Early Access Release Notes - Version 0.7.3.6 - UNSTABLE BRANCH
[ 2017-04-20 07:58:09 CET ] [ Original post ]
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here New features / content / improvements:
- Various frame rate optimisations including how resources are stored in Silos and move along Conveyors.
- Blocks:
- Adjusted the suspension for the GSO Stabiliser Wheel to make it less bouncy.
- Trading Stations:
- Added a single GSO SCU Storage Device to the list of blocks that always appear for sale in the Trading Station and Terminals, once the SCU has been unlocked. (Some players were struggling to regain a SCU after it was destroyed.)
- Missions:
- Increased the encounter radius for most missions, meaning they will spawn further apart from each other.
- Set most missions to ignore scenery when choosing a place to spawn, meaning there are many more options to successfully space encounters away from each other.
- Set most missions to destroy the nearby scenery when the Techs arrive by Payload Bomb.
- Renamed the GeoCorp Grade 2 Harvesting Missions to reflect which resources they are asking you to collect.
- Made it a requirement that you unlock the Auto Miner in the Crafty Mike mission before being offered any harvesting missions for which you will need an Auto Miner.
- Decreased the amount of Chunks needed to complete the Rubber Harvest Mission and increased the amount of Chunks needed for the Harvest missions that focus on Auto Mined resources.
- Restructured GeoCorp Grade 2 Harvest Missions to start with easy to find resources and end with harder ones, after the Auto Miner has been unlocked.
- Rodite seams are now the same colour as rodite chunks.
- Tech sounds no longer play while the game is paused.
- Fixed incorrect message playing when driving away from the Solar Generator while holding the Repair Bubble.
- Carbite seam in Salt Flats rocks now disappears once it’s completely mined out.
- Fixed up GeoCorp Techs in the population that had issues because the Digger Scoops now take up more space.
- Fixed repeating message in Forum Registration confirmation message.
- Anchored blocks can be placed in close proximity to each other, causing them to overlap.
- Celestite crystals have not been set up yet to crumble in stages.
- Waypoint markers may not appear correctly in-game for certain missions e.g. missing or pointing in the wrong direction.
- Can incorrectly rename non-player bases.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Graphical issues with red projector on terrain when enemies spawn in.
- Markers for missions and bases when playing in 4:3 are offset slightly.
TerraTech
Payload Studios
Payload Studios
2015-02-06
Action Indie Strategy Singleplayer
Game News Posts 547
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(18201 reviews)
http://www.terratechgame.com
https://store.steampowered.com/app/285920 
The Game includes VR Support
TerraTech Beta Linux 64 [761.28 M]TerraTech DLC Pack Linux 64 [7.5 M]Year One Payload Linux 64 [744 ]
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TerraTech - Skin Pack: Fantastic Contraptions
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In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
MINIMAL SETUP
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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