And here it is again, a fresh patch. Maybe a few days earlier than I had planned but so many bug reports kept coming in from issues that I had already fixed and didn't really want to bother releasing those fixes by themselves.
There isn't actually that much few content in this patch. It mainly focuses in introducing a cabin in your ship you can enter at almost any time and there you can read the captain's log book. The log book opens up as you play offering more details and hints on stuff you've seen.
But it's not just a source of information either! There you can also pick a crew member and trinkets to start your run with. But of course you have to earn those starters first.
As always, let me know if you find and bugs and how you're liking the new feature. Happy sailing!
You're finally fed up with your fleet and their incompetence. Take down all 13 of them one by one and claim your spot at the top. Along the way, you'll discover precious cargo dice that represent your ship's vitality and firepower. You may also encounter friendly merchants, carpenters, and potential crew members eager to join and assist you on your journey.
Your ship's cargo consists of dice, and their total pip values represent your ship's total HP. These dice also influence the number of damage dice you roll in combat. Be careful not to let your cargo's total value reach the dreaded number, as even rolling that in combat can have unfavorable consequences.