Early Access Release Notes - Version 0.6.2.4 - UNSTABLE BRANCH
[ 2016-08-10 17:51:18 CET ] [ Original post ]
New features / content / improvements:
- When attaching blocks, the block being attached is now surrounded in a colour box; green for a valid attachment, red for an invalid attachment (e.g. going into the terrain).
- Added SFX for block rewards spawning for the player when completing a mission or levelling up to the next grade.
- Replaced the Payload splash screen text with the Payload logo.
- Improved the disclaimer screen during startup with a better layout
- Added a loading graphic to the disclaimer screen.
- Fixed various crash bugs.
- Fixed issue of blocks attached to the underside of Techs ending up under the terrain.
- Fixed SCU waypoint marker not appearing on the radar before anchoring the SCU.
- Fixed SCU waypoint marker not disappearing under certain conditions after the mission has been completed.
- Fixed SCU mission not completing under certain conditions.
- Playing with old game saves may bypass certain new game content. Older game saves will continue to work, but players are highly recommended to start a fresh game to experience new content.
- *NEW* When adding blocks to your Tech, it sometimes hops up briefly.
- Geothermal Generator is fixed, but state of terrain does not save, so vents can disappear once the generator is placed on top of them.
- Certain types of base set ups can duplicate resources.
- Markers for missions and bases when playing in 4:3 are offset slightly.
- Players can incorrectly end up with more than one SCU Storage block when continuing a saved game.
- Depth of Field has been disabled due to a Unity issue with DirectX 10 graphics cards.
- The Delivery Cannon shouldn't open up when attached to a moving Tech.
TerraTech
Payload Studios
Payload Studios
2015-02-06
Action Indie Strategy Singleplayer
Game News Posts 547
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(18201 reviews)
http://www.terratechgame.com
https://store.steampowered.com/app/285920 
The Game includes VR Support
TerraTech Beta Linux 64 [761.28 M]TerraTech DLC Pack Linux 64 [7.5 M]Year One Payload Linux 64 [744 ]
TerraTech: R&D Labs
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TerraTech - Skin Pack: Historical
TerraTech - Kickstarter Skin Pack
TerraTech - Skin Pack: Samurai vs Ninja
TerraTech - Skin Pack: Fantastic Contraptions
TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
MINIMAL SETUP
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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