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Release Notes - TT_Unstable Version 1.0.2.5

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo Enhancements:

  • Swap Current Tech now animates to blocks of the new Tech forming while the blocks of the previous Tech disappear, with blocks that are reused from old to new animating into their new positions.
  • Added more sound effects to Better Future blocks.
Bug Fixes:
  • Fixed issue causing TerraTech to pause during the initial load to main menu if "Keep game running in the background" is unchecked and applicationfocus is away from TerraTech.
  • Fixed crash by disabling undo when the player's Tech is destroyed.
  • Fixed bug with game soft locking by preventing using Build Beam nudge controls when player controls are locked.
  • Fixed bug preventing the Venture Refinery to attach to the Hawkeye and GeoCorp Delivery cannons.
  • Fixed issue with Better Future XP bar tooltip being blank.
  • Fixed bug causing Better Future license mission to appear again at the Trading Station after already completing the mission.
  • Fixed bug preventing Better Future anti-gravity race missions from appearing on Trading Stations.
  • Fixed issue causing a sky anchor to detach for a split second when explosive bolts are released and the primary cab is not attached via the sky anchor.
  • Fixed issue where the Better Future Solar Panel was causing a problem when placed upside down in a position where it will intersect with the ground on an anchored Tech.
  • Fixed bug with Better Future laser weapons incorrectly passing through shields.
  • Fixed error in the Better Future Speed Lance Laser recipe. It's now: Hardened Titanic x2, Titanic Alloy x2, Acid Electrode x2, Ion Pulse Cell, as it was meant to be.
  • Fixed bug with scenery sometimes not being cleared from tracks for Better Future race missions.
  • In Co-op Creative, fixed issue allowing the player to move beyond the boundary wall using the Build Beam.
  • In Co-op Creative, fixed crash if an anchored Tech is pulled apart via cab detaching then grabbing the anchor again.
  • In Co-op Creative with co-op building enabled, fixed bug where a single block can be grabbed by host and client at same time.
  • In Deathmatch, fixed bug causing earned blocks to not be saved.
  • In Deathmatch, fixed bug with kill streak rewards incorrectly being claimable when near enemies and persisting after death.
  • In Deathmatch, fixed bug with deaths not registering correctly..
  • In Deathmatch, fixed bug where after accepting an invite, players may be unable to control Techs.
Known Major Issues:
  • When accepting a multiplayer invite, players may find that they are incorrectly returned to the main menu. If this happens, entering Find a Game in multiplayer should trigger the invite and allow the player to join the game correctly.
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.


[ 2019-02-14 17:32:00 CET ] [ Original post ]

TerraTech
Payload Studios Developer
Payload Studios Publisher
2015-02-06 Release
Game News Posts: 550
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (18201 reviews)
The Game includes VR Support
Public Linux Depots:
  • TerraTech Beta Linux 64 [761.28 M]
  • TerraTech DLC Pack Linux 64 [7.5 M]
  • Year One Payload Linux 64 [744 ]
Available DLCs:
  • TerraTech: R&D Labs
  • TerraTech - Skin Pack: Space
  • TerraTech - Skin Pack: Historical
  • TerraTech - Kickstarter Skin Pack
  • TerraTech - Skin Pack: Samurai vs Ninja
  • TerraTech - Skin Pack: Fantastic Contraptions
  • TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

MINIMAL SETUP
  • OS: Ubuntu 64-bit 12.04 or higher
  • Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
  • Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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