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Release Notes - TT_Unstable Version 1.0.3.6
[ 2019-04-03 16:26:15 CET ] [ Original post ]
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo Design Tweaks:
- Removed "Enemy Nearby" Tech spawn restriction in Co-op Creative.
- Fixed saves failing (and game being unplayable) when your documents folder is a network drive accessed with a UNC path (\\something).
- Fixed issue where the Venture Sonic Lance was only available to players that own the R&D Test Chamber pack.
- In the custom skins palette, fixed the grab mode icon not highlighting when selected.
- Fixed issue causing the respawn Tech panel to appear incorrectly oversized after sending an invader.
- Fixed issue causing damage indicator to not appear to be synced across clients in multiplayer modes.
- In Co-op Creative mode, fixed issue causing clients to not see explosion VFX from explosive bolts.
- In Co-op Creative, fixed bug causing custom skinned blocks to revert to default skin when picked up by a connected client.
- In Co-op Creative mode, fixed issue causing client to still be shown custom skin blocks when the host switches back to default skin blocks.
- Fixed crash bug when a kill streak reward incorrectly appears in Co-op Creative mode.
- Fixed bug preventing second player from connecting to Creative Co-op when coming from a deathmatch game.
- In Team Deathmatch, fixed issue allowing players to build on their teammates' Techs.
- In Multiplayer Deathmatch, shotguns now inflict damage again.
- In Multiplayer Deathmatch, fixed crash when the host opens the scoreboard.
- In Multiplayer Deathmatch, the timer now disappears when the block skins panel is open to ensure the panel functions correctly.
- In Gauntlet, fixed bug causing custom skin blocks to revert to default skin blocks when a Tech is sent back to the nearest checkpoint.
- If you have a large number of snapshots (e.g. 300), the initial load of this update may take slightly longer than usual.
- All subsequent load times should be quicker.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
[ 2019-04-03 16:26:15 CET ] [ Original post ]
TerraTech
Payload Studios
Developer
Payload Studios
Publisher
2015-02-06
Release
Game News Posts:
550
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(18201 reviews)
The Game includes VR Support
Public Linux Depots:
- TerraTech Beta Linux 64 [761.28 M]
- TerraTech DLC Pack Linux 64 [7.5 M]
- Year One Payload Linux 64 [744 ]
Available DLCs:
- TerraTech: R&D Labs
- TerraTech - Skin Pack: Space
- TerraTech - Skin Pack: Historical
- TerraTech - Kickstarter Skin Pack
- TerraTech - Skin Pack: Samurai vs Ninja
- TerraTech - Skin Pack: Fantastic Contraptions
- TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
MINIMAL SETUP
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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