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Community Spotlight - Somnolence

Welcome to the first in a new series of Community Spotlight posts where we take a look at a different TerraTech Creator each month. We're kicking things off with Somnolence (they go by sleepyheadz22 on Steam).

Snake




Take a trip down nostalgia lane and play the iconic Snake Game in TerraTech! https://steamcommunity.com/sharedfiles/filedetails/?id=3045854511

Rubik's Cube



A fully functioning Rubik's Cube for you to solve! https://steamcommunity.com/sharedfiles/filedetails/?id=3145480974

PONG



It's PONG! In TerraTech! Next step DOOM!? https://steamcommunity.com/sharedfiles/filedetails/?id=3218476906

Q&A with Somnolence


We asked Somnolence some questions about their experience with Circuits & Systems. Here's what they said: Q: Where did you get your inspiration to make these Circuits & Systems Techs? A: I simply set a goal and take a swing. There's a great satisfaction in both accomplishing large goals and discovering something along the way. Q: They're obviously very complicated to make so what advice would you give to any Circuits & Systems beginners? A: Make your own repertoire of individual simpler circuits first, even if they aren't the best possible; a tflipflop, memory/latch, something that splits a 2 digit number into the 1s and 10s, for example, will all grant you a much better understanding of the blocks than diving in head first. It also teaches the very important concepts of abstraction and decomposition - You can always break down a large problem into smaller ones, build individual circuits, and join them together, and you don't need to keep track of how each circuit will work exactly, just what it does. The nokia snake game's direction, movement, score, score display, apples and collision are all simply separate systems woven together. One of them's not even mine. Also there's no shame in failure. The only path to knowledge is learning. Q: Have you got any plans to build more Circuits & Systems toys, if so what are they? A: Taking a break from large TT creations and all the lag they bring to focus on programming real world things - including a raycaster engine, which might elude to a potential TT project in the distant future

Watch them in Action!


Matt attempted to play around with these in our weekly Dev Livestream. You can check it out here: [previewyoutube=JQ95Ft5Nhpo;full][/previewyoutube]


[ 2024-04-26 11:42:04 CET ] [ Original post ]

TerraTech
Payload Studios Developer
Payload Studios Publisher
2015-02-06 Release
Game News Posts: 550
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (18201 reviews)
The Game includes VR Support
Public Linux Depots:
  • TerraTech Beta Linux 64 [761.28 M]
  • TerraTech DLC Pack Linux 64 [7.5 M]
  • Year One Payload Linux 64 [744 ]
Available DLCs:
  • TerraTech: R&D Labs
  • TerraTech - Skin Pack: Space
  • TerraTech - Skin Pack: Historical
  • TerraTech - Kickstarter Skin Pack
  • TerraTech - Skin Pack: Samurai vs Ninja
  • TerraTech - Skin Pack: Fantastic Contraptions
  • TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.



Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.



Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

MINIMAL SETUP
  • OS: Ubuntu 64-bit 12.04 or higher
  • Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
  • Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
GAMEBILLET

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3.75$ (75%)
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1.0$ (80%)

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