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Early Access Release Notes - Version 0.7.2.4 - UNSTABLE BRANCH

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here. New features / content / improvements: [olist]

  • New "Find Missions" mission
    • When the Mission Log is empty, a mission to point the player towards Trading Stations to get more missions appears.
  • Rename friendly Techs
    • Press "R" while hovering over any non-player controlled Tech you want to rename.
  • Friendly Tech marker improvement
    • Behaviour has been improved to reduce screen clutter.
    [/olist] Game Design Tweaks:
    • Population Enemies now take Block Rarity into account when choosing which Enemy Techs to spawn. The majority of Techs are mostly made from Common Blocks and then some Uncommons and fewer Rare blocks.
    • Reduced the amount of time that you can use a Booster for without a Fuel Tank attached.
    • Reduced the booster falloff time on all Steering Hover blocks.
    • Increased the power of the GSO Hover Plates, in line with the Venture one.
    • Updated the damage per second of the Venture Flamethrower, it is now effective against Techs. Also increased its aiming rotation range and speed of rotation and increased the length of the flame jet.
    Art Tweaks:
    • Made the Level Up and Level Maxed dialogue backgrounds more opaque.
    • Improved Erudite Crystals
    Bug Fixes:
    • Explosion SFX are now affected by the SFX volume slider.
    • In-game music now plays correctly with no stuttering.
    • Fuel tanks spawn in fully charged.
    • Fixed bug where using "L" in a Tech name snapshot brings up the Mission Log.
    • Fixed crafting missions spawning with bases embedded in the terrain.
    • Fixed scenery being spawned too close to trading stations.
    • Drills now open up steam vents correctly instead of destroying them.
    • Fixed Corporation License missions not showing their rewards in the Mission Log.
    • Fixed crafting missions spawning with bases embedded in the terrain.
    • Fixed rare bug where controls could be locked during "Crafty Business II" mission.
    • Fixed incorrect tooltips on the Filter Block radial menu.
    • Fixed bug with the titles of all Recover Delivery Crate missions for Venture, GeoCorp and Hawkeye. They were all appearing as 'Defeat Enemy Ambushers' instead of their proper titles.
    • Fixed bug where AI cabs could not be placed into the Venture SCU.
    • Removed placeholder Timed Mission which caused crashes.
    • Removed exploit allowing players to gain bigger Techs on the "Tech Defeated" screen.
    • Fixed issue where player might spawn out of world upon death.
    Known Issues:
    • The Venture Mobile SCU behaves unexpectedly when orientated sideways.
    • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
    • Graphical issues with red projector on terrain when enemies spawn in.
    • Some radar markers may point towards things that are missing in the world.
    • Markers for missions and bases when playing in 4:3 are offset slightly.


    [ 2017-02-13 17:34:00 CET ] [ Original post ]

  • TerraTech
    Payload Studios Developer
    Payload Studios Publisher
    2015-02-06 Release
    Game News Posts: 550
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    Very Positive (18201 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • TerraTech Beta Linux 64 [761.28 M]
    • TerraTech DLC Pack Linux 64 [7.5 M]
    • Year One Payload Linux 64 [744 ]
    Available DLCs:
    • TerraTech: R&D Labs
    • TerraTech - Skin Pack: Space
    • TerraTech - Skin Pack: Historical
    • TerraTech - Kickstarter Skin Pack
    • TerraTech - Skin Pack: Samurai vs Ninja
    • TerraTech - Skin Pack: Fantastic Contraptions
    • TerraTech - Skin Pack: Falcon Genesis
    In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



    Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



    Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

    MINIMAL SETUP
    • OS: Ubuntu 64-bit 12.04 or higher
    • Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
    GAMEBILLET

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    22.5$ (55%)
    21.75$ (56%)
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    0.68$ (77%)
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    1.2$ (85%)
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    23.99$ (40%)
    2.25$ (89%)

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