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Create your own original games, import custom assets, automate games with scripting, set up complete RPG dungeons, manipulate the physics, create hinges & joints, and of course flip the table when you are losing the game. All with an easy to use system integrated with Steam Workshop. You can do anything you want in Tabletop Simulator. The possibilities are endless!

Endless Games



Tabletop Simulator has it all. The base game includes 15 classics like Chess, Poker, Jigsaw Puzzles, Dominoes, and Mahjong. Additionally, there are thousands of community created content on the Workshop. If you’re the tabletop gaming type, we include an RPG Kit which has tilesets & furniture, as well as animated figurines that you can set up and battle with your friends, with even more options in the Chest. There’s even an option for Game Masters so they can control the table!

Create Games



If you’re into creativity and prototyping, you can easily create your own games by importing images onto custom boards & tables, create custom decks, import 3D models, create scripts, and much more. You can choose to upload your creations on the Steam Workshop or share them privately with your friends.

Fun For All Ages



Everyone can play Tabletop Simulator! Play a classic board game with grandma, have poker night with the guys, or start your epic RPG adventure with your crew. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 10 players can play at any given time.

DLCs



Our downloadable content (DLCs) are different from other games, as we partner with developers and publishers to bring their games into Tabletop Simulator. Each DLC is custom created with high quality assets and special themes that match their games. And best of all, only the host needs to own the DLC for everyone at the table to play.




Key Features:

  • Online sandbox with unlimited games to play how you want.
  • Multiplayer physics with objects that collide and interact just how you would expect.
  • Create your own mods easily with full Steam Workshop support and 3D model importing.
  • Take games to the next level with Lua scripting support.
  • Play just like you do in real life; pick up, rotate, shake, and throw any object.
  • Up to 10 people can play together on the same table.
  • Team system with voice and text chat.
  • Save & load individual objects and complete games.
  • Hotseat allows you to play locally on the same computer with your friends.
  • Browse the internet, listen to music, and watch videos in multiplayer, in-game on a tablet.
  • Perfect for RPGs - build your very own roleplaying dungeons with our modular tileset, RPG Kit, Multiple States and Tablet (useful for character sheets).
  • Great admin tools to enable or disable player permissions and to eliminate griefing in public games.
  • 360° panoramic backgrounds that change the lighting and atmosphere.
  • Included games: Backgammon, Cards, Chess, Checkers, Chinese Checkers, Custom Board, Dice, Dominoes, Go, Jigsaw Puzzles, Mahjong, Pachisi, Piecepack, Poker, Reversi, RPG Kit, Sandbox, Solitaire, and Tablet.
Tabletop Simulator
Berserk GamesDeveloper
Berserk GamesPublisher
2015-06-05Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (30173 reviews)
VR Support
Oculus: 1
SteamVR: 1
Room Width Requirement: 2
Room Depth Requirement: 1.5
Standing: 1
Seated: 1
Public Linux Depots:
  • Tabletop Simulator Linux [3.6 G]
Available DLCs:
  • Tabletop Simulator - Superfight
  • Tabletop Simulator - Cosmic Encounter Connector
  • Tabletop Simulator - Euphoria
  • Tabletop Simulator - Mistfall
  • Tabletop Simulator - Darkest Night
  • Tabletop Simulator - Tiny Epic Galaxies
  • Tabletop Simulator - Battle For Souls
  • Tabletop Simulator - Scythe
  • Tabletop Simulator - RARRR!!
  • Tabletop Simulator - Tiny Epic Kingdoms
  • Tabletop Simulator - In the Name of Odin
  • Tabletop Simulator - Indonesia
  • Tabletop Simulator - Scuttle!
  • Tabletop Simulator - Warfighter
  • Tabletop Simulator - Spirits of the Rice Paddy
  • Tabletop Simulator - The Captain Is Dead
  • Tabletop Simulator - Zombicide
  • Tabletop Simulator - Mr. Game!
  • Tabletop Simulator - Simurgh
  • Tabletop Simulator - Wizard's Academy
  • Tabletop Simulator - Three Cheers For Master
  • Tabletop Simulator - Viticulture
  • Tabletop Simulator - Tiny Epic Defenders
  • Tabletop Simulator - Darkrock Ventures
  • Tabletop Simulator - Tiny Epic Western
  • Tabletop Simulator - Xia: Legends of a Drift System
  • Tabletop Simulator - Abraca...What?
  • Tabletop Simulator - Khronos Hunter
  • Tabletop Simulator - Cavern Tavern
  • Tabletop Simulator - Three Kingdoms Redux
  • Tabletop Simulator - The Red Dragon Inn: Battle For Greyport
  • Tabletop Simulator - The Great Dinosaur Rush
  • Tabletop Simulator - Pillars of Eternity: Lords of the Eastern Reach
  • Tabletop Simulator - Draco Magi
  • Tabletop Simulator - Tortuga 1667
  • Tabletop Simulator - Tiny Epic Quest
  • Tabletop Simulator - Deck Quest
  • Tabletop Simulator - Blood Rage
  • Tabletop Simulator - Boss Monster
  • Tabletop Simulator - Unearth
  • Tabletop Simulator - Wingspan
  • Tabletop Simulator - Dungeon Drop
  • Tabletop Simulator - Dawn of the Zeds
  • Tabletop Simulator - Down in Flames: Locked-On
  • Tabletop Simulator - Mistborn: House War
  • Tabletop Simulator - One Night Ultimate Werewolf
  • Tabletop Simulator - Bristol 1350
  • Tabletop Simulator - Tiny Epic Dinosaurs
  • Tabletop Simulator - Widget's Workshop
Update v14.1 - Network Security Overhaul

It\'s been a week since we announced the [u]Tabletop Simulator 2.0 Roadmap[/u] and we\'re hitting the ground running with with Part 1 of our Network Security Overhaul.

[p align=\"start\"]We know there have been questions and concerns raised by the community following the roadmap announcement. Please know that we are listening and have more information to address your feedback in a more direct manner coming soon.[/p]

[p align=\"start\"]For now our primary focus is action and getting tangible changes rolled out. This release centers on network hardening a major re-write of our internal networking implementation to patch critical exploits and prevent malicious users from tampering with the game.[/p]

[p align=\"start\"]While this update stabilizes our current infrastructure we are working on Part 2 of the overhaul - Migrating the game to use the new Steam Networking API.[/p]

Alongside the security hardening we have made sure to issue game bans the users who were abusing the exploits by attacking servers and the server browser.

[p align=\"start\"]Thank you to everyone who participated in the Public Betas to help us test these critical infrastructure changes![/p]

Network Hardening & Security

  • Major Network Stack Rewrite: Overhauled the networking system to greatly improve security and stability.

    [/*]
  • Exploit Fixes: Patched multiple exploits, including potential \"while loop\" crashes caused by malicious packets.

    [/*]
  • RPC & Sync Validation: Added new validation checks to block malicious users (who are not registered correctly) from sending invalid Remote Procedure Calls (RPCs) or Syncs.

    [/*]
  • Packet Routing: Fixed issues where packets were still being routed to clients even if the call was invalid.

    [/*]
  • Traffic Limiting: Network calls are now strictly limited to specific destinations (Server or Client) to prevent unauthorized cross-communication.

    [/*]
  • P2P Logging: Added system logging messages when connecting via P2P. This will now display the Steam ID of users you connect to, allowing for easier reporting or blocking of malicious users.

    [/*]
  • Cross-Platform ID: Internal network IDs are now more robust, reducing connection issues between different platforms.

    [/*]

Search Revamp

  • System Overhaul: The Search system has been revamped to work much better and with the improved network security standards.

    [/*]
  • Hotseat Fix: Fixed an issue where Search was not working correctly in Hotseat mode.

    [/*]
  • Order Alerts: Added a chat notification when a player changes the order of a deck or bag in the search menu.

    [/*]

General Fixes & Improvements

  • Pastebin: Fixed the Pastebin URL converter to correctly handle both [c]http[/c] and [c]https[/c] links.

    [/*]
  • Host Migration: Updated host migration to provide clearer notifications to players about what is happening during the process.

    [/*]

Public Beta Fixes

  • Music Player: Fixed a network issue regarding the \"ready check\" when clients first connect to a game with active music.

    [/*]
  • Player Colors:

    [list]
  • Fixed \"player color change\" messages not working correctly for clients.

    [/*]
  • Fixed an issue where choosing the color \'Grey\' was not notifying the chat.

    [/*]
[/*]
  • Physics Settings: Fixed an issue where physics settings were not editable by non-admins.

    [/*]
  • RPC Duplication: Fixed an issue where clients were doubling up on RPCs, causing duplications in actions (e.g., measuring movement).

    [/*]
  • Chat Blocking: Fixed an issue where chat messages were not being correctly blocked by Lua on client-side scripts.

    [/*]
  • [/list][hr][/hr][p align=\"start\"]We want to extend a huge thank you to our community for your continued support and feedback. All of us at Berserk Games are incredibly excited to tackle the challenges ahead and bring the rest of the roadmap to life![/p]

    [ 2026-01-08 11:16:53 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 16.04+
    • Processor: SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card with shader model 4.0 capabilities.Network: Broadband Internet connection
    • Storage: 3 GB available space
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