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Release Notes - Update 1.5.1

Hey Prospectors, It's finally here! Update 1.5.1, aka The Multiplayer Update, is available NOW! Craft blocks with friends (or foes) to your heart's content in Co-op! Not only that but you can now use Circuits & Systems Blocks in Co-op now too. There are also a bunch of new Circuits & Systems Blocks like gauges that output a signal, a block that controls your Tech, and loads more! We've also made some well-needed Quality of Life Improvements like a Borderless Fullscreen Option, as well as changes to a few Resource Receivers to integrate better with C&S. Enjoy! [previewyoutube=GN_Hp4QRQyQ;full][/previewyoutube]

New Blocks:


  • Reticule Research Actuating Platform
  • Reticule Research Repulsor Pad
  • Reticule Research Time of Day Sensor
  • Reticule Research Angled Beam Sensor
  • Reticule Research Altitude Gauge
  • Reticule Research Fuel Gauge
  • Reticule Research Power Gauge
  • Reticule Research Speed Gauge
  • Reticule Research Special Mixed Silo
  • Reticule Research Tech Movement Controller
  • Better Future Anchor Controller

New Blocks (R&D Labs DLC Only):


  • Reticule Research Keybinder

Block Adjustments:


  • Attach points have been added to the following blocks to integrate better with C&S:
    • GSO Resource Receiver
    • GSO Large Resource Receiver
    • Geocorp Resource Receiver
    • Venture Resource Receiver
  • The Better Future Stabalising Computer now has an On/Off toggle, similar to other Tech-wide controller Blocks.

Quality of Life Improvements:


  • Crafting and C&S Blocks are now available in Co-op Creative and Co-op Campaign Game Modes
  • Added a Borderless Fullscreen option in the Graphics Settings
  • Added a Search function in the Block Inventory
  • The loading and saving of games have had some optimisation so these processes should now be quicker
  • The mouse cursor will now show an icon to indicate if a block is configurable
  • C&S now interacts with Crafting blocks by turning them on and off (such as Receivers, Filters, Pacemakers, Scrappers)
  • C&S can now control Tech-wide control blocks to allow turning whole groups on and off (such as the BF Block controller and Hover controller)
  • Beam sensor and new angled beam sensor have adjustable detection layers and beam length settings

Bug Fixes:


  • Fixed an issue where missions weren't spawning in the Wasteland Biome
  • Fixed an issue that caused players' idle Techs to swap when the player moves too far away from them after taking a Snapshot from the Tech Manager menu
  • Fixed an exploit that allowed players to duplicate their Techs without having the Blocks in their inventory
  • Fixed an issue where Mouse would become unresponsive if the Map were closed while holding Right Mouse Button
  • Fixed an issue where the Stabilisers remained active after a Better Future Cab was added to a Tech
  • Fixed an issue with the Better Future Anti-Grav Engines' area of effect being slightly offset
Thanks to everyone who submitted Bug Reports on our Discord server.

Known Issues:


  • Crafty Mike Missions aren't currently available in Co-op Campaign. This will limit how soon you can access Crafting Blocks. The current workaround is to use Payload Terminals to access them or try your luck at Trading Stations.

Localisation update:


Translations have been updated for our German, Czech and Chinese friends. Many thanks to the TT Translator team, in particular recent translations from:
  • ThePure2HD
  • ZombieSpider
  • Karen Yun


[ 2023-07-17 11:31:01 CET ] [ Original post ]

TerraTech
Payload Studios Developer
Payload Studios Publisher
2015-02-06 Release
Game News Posts: 550
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (18201 reviews)
The Game includes VR Support
Public Linux Depots:
  • TerraTech Beta Linux 64 [761.28 M]
  • TerraTech DLC Pack Linux 64 [7.5 M]
  • Year One Payload Linux 64 [744 ]
Available DLCs:
  • TerraTech: R&D Labs
  • TerraTech - Skin Pack: Space
  • TerraTech - Skin Pack: Historical
  • TerraTech - Kickstarter Skin Pack
  • TerraTech - Skin Pack: Samurai vs Ninja
  • TerraTech - Skin Pack: Fantastic Contraptions
  • TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

MINIMAL SETUP
  • OS: Ubuntu 64-bit 12.04 or higher
  • Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
  • Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
GAMEBILLET

[ 6086 ]

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1.58$ (77%)

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