




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This patch is mainly focused on improving the performance of the game. The primary way to achieve this is the addition of a max limit to your visible cargo. When the cargo amount exceeds the limit, a special dice will appear which can be used to navigate between different cargo "pages".
This change is purely visual so splash damage for example can happen between pages if it is triggered on the edge. The cargo limit is 36 by default but that along with some other additional performance increasing options can be found through the menu.
In addition to reducing the lag caused by having so many dice, it also helps you reach the dice further back in your ship that would have been off screen before.
Of course I also fixed some bugs:
- Glow trinket no longer triggers on plated cargo
- Perl cargo (and other usable) can now be used if gained through bribing
- Blocked pearl usage after already lost
- Fixed issue where you can quickly select multiple cargo pieces as shot target
- Fixed some enemy divine crew member descriptions
- Increased delay between sacrifice/gain on wishes to better ensure the addition
You're finally fed up with your fleet and their incompetence. Take down all 13 of them one by one and claim your spot at the top. Along the way, you'll discover precious cargo dice that represent your ship's vitality and firepower. You may also encounter friendly merchants, carpenters, and potential crew members eager to join and assist you on your journey.
Your ship's cargo consists of dice, and their total pip values represent your ship's total HP. These dice also influence the number of damage dice you roll in combat. Be careful not to let your cargo's total value reach the dreaded number, as even rolling that in combat can have unfavorable consequences.
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