 


DLC

 Tabletop Simulator - Superfight 


 Tabletop Simulator - Cosmic Encounter Connector 


 Tabletop Simulator - Euphoria 


 Tabletop Simulator - Mistfall 


 Tabletop Simulator - Darkest Night 


 Tabletop Simulator - Tiny Epic Galaxies 


 Tabletop Simulator - Battle For Souls 


 Tabletop Simulator - Scythe 


 Tabletop Simulator - RARRR!! 


 Tabletop Simulator - Tiny Epic Kingdoms 


 Tabletop Simulator - In the Name of Odin 


 Tabletop Simulator - Indonesia 


 Tabletop Simulator - Scuttle! 


 Tabletop Simulator - Warfighter 


 Tabletop Simulator - Spirits of the Rice Paddy 


 Tabletop Simulator - The Captain Is Dead 


 Tabletop Simulator - Zombicide 


 Tabletop Simulator - Mr. Game! 


 Tabletop Simulator - Simurgh 


 Tabletop Simulator - Wizard's Academy 


 Tabletop Simulator - Three Cheers For Master 


 Tabletop Simulator - Viticulture 


 Tabletop Simulator - Tiny Epic Defenders 


 Tabletop Simulator - Darkrock Ventures 


 Tabletop Simulator - Tiny Epic Western 


 Tabletop Simulator - Xia: Legends of a Drift System 


 Tabletop Simulator - Abraca...What? 


 Tabletop Simulator - Khronos Hunter 


 Tabletop Simulator - Cavern Tavern 


 Tabletop Simulator - Three Kingdoms Redux 


 Tabletop Simulator - The Red Dragon Inn: Battle For Greyport 


 Tabletop Simulator - The Great Dinosaur Rush 


 Tabletop Simulator - Pillars of Eternity: Lords of the Eastern Reach  


 Tabletop Simulator - Draco Magi 


 Tabletop Simulator - Tortuga 1667 


 Tabletop Simulator - Tiny Epic Quest 


 Tabletop Simulator - Deck Quest 


 Tabletop Simulator - Blood Rage 


 Tabletop Simulator - Boss Monster 


 Tabletop Simulator - Unearth 


 Tabletop Simulator - Wingspan 


 Tabletop Simulator - Dungeon Drop 


 Tabletop Simulator - Dawn of the Zeds 


 Tabletop Simulator - Down in Flames: Locked-On 


 Tabletop Simulator - Mistborn: House War 


 Tabletop Simulator - One Night Ultimate Werewolf 


 Tabletop Simulator - Rise of Tribes 


 Tabletop Simulator - Adventure Mart 




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Update v6.8 Scripting API Improvements Fixed Performance Issues!

Just a quick patch this week to fix up some performance issues that came up, improved the Scythe DLC, and added improvements to the Scripting API. Thanks everyone for bringing issues to our attention!

Scythe Improvements



  • Optimized ram usage.
  • Fixed issue with hand zones and cards going into the table.
  • Fixed rotational snap points on the engineering player mat.
  • Moved all the hidden zones a little bit further from the card decks on the board to stop them swallowing mis-dropped cards.
  • Added a qualifier to the custom combat card (no other game rules apply to it).
  • Moved the second set of hand zones a bit further back to stop cards accidentally migrating into them.




Battle For Souls Improvements


  • Fixed issue with a deck not being named.
  • Fixed rules in the Notebook.




API Improvements

  • Overall API improvements and unification.
  • Will try to avoid breaking backwards compatibility on scripting for future patches.
  • Changed createButton(), takeCardFromDeck() removed, takeObject() works for all container.
  • Added clearButtons(), onDestroy(), onObjectDestroyed(), onPlayerTurnStart() and onPlayerTurnEnd().
  • You can now pull the last card out of a deck if done in the same frame.
  • Fixed many broken functions like printToColor().
  • Fixed auto run scripts checkbox causing errors.
  • Fixed broken tabs in script editor.
  • Fixed onload not being called for objects spawned after the initial load.
  • Fixed assigning table returned from our function to something else not working.
  • Check out our Chess Clock example script on the Workshop.
  • Check the updated API page for all the changes.
  • If you have any suggestions or find any issues for Scripting, please post in this thread
.



Improvements


  • Improved object spawning positioning (copy paste, saved objects, search, etc).
  • Added whispering to Teal and Brown players.
  • Increased chat history by 4 times the original amount.


Fixes


  • Fixed issue with performance degradation after v6.7 (Ram and stuttering).
  • Fixed issue with Tooltip messages getting cut off due to resolution sizes above and below the norm.
  • Fixed chat tab lag with a lot of messages in history.
  • Fixed issue with digital counters not working after v6.7.
  • Fixed issue with Hand Zones are duplicating.
  • Fixed issue with cards in hand spazzing out.



Stay up to date on development by following us on Twitter and Facebook!


[ 2016-03-04 23:59:08 CET ] [ Original post ]