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Early Access Release Notes - Version 0.7.5.5 - UNSTABLE BRANCH

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here. New features / content / improvements:

  • Tech placement - Can manually choose where to place a Tech when loading from your inventory.
Game Design Tweaks:
  • Updated the track layouts of Time Trial Venture missions.
  • Reduced the likelihood of Venture race missions spawning on difficult terrain.
Art Tweaks:
  • Added new start gates to Venture stunt mission which show the correct direction to drive through.
Bug Fixes:
  • Single cabs should no longer fall through the floor when released.
  • Inventory now closes when exiting the Build Beam.
  • Closing the Inventory will no longer drop the currently selected block.
  • Anchoring Techs will no longer intersect the ground.
  • Fixed some cases of loading Techs from inventory spawning below ground.
  • Fixed crates awarded for Venture Stunt missions unfairly landing on platforms.
  • Pacemaker block settings are now saved.
  • Fixed sparkles on resource scenery from appearing corrupted.
  • The Lemon block is now lit again.
Known Issues:
  • Some Venture Stunt & Race missions may occasionally appear in very challenging terrain.
  • Some Venture Stunt & Race missions may not complete correctly.
  • Anchoring a Tech on a slope may result in it clipping into the terrain.
  • Sumo, Gauntlet and R&D Test Chamber may start with an initial noticeable stutter depending on how many Tech snapshots are present in the TerraTech folder.
  • Anchored blocks can be placed in close proximity to each other, causing them to overlap.
  • Can incorrectly rename non-player bases.
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Graphical issues with red projector on terrain when enemies spawn in.
  • Markers for missions and bases when playing in 4:3 are offset slightly.


    [ 2017-07-11 17:33:02 CET ] [ Original post ]

  • TerraTech
    Payload Studios Developer
    Payload Studios Publisher
    2015-02-06 Release
    Game News Posts: 550
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    Very Positive (18201 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • TerraTech Beta Linux 64 [761.28 M]
    • TerraTech DLC Pack Linux 64 [7.5 M]
    • Year One Payload Linux 64 [744 ]
    Available DLCs:
    • TerraTech: R&D Labs
    • TerraTech - Skin Pack: Space
    • TerraTech - Skin Pack: Historical
    • TerraTech - Kickstarter Skin Pack
    • TerraTech - Skin Pack: Samurai vs Ninja
    • TerraTech - Skin Pack: Fantastic Contraptions
    • TerraTech - Skin Pack: Falcon Genesis
    In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



    Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



    Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

    MINIMAL SETUP
    • OS: Ubuntu 64-bit 12.04 or higher
    • Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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