Update v12.2 - Theme Editor, Chat Filter, Picture-in-Picture and More!
Alongside the new Dark theme, you may now edit the colours of the user interface however you wish using the Theme Editor. Find it in the Configuration->Interface window.
The Global Chat now has a Profanity filter that the user can enable to filter out profanity, spam and misbehaviour. Can be enabled/disabled in chat settings, or with /filter & /nofilter
[previewyoutube=oP1qDCrqzqI;full][/previewyoutube]
New commands: (for more info see above page, or use help
[ 2019-11-26 21:26:18 CET ] [ Original post ]
We've got yet another great update for you today featuring a Custom Theme Editor (dark mode included), Global Chat Filter, Picture-in-Picture and many scripting improvements!
Theme Editor & Dark Mode
Alongside the new Dark theme, you may now edit the colours of the user interface however you wish using the Theme Editor. Find it in the Configuration->Interface window.
Global Chat
The Global Chat now has a Profanity filter that the user can enable to filter out profanity, spam and misbehaviour. Can be enabled/disabled in chat settings, or with /filter & /nofilter
Picture-in-Picture / Spectator View
- Spectator view can now be used for picture-in-picture, if you are not using it on another monitor. Can be enabled by right-clicking background in game and selecting Picture-in-Picture.
- Console commands added for this, and some spectator commands reworked. See below.
- Fixed restricted visiblity (which shows the world as a Grey player sees it).
- Fixed fog-of-war view.
- Fixed pointer visibility.
General
- Images assets are no longer resized to the nearest power of 2 thanks a bug fix by Unity. (Unity version 2019.1.14)
- Lowered max angular velocity cap to make dice feel better and more like previous versions.
- Various UI improvements and fixes, most notably on Color Picker, Server Browser, and Script Editor.
- Custom Figurine object now has a Card Scale property, so the figurine card can be scaled independently from the base.
- GM Notes section added to bottom of right-click context menu for Black player (can be disabled in Misc settings)
- Each section in the right-click context menu can be collapsed by clicking the line above it (can be disabled in Misc settings)
- Misc setting to control mouse shake threshold.
- Misc setting to control whether games can add items to context menus.
- Misc setting to control whether games can show the game-specific keyboard controls config window.
- Misc setting to control whether a single card will behave as a deck when you type a number on it. If ON then you will draw the card. If OFF then it will change state / rotation value, etc.
- Fixed blindfold in right-click menu not working.
- Fixed spectators (grey players) seeing things they shouldn't (in fog-of-war for instance).
- Fixed game freezing when you hold a stack of two objects and use alt+right-mouse to drop one.
Lua
New API events:
- filterObjectEnterContainer(container, object) - Global version of object.filterObjectEnter
- onPlayerChangeTeam(player, team) - Called when a player changes team.
- onObjectHover(player, object) & object.onHover(player) - Called when a player moves their pointer over an object.
- onObjectNumberTyped(object, player, number) & object.onNumberTyped(player, number) - Called when a player types a number on an object. Uses new property object.max_typed_number
- onObjectStateChange(object, old_guid) & object.onStateChange(old_guid) - Called when an object changes state, after it is in its new state.
- onObjectCollisionEnter(object, collision_info), onObjectCollisionStay(object, collision_info), onObjectCollisionExit(object, collision_info) - Called when an object collides with another. Objects must be registered with the collision handler before they will trigger these events.
New API commands:
`onNumberTyped` example:
[previewyoutube=oP1qDCrqzqI;full][/previewyoutube]
- player.setUITheme(theme_script) - Sets the player's UI theme.
- object.addContextMenuItem(label, function, keep_open = false) - Adds a right-click context menu to the object.
- object.clearContextMenu() - Clears all items added by above.
- addContextMenuItem(label, function, keep_open = false, require_table = false) - Same as above, but global (when user right-clicks empty space, or the table).
- clearContextMenu() - Clears all items added by above.
- addHotkey(label, method_name, trigger_on_key_up = false) - Add a bindable control. User may assign a key to it in Options->Game Keys.
- showHotkeyConfig() - Shows the config window described above.
- clearHotkeys() - Remove all controls created by above.
- container.remainder - After using container.takeObject, if there is only one object left in the container (which means the container will be destoyed in the next frame) then this will be set to that last remaining object.
- object.getGMNotes() & object.setGMNotes(notes) - For new GM notes feature.
- object.registerCollisions(include_stay_events = false), object.unregisterCollisions() - Objects must be registered in order to trigger the global collision handler events detailed above. Stay events are particularly expensive, so only set that parameter to true if you absolutely require it.
Fixes:
- Fixed filterObjectEnter not working under certain conditions.
- Fixed decals not cleaning up correctly when using setDecals
System Console
Spectator command rework:
- spectator_window now controls the picture-in-picture mode.
- spectator_screen can be used to open spectator view on another monitor.
- spectator_activate_with_resolution now has -p parameter to specify picture-in-picture. This command can be used to open picture-in-picture with specific position and size.
New commands: (for more info see above page, or use help )
- ui_main_flip, ui_main_modding, ui_main_music, ui_main_notebook, ui_main_objects, ui_main_options - Control visibility of buttons on top menu bar.
- spectator_panel_buttons - Whether picture-in-picture window has buttons to control it.
- spectator_panel_corners - Whether picture-in-picture window has corners to resize it.
- spectator_panel_locked - Whether picture-in-picture window can be moved.
- ui_theme_color_
- Color of specified selector. - ui_theme_batch_start & ui_theme_batch_end - Group multiple ui_theme_color_ commands together.
- ui_theme_count - Number of themes.
- ui_theme_from_game_auto - Whether games can set the theme colors.
- ui_theme_is_
- Sets current theme. - ui_theme_index - Index of current theme. Set to change theme.
- ui_theme_name - Name of current theme. Set to change theme.
- chat_filter - Whether the chat filter is enabled.
- chat_refresh_filter - Refresh the chat filter rules.
- card_is_a_deck_for_hotkeys - Whether the setting described above is enabled.
- game_hotkey_bind - Bind a key to a game-generated control.
- game_hotkey_list - List bindable controls generated by loaded game.
- ui_context_menus_from_games - Whether games can add items to context menus.
- game_hotkey_config_can_open - Whether games can show the game-specific control binding window.
- ui_context_menus_can_collapse - Whether context menu section can be collapsed.
- ui_context_menus_show_gm_notes - Whether GM notes are displayed at bottom of context menu for Black player.
Tabletop Simulator
Berserk Games
Berserk Games
2015-06-05
Indie Strategy RPG Simulation Singleplayer Multiplayer Coop
Game News Posts 108
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(40214 reviews)
https://www.tabletopsimulator.com/
https://store.steampowered.com/app/286160 
The Game includes VR Support
Oculus
 1 
SteamVR
 1 
Room width requirement
 2 
Room depth requirement
 1.5 
Standing
 1 
Seated
 1 
Tabletop Simulator Linux [3.6 G]
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Create your own original games, import custom assets, automate games with scripting, set up complete RPG dungeons, manipulate the physics, create hinges & joints, and of course flip the table when you are losing the game. All with an easy to use system integrated with Steam Workshop. You can do anything you want in Tabletop Simulator. The possibilities are endless!
Tabletop Simulator has it all. The base game includes 15 classics like Chess, Poker, Jigsaw Puzzles, Dominoes, and Mahjong. Additionally, there are thousands of community created content on the Workshop. If you’re the tabletop gaming type, we include an RPG Kit which has tilesets & furniture, as well as animated figurines that you can set up and battle with your friends, with even more options in the Chest. There’s even an option for Game Masters so they can control the table!
If you’re into creativity and prototyping, you can easily create your own games by importing images onto custom boards & tables, create custom decks, import 3D models, create scripts, and much more. You can choose to upload your creations on the Steam Workshop or share them privately with your friends.
Everyone can play Tabletop Simulator! Play a classic board game with grandma, have poker night with the guys, or start your epic RPG adventure with your crew. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 10 players can play at any given time.
Our downloadable content (DLCs) are different from other games, as we partner with developers and publishers to bring their games into Tabletop Simulator. Each DLC is custom created with high quality assets and special themes that match their games. And best of all, only the host needs to own the DLC for everyone at the table to play.
Key Features:
Endless Games
Tabletop Simulator has it all. The base game includes 15 classics like Chess, Poker, Jigsaw Puzzles, Dominoes, and Mahjong. Additionally, there are thousands of community created content on the Workshop. If you’re the tabletop gaming type, we include an RPG Kit which has tilesets & furniture, as well as animated figurines that you can set up and battle with your friends, with even more options in the Chest. There’s even an option for Game Masters so they can control the table!
Create Games
If you’re into creativity and prototyping, you can easily create your own games by importing images onto custom boards & tables, create custom decks, import 3D models, create scripts, and much more. You can choose to upload your creations on the Steam Workshop or share them privately with your friends.
Fun For All Ages
Everyone can play Tabletop Simulator! Play a classic board game with grandma, have poker night with the guys, or start your epic RPG adventure with your crew. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 10 players can play at any given time.
DLCs
Our downloadable content (DLCs) are different from other games, as we partner with developers and publishers to bring their games into Tabletop Simulator. Each DLC is custom created with high quality assets and special themes that match their games. And best of all, only the host needs to own the DLC for everyone at the table to play.
Key Features:
- Online sandbox with unlimited games to play how you want.
- Multiplayer physics with objects that collide and interact just how you would expect.
- Create your own mods easily with full Steam Workshop support and 3D model importing.
- Take games to the next level with Lua scripting support.
- Play just like you do in real life; pick up, rotate, shake, and throw any object.
- Up to 10 people can play together on the same table.
- Team system with voice and text chat.
- Save & load individual objects and complete games.
- Hotseat allows you to play locally on the same computer with your friends.
- Browse the internet, listen to music, and watch videos in multiplayer, in-game on a tablet.
- Perfect for RPGs - build your very own roleplaying dungeons with our modular tileset, RPG Kit, Multiple States and Tablet (useful for character sheets).
- Great admin tools to enable or disable player permissions and to eliminate griefing in public games.
- 360° panoramic backgrounds that change the lighting and atmosphere.
- Included games: Backgammon, Cards, Chess, Checkers, Chinese Checkers, Custom Board, Dice, Dominoes, Go, Jigsaw Puzzles, Mahjong, Pachisi, Piecepack, Poker, Reversi, RPG Kit, Sandbox, Solitaire, and Tablet.
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with shader model 4.0 capabilities.Network: Broadband Internet connection
- Storage: 3 GB available space
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