Fix 2
Bug where the main menu would not colour the selected player on subsequent plays.
Aunt Doris tool tip did not show correctly after you save her.
Sometimes when a character ragdolled they would jump position.
Glass would sometimes not break after subsequent plays.
Glitch with trying to quit game while stage is loading
Fixed an issue where enemies would not attack you if you held someone.
Stage 5 issue with enemies not recognising the wall to the MyStore
Player icons out of alignment when Doris is unlocked
Fix for some complex glass panes not registering damage
Fix for characters sometimes flicking to a different position for a single frame.
Grab Glitch (Found by Mr. Din many thanks! follow https://x.com/BrawlersAvenue)
Improvements
Pause Menu Now Pauses (it originally didn't due to the online multiplayer, which is coming soon)
Slow mo on last enemy kill, because it's cool.
Aunt Doris attack speed improvements
Aunt Doris added some new longer combos
Roadmap - Coming Next
Stage Select
I hope everyone is doing great, I will be continuing work on Chapter 2, let me know if there is anything you guys are looking forward to seeing!
A little combo for you to try!
Simon's total beat down!
P, P, P, P, P, P, A, K, K
Thanks,
Jon
[ 2024-11-06 14:26:29 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
Experience a classic arcade style beat ‘em up, brought into the 21st century. Knock enemies into the background, or foreground. Protect innocent civilians, enter background shops and buildings and interact with the environment. Use an array of weapons and scenery to stop the city gangs.
We Could Be Heroes is a brutally graphic arcade style beat ‘em up and vast amounts of destruction.
Story
Simon lives in Ultra City, the first privately owned city sold off by the government to benefit it’s citizens. The whole city has become one long crime scene with the elderly being robbed in broad daylight and drug dealers selling ‘Rev up’ on every corner. Enough is enough, if the police won’t stop the criminals, someone has to, someone has to be a hero.
Main Characters
Simon works in the mailroom of a large corporation, in his spare time Simon studies Jeet Kune Do.
Mina has a 4th degree black belt in ITF Taekwondo and works as a full-time nurse.
Byron a hulk of a man who works as a labourer at a building site. He has trained in BJJ, Shuai Jiao and Sambo wrestling.
Penelope works as a waitress at Ultrabucks Coffee, she has studied Karate from the age of 5 and has recently started learning Wing Chun.
Each character has a unique feel and move set for the player to master.
Key Features
Evolving story line with multiple paths to explore.
Stunning pixel art style mixed with 3D elements to create a unique style.
1 to 4 player co-op.
4 playable characters with varying fighting styles, many more to unlock.
Multiple areas to battle your way through.
Find weapons everywhere, from shop shelfs to dustbins and severed limbs, everything is a weapon.
Classic arcade beat-‘em-up gameplay with so many new mechanics.
Play as a hero, anti-hero or villain, you’re in game actions will determine you path.
Difficulty adjusts depending on player actions.
Mix moves and combos to create variations and keep your enemies on their toes.
Over 1000 unique enemies to beat each with their own personality.
Interact with innocents, save them from crimes, or leave them to their own fate, you decide.
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: Intel Core i5 (x64 architecture with SSE2 instruction set support)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1GB VRAM OpenGL 3.2+. Vulkan capable
- Storage: 500 MB available space
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