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Community Spotlight - KN
Controlling a remote-controlled car using a joystick, you've got to navigate around obstacles, defeat enemies and destroy three conduits. https://steamcommunity.com/sharedfiles/filedetails/?id=3205753594
Using very clever Circuits & Systems setups connect multiple cars together to create a whole train! https://steamcommunity.com/sharedfiles/filedetails/?id=3228060682
Another clever use of Circuits & Systems allows you to set the altitude of this awesome craft. https://steamcommunity.com/sharedfiles/filedetails/?id=3048995951
We asked KN about their process for building Techs, what their inspiration is and what they've got planned next. Here is what they had to say: Q: What's your approach to building Techs in TerraTech? What's your inspiration? A: My approach to building techs in TerraTech is to have function with form, a large tech that looks cool, and can do stuff is always the end goal. Q: What's your advice for players starting out on their first major build? A: The best piece of advice I could give is to plan out large techs to avoid running into build limit, a tech that uses 3 long sticks of blocks to measure build limit height, width and length can prove to be very useful. However, don't feel the need to always build big, a small or medium sized tech can be just as interesting, and functional as a large tech. Also don't feel like you need to meet the expectations of veteran builders, improve your techs at your own pace and have fun with it. Q: Have you got any exciting builds planned for the future? A: I plan on finishing my first modded tech, which uses the control blocks, I've seen a couple mechs up on the workshop and I'd like to try my hand at that. the current progress is about 50% done. A modular mobile base which uses the new fastener blocks to disassemble into a base, then re-assemble into an airship for transport to a new location, similar to the modular cargo ship i've built before. A new flagship for my fleet of spaceships, my current flagship is getting a bit old.
[ 2024-05-24 09:40:51 CET ] [ Original post ]
Welcome back to Community Spotlight - our monthly series where we take a look at a specific creator on the Steam Workshop. This month's installment we're putting the spotlight on user KN! With a range of awesome Techs and fancy Circuits & Systems Builds, KN's Workshop has got a lot of toys to play with.
RC Car Minigame
RC Car Minigame
Controlling a remote-controlled car using a joystick, you've got to navigate around obstacles, defeat enemies and destroy three conduits. https://steamcommunity.com/sharedfiles/filedetails/?id=3205753594
Autodriving Traincar
Using very clever Circuits & Systems setups connect multiple cars together to create a whole train! https://steamcommunity.com/sharedfiles/filedetails/?id=3228060682
Autoship
Another clever use of Circuits & Systems allows you to set the altitude of this awesome craft. https://steamcommunity.com/sharedfiles/filedetails/?id=3048995951
Q&A with KN
We asked KN about their process for building Techs, what their inspiration is and what they've got planned next. Here is what they had to say: Q: What's your approach to building Techs in TerraTech? What's your inspiration? A: My approach to building techs in TerraTech is to have function with form, a large tech that looks cool, and can do stuff is always the end goal. Q: What's your advice for players starting out on their first major build? A: The best piece of advice I could give is to plan out large techs to avoid running into build limit, a tech that uses 3 long sticks of blocks to measure build limit height, width and length can prove to be very useful. However, don't feel the need to always build big, a small or medium sized tech can be just as interesting, and functional as a large tech. Also don't feel like you need to meet the expectations of veteran builders, improve your techs at your own pace and have fun with it. Q: Have you got any exciting builds planned for the future? A: I plan on finishing my first modded tech, which uses the control blocks, I've seen a couple mechs up on the workshop and I'd like to try my hand at that. the current progress is about 50% done. A modular mobile base which uses the new fastener blocks to disassemble into a base, then re-assemble into an airship for transport to a new location, similar to the modular cargo ship i've built before. A new flagship for my fleet of spaceships, my current flagship is getting a bit old.
[ 2024-05-24 09:40:51 CET ] [ Original post ]
TerraTech
Payload Studios
Developer
Payload Studios
Publisher
2015-02-06
Release
Game News Posts:
555
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(18712 reviews)
The Game includes VR Support
Public Linux Depots:
- TerraTech Beta Linux 64 [761.28 M]
- TerraTech DLC Pack Linux 64 [7.5 M]
- Year One Payload Linux 64 [744 ]
Available DLCs:
- TerraTech: R&D Labs
- TerraTech - Skin Pack: Space
- TerraTech - Skin Pack: Historical
- TerraTech - Kickstarter Skin Pack
- TerraTech - Skin Pack: Samurai vs Ninja
- TerraTech - Skin Pack: Fantastic Contraptions
- TerraTech - Skin Pack: Falcon Genesis
In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.
Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
MINIMAL SETUP
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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[ 6043 ]
GAMERSGATE
[ 687 ]
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