
Endless Games
Tabletop Simulator has it all. The base game includes 15 classics like Chess, Poker, Jigsaw Puzzles, Dominoes, and Mahjong. Additionally, there are thousands of community created content on the Workshop. If you’re the tabletop gaming type, we include an RPG Kit which has tilesets & furniture, as well as animated figurines that you can set up and battle with your friends, with even more options in the Chest. There’s even an option for Game Masters so they can control the table!

Create Games
If you’re into creativity and prototyping, you can easily create your own games by importing images onto custom boards & tables, create custom decks, import 3D models, create scripts, and much more. You can choose to upload your creations on the Steam Workshop or share them privately with your friends.

Fun For All Ages
Everyone can play Tabletop Simulator! Play a classic board game with grandma, have poker night with the guys, or start your epic RPG adventure with your crew. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 10 players can play at any given time.

DLCs
Our downloadable content (DLCs) are different from other games, as we partner with developers and publishers to bring their games into Tabletop Simulator. Each DLC is custom created with high quality assets and special themes that match their games. And best of all, only the host needs to own the DLC for everyone at the table to play.

Key Features:
- Online sandbox with unlimited games to play how you want.
- Multiplayer physics with objects that collide and interact just how you would expect.
- Create your own mods easily with full Steam Workshop support and 3D model importing.
- Take games to the next level with Lua scripting support.
- Play just like you do in real life; pick up, rotate, shake, and throw any object.
- Up to 10 people can play together on the same table.
- Team system with voice and text chat.
- Save & load individual objects and complete games.
- Hotseat allows you to play locally on the same computer with your friends.
- Browse the internet, listen to music, and watch videos in multiplayer, in-game on a tablet.
- Perfect for RPGs - build your very own roleplaying dungeons with our modular tileset, RPG Kit, Multiple States and Tablet (useful for character sheets).
- Great admin tools to enable or disable player permissions and to eliminate griefing in public games.
- 360° panoramic backgrounds that change the lighting and atmosphere.
- Included games: Backgammon, Cards, Chess, Checkers, Chinese Checkers, Custom Board, Dice, Dominoes, Go, Jigsaw Puzzles, Mahjong, Pachisi, Piecepack, Poker, Reversi, RPG Kit, Sandbox, Solitaire, and Tablet.
It\'s been a week since we announced the [u]Tabletop Simulator 2.0 Roadmap[/u] and we\'re hitting the ground running with with Part 1 of our Network Security Overhaul.
[p align=\"start\"]We know there have been questions and concerns raised by the community following the roadmap announcement. Please know that we are listening and have more information to address your feedback in a more direct manner coming soon.[/p][p align=\"start\"]For now our primary focus is action and getting tangible changes rolled out. This release centers on network hardening a major re-write of our internal networking implementation to patch critical exploits and prevent malicious users from tampering with the game.[/p][p align=\"start\"]While this update stabilizes our current infrastructure we are working on Part 2 of the overhaul - Migrating the game to use the new Steam Networking API.[/p]Alongside the security hardening we have made sure to issue game bans the users who were abusing the exploits by attacking servers and the server browser.
[p align=\"start\"]Thank you to everyone who participated in the Public Betas to help us test these critical infrastructure changes![/p]Network Hardening & Security
Major Network Stack Rewrite: Overhauled the networking system to greatly improve security and stability.
[/*]Exploit Fixes: Patched multiple exploits, including potential \"while loop\" crashes caused by malicious packets.
[/*]RPC & Sync Validation: Added new validation checks to block malicious users (who are not registered correctly) from sending invalid Remote Procedure Calls (RPCs) or Syncs.
[/*]Packet Routing: Fixed issues where packets were still being routed to clients even if the call was invalid.
[/*]Traffic Limiting: Network calls are now strictly limited to specific destinations (Server or Client) to prevent unauthorized cross-communication.
[/*]P2P Logging: Added system logging messages when connecting via P2P. This will now display the Steam ID of users you connect to, allowing for easier reporting or blocking of malicious users.
[/*]Cross-Platform ID: Internal network IDs are now more robust, reducing connection issues between different platforms.
[/*]
Search Revamp
System Overhaul: The Search system has been revamped to work much better and with the improved network security standards.
[/*]Hotseat Fix: Fixed an issue where Search was not working correctly in Hotseat mode.
[/*]Order Alerts: Added a chat notification when a player changes the order of a deck or bag in the search menu.
[/*]
General Fixes & Improvements
Pastebin: Fixed the Pastebin URL converter to correctly handle both [c]http[/c] and [c]https[/c] links.
[/*]Host Migration: Updated host migration to provide clearer notifications to players about what is happening during the process.
[/*]
Public Beta Fixes
Music Player: Fixed a network issue regarding the \"ready check\" when clients first connect to a game with active music.
[/*]Player Colors:
[list]Fixed \"player color change\" messages not working correctly for clients.
[/*]Fixed an issue where choosing the color \'Grey\' was not notifying the chat.
[/*]
Physics Settings: Fixed an issue where physics settings were not editable by non-admins.
[/*]RPC Duplication: Fixed an issue where clients were doubling up on RPCs, causing duplications in actions (e.g., measuring movement).
[/*]Chat Blocking: Fixed an issue where chat messages were not being correctly blocked by Lua on client-side scripts.
[/*]Minimum Setup
- OS: Ubuntu 16.04+
- Processor: SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with shader model 4.0 capabilities.Network: Broadband Internet connection
- Storage: 3 GB available space
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