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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Tabletop Simulator 

 

Developer

 Berserk Games 

 

Publisher

 Berserk Games 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-06-05 

 

Steam

 9,99€ 7,49£ 9,99$ / 50 % 

 

News

 107 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 2862 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/286160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 985  

Average playtime (last 2 weeks)

 461 

Median playtime (forever)

 596 

Median playtime (last 2 weeks)

 613 

Public Linux depots

 Tabletop Simulator Linux [3.6 G] 


DLC

 Tabletop Simulator - Superfight 


 Tabletop Simulator - Cosmic Encounter Connector 


 Tabletop Simulator - Euphoria 


 Tabletop Simulator - Mistfall 


 Tabletop Simulator - Darkest Night 


 Tabletop Simulator - Tiny Epic Galaxies 


 Tabletop Simulator - Battle For Souls 


 Tabletop Simulator - Scythe 


 Tabletop Simulator - RARRR!! 


 Tabletop Simulator - Tiny Epic Kingdoms 


 Tabletop Simulator - In the Name of Odin 


 Tabletop Simulator - Indonesia 


 Tabletop Simulator - Scuttle! 


 Tabletop Simulator - Warfighter 


 Tabletop Simulator - Spirits of the Rice Paddy 


 Tabletop Simulator - The Captain Is Dead 


 Tabletop Simulator - Zombicide 


 Tabletop Simulator - Mr. Game! 


 Tabletop Simulator - Simurgh 


 Tabletop Simulator - Wizard's Academy 


 Tabletop Simulator - Three Cheers For Master 


 Tabletop Simulator - Viticulture 


 Tabletop Simulator - Tiny Epic Defenders 


 Tabletop Simulator - Darkrock Ventures 


 Tabletop Simulator - Tiny Epic Western 


 Tabletop Simulator - Xia: Legends of a Drift System 


 Tabletop Simulator - Abraca...What? 


 Tabletop Simulator - Khronos Hunter 


 Tabletop Simulator - Cavern Tavern 


 Tabletop Simulator - Three Kingdoms Redux 


 Tabletop Simulator - The Red Dragon Inn: Battle For Greyport 


 Tabletop Simulator - The Great Dinosaur Rush 


 Tabletop Simulator - Pillars of Eternity: Lords of the Eastern Reach  


 Tabletop Simulator - Draco Magi 


 Tabletop Simulator - Tortuga 1667 


 Tabletop Simulator - Tiny Epic Quest 


 Tabletop Simulator - Deck Quest 


 Tabletop Simulator - Blood Rage 


 Tabletop Simulator - Boss Monster 


 Tabletop Simulator - Unearth 


 Tabletop Simulator - Wingspan 


 Tabletop Simulator - Dungeon Drop 


 Tabletop Simulator - Dawn of the Zeds 


 Tabletop Simulator - Down in Flames: Locked-On 


 Tabletop Simulator - Mistborn: House War 


 Tabletop Simulator - One Night Ultimate Werewolf 


 Tabletop Simulator - Rise of Tribes 


 Tabletop Simulator - Adventure Mart 




LINUX STREAMERS (15)
backflip9zactherippertwitchcasperonlinuxquasarsevilla
z0eeehexdslhamishtpbMrDaylight
jenshaetomlowshanglorddickfisttoastylinux
DJNrrddneavessidusetluna




Update v12.3 Attach Tool, Server Browser Search Improvements, and much more!

Hey everyone, hope you are all doing ok in these crazy times! We have another great update for you guys today that adds a brand new tool called Attach which lets you stick objects together. We also have a much needed performance optimization on the server browser due to all the new players joining us! Welcome everyone new hope you all our enjoying the game! We have a ton more below in the full patch notes.



Attach Tool


  • The new tool is used for combining objects into a single object.
  • This attach is in a parent child relationship where one object is the owner of the other.
  • Want to add modular pieces to your figures? This is the perfect tool.
  • You might be thinking this sounds like the old joint tool but this lets you merge objects and even put them in and out of bags.
  • This is also much more performant compared to the old joint tool because it's just one object with multiple visuals combined.


Combine Tools


  • Includes the Attach, Fixed Joint (old joint tool), Hinge Joint, and Springs Joint tools.
  • Exposes the Hinge Joint and Spring Joint tools without being hidden in a menu.
  • Hinge joints are just like a door, but they can even have motors!
  • Springs joints are just like sound objects are connect with a spring.
  • All joint properties can be configured in the right click contextual menu -> Joints.


Server Browser


  • Improved Server Browser performance.
  • Server Browser window is now resizable.
  • Server Browser search text is now persistent.
  • Server Browser search now looks in country codes if you use square brackets, i.e. [GB]
  • Fixed some search bugs in Server Browser (also, see below).


Search

Search inputs are now more powerful (applies to Server Browser and in-game Search dialog).


  • Ignores case and inflections: A and [/b] will both be found by [b]a.
  • Will filter to entries which match all space-separated words in search.
  • Use comma to add another set of words.
  • Start a word with - to negate it, removing any entries which it matches.
  • Negation only applies to the set of words it is grouped with.
  • A set of words which are all negated will apply to every set of words.


Example: gloom -fantasy, scythe, -casual will find any servers with "gloom" (but not "fantasy") or "scythe", so long as they do not contain "casual".

Spectator View


  • Fixed alt-zoomed objects not displaying on spectator view.
  • Fixed objects in hidden zones showing when view restricted.
  • Spectator Zoom may appear at cursor or at a fixed position.
  • Spectator Zoom may be restricted.
  • See System Console section for details.


VR


  • Changed Wall Mode to Tilt Mode, and added Tilt Angle setting.


General


  • Special thanks to modzero for helping us track down a security vulnerability that we hotfixed.
  • Added Drag Selectable toggle to components: when disabled the object will not be included in a drag selection (unless SHIFT held).
  • Alt-zoomed books (i.e. PDFs) may now be page-turned with the mouse wheel.
  • Split Zoom Toggle key binding into Zoom Toggle and Pan actions.
  • Alt-Zoom may now be fixed in place on the screen instead of following pointer (see System Console section below)
  • Made collapsed context menus more obvious.
  • Added entry in Misc settings to set size of collapsed menus.
  • Objects which can go in hand will be drawable by hitting 1 on them, like cards etc. Can be disabled in Misc settings.
  • Fixed context menus being stuck.
  • Fixed turn indicator not displaying.
  • Fixed scaling on custom figurine colliders.
  • Fixed BBCode showing up in steam/discord rich presence.
  • Fixed some UI theming issues.


Lua

UI


  • Fixed a bunch of bad interactions between 2D XML UI, 3D XML UI, the normal UI, and invisible objects. Everything should now behave as you would expect.


Object values

Allows objects to behave similarly to poker chips: when set, the object will display its value when hovered over, and if multiple objects which share a flag are selected the total value will be displayed.


  • object.value - integer value of object.
  • object.value_flags - flags for object values.


Book objects (e.g. PDFs)


  • book.page_offset - Offset virtual book numbers are from numbers rendered on pages.
  • book.getPage(offsetPageNumbering = false) - Get current page. If offsetPageNumber is true then factor in the page_offset.
  • setPage(page, offsetPageNumbering = false) - Set current page.
  • setHighlight(x1, y1, x2, y2) - Set highlight box on current page.
  • clearHighlight() - Clear highlight.


Browser objects (e.g. Tablet)


  • browser.url - URL which currently wants to display.
  • browser.pixel_width - The pixel width the browser is virtually rendering to.


Attach Tool


  • To go along with the new Attach tool there is new Object functions available to create these bindings in script.
  • object.addChild(Object) - The Object supplied as param is destroyed and becomes a dummy Object child.
  • object.removeChild(index) - Use getChildren to find out the index property.
  • object.removeChildren() - Detaches the children of this Object.
  • object.destroyChildren() - Destroys the children objects without detaching them.
  • object.getChildren() - Returns a table in the same format as getObjects() for containers.


Grid Global Class


  • Grid options menu is now available to scripting as Grid.show_lines = true
  • int type
  • bool show_lines
  • Color color
  • float opacity
  • bool thick_lines
  • float offsetX
  • float offsetY
  • float sizeX
  • float sizeY


Misc


  • object.drag_selectable - Drag Selectable toggle of object.
  • object.getSelectingPlayers() - Returns table of players currently selecting the object.
  • object.addToPlayerSelection(player_color) - Add object to player's selection.
  • object.removeFromPlayerSelection(player_color) - Remove object from player's selection.
  • player.clearSelectedObjects() - Clears a player's current selection.


Fixes:


  • Fixed log not outputing to external API.


System Console


  • cam_load, cam_load_zero, cam_save, cam_save_zero - Load and save camera positions.
  • dev_autoconfirm_browser_url_change - Disables browser page load confirmation. Use with caution!
  • hand_component_hotkey_draw - Controls whether objects which can go in hands will respond to the draw 1 hotkey.
  • load & save - Load and save games.
  • spectator_restrict_zoom - Restrict view of spectator zoom if object should be hidden to spectators.
  • spectator_show_zoom - Display alt-zoom in spectator window.
  • spectator_zoom_follows_pointer - Alt-zoom aopears at pointer position in spectator window.
  • spectator_zoom_position - Position on spectator window alt-zoom appears if above is turned off.
  • ui_context_menus_collapsed_height - Height of collapsed context menus.
  • ui_games_window - Visibiliy of Games window.
  • ui_server_browser_search - search text in Server Browser.
  • ui_server_browser_window - Visibility of Server Browser window.
  • zoom_position - Position on screen to display alt-zoom if above is disabled.
  • zoom_follows_pointer - Alt-zoom follows mouse pointer.
  • vr_tilt_mode, vr_tilt_angle - VR Tilt Mode toggle, and angle setting.


[ 2020-04-02 19:15:29 CET ] [ Original post ]