Red Rogue Sea is a roguelike strategy game that puts you in the shoes of a pirate captain and their crew. You will manage your vessel as you sail through the treacherous waters of the archipelago, interacting with the scum that inhabits it. Make decisions that impact the outcome of various events and the overall narrative. Sail from island to island on a map of randomly generated nodes, making each game unique. Defend your reputation and increase your loot by engaging in battles using mechanics that blend deck-building with crew and ship system management. Arm yourself with courage and join the legends of the Red Rogue Sea!
Game Features:
Unlock your fleet: Gain access to new ships and factions enabling the use of diverse strategies to outwit the fleet of the fearsome Admiral White.

Manage Your Own Vessel: To survive events and battles, you’ll need to command your crew with a firm hand and ensure that all ship systems and resources are used in the most optimal way. Prove that you’re a natural-born strategist!

Build Your Tactical Deck: In the heat of battle, you’ll command your crew to execute various actions through a deck of tactic cards that you can build and upgrade, gradually adapting it to your playstyle.

Immersive Narrative: Red Rogue Sea features a complex archipelago of islands inhabited by adventurers, wrongdoers, fortune seekers, and of course, ordinary folk. You’ll sail from island to island, interacting with different events and learning more about the place, its people, and the tales of legendary treasures sought by generations of pirates. Your actions will shape the course of your own story, leading you down different—and dangerous—paths.

Pirate’s Nest: In each game, you’ll create a unique captain and choose a ship to command. These seas are dangerous, and it’s likely your greed will eventually lead you to a watery grave... but that won’t stop you from trying again with another pirate captain!

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We\'ve implemented several changes aimed at decreasing player frustration and increasing overall QoL.
Added a feature that highlights the crew member clicked in the HUD, making it easier to locate them on the grid.
[/*]Added an optional button to skip the entire combat round when the enemy has no remaining crew members able to act.
[/*]Reworked all enemy fort layouts so each now has three possible assault entry points, preventing situations where a harpoon cannot be used due to the forts configuration.
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Minimum Setup
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics card
- Storage: 1 GB available space
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