I've added two new water areas + elite monsters in the ocean. Here are all the changes:
- Added 2 new water areas + elite monsters in water areas
- Switching to a water monster on land (in the base) now teleports you to the water area
- Increased max storage size from 16 to 25
- Increased max monster storage size from 26 to 30
- Fixed spawning right next to elite monsters when first spawning into the battle map
- Fixed player being displayed as a random monster on the map after level up
- Fixed releasing monsters on the battle map (right click them) not giving you a sapphire seal back
- Fixed catching runes displaying wrong percentages (catching percentage is as followed (with sapphire seal): 0.1 * (1.0 + rune boni + challenge mastery bonus))
- Fixed monster codex displaying wrong movement values
[ 2024-11-26 12:35:46 CET ] [ Original post ]
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Embark on a Modestly Epic Monster-Fusing Adventure Crafted by Yours Truly!
Welcome to a somewhat expansive MMO world where you—yes, you—can become a monster master without the need for a massive gaming studio behind you (trust me, I would know). In this game, developed entirely by one sleep-deprived indie dev (that's me), you can:
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