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Early Access Release Notes - Version 0.5.22.1 - UNSTABLE BRANCH
[ 2016-03-04 19:09:42 CET ] [ Original post ]
New features / content / improvements:
- Added new SCU Storage block which acts as the player’s inventory; the inventory can be accessed whilst your Tech is in the build beam.
- When in Beam Mode, press Alt to toggle between block painting and normal build mode.
- Added new GSO Grade 1 mission to introduce the SCU Storage block.
- New corporation blocks added:
- GeoCorp AI Module added.
- GeoCorp Remote Charger added.
- GeoCorp Terminal added.
- Venture AI Module added.
- Venture Remote Charger added.
- Enemy techs can now drop from orbit.
- Removed the chance for any stones / rocks to spawn from any resource givers.
- Moved all Venture Wings to the Flight section of the Terminal.
- Balanced the Venture wings. They now have more lift and are balanced to work either way up.
- Block Graduation:
- EXP Speedometer now joins Venture.
- EXP Gyro now joins Venture.
- Fixed bug where EXP Radar was not showing in the Terminal.
- Fixed issues with the shop grid not scrolling correctly.
- Fixed bug in GeoCorp missions where objective marker would point at the ground instead of at the enemy Tech.
- Fixed mapping issues with some Venture blocks.
- Fixed minor bug when building your first Tech where the same message would appear twice in succession.
- SCU Storage block related bugs:
- You can put your cab into storage if you release it directly in the centre of the SCU Storage block hole - causes a soft lock.
- SCU Storage block sucks up resources that are held in a tractor pad beam - loose resources on the ground aren't affected by this.
- SCU Storage block goes into its powering up state when attached to your Tech - it doesn't ever power up fully however.
- When starting a new game after completing the SCU Storage block mission, the enemy Techs don't spawn - causes a soft lock in the progression.
- When starting a new game after completing the SCU Storage block mission, the block palette is enabled whilst you're building your first Tech.
- The game occasionally removes the block from beneath your cursor (including blocks on your Tech) when the SCU Storage block swallows a block.
- Techs with a GeoCorp cab do not drive properly.
- Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
- The Delivery Cannon shouldn’t open up when attached to a moving Tech.
- The Delivery Cannon incorrectly causes damage to itself when it delivers things.
[ 2016-03-04 19:09:42 CET ] [ Original post ]
TerraTech
Payload Studios
Developer
Payload Studios
Publisher
2015-02-06
Release
Game News Posts:
555
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(18712 reviews)
The Game includes VR Support
Public Linux Depots:
- TerraTech Beta Linux 64 [761.28 M]
- TerraTech DLC Pack Linux 64 [7.5 M]
- Year One Payload Linux 64 [744 ]
Available DLCs:
- TerraTech: R&D Labs
- TerraTech - Skin Pack: Space
- TerraTech - Skin Pack: Historical
- TerraTech - Kickstarter Skin Pack
- TerraTech - Skin Pack: Samurai vs Ninja
- TerraTech - Skin Pack: Fantastic Contraptions
- TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
MINIMAL SETUP
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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