Today I want to show you one of the visual advances from the version 1.1.0, an update for the final screen when you conquer a map.
After getting some comments saying that the game needed some animations in parts of the game, I did a check up, here is one of the main issues:
[previewyoutube=of6YPsgvFKo;full][/previewyoutube]
This is for anyone that dont have the game yet, actually it looks like this:
As you can see, a new introduction was added making it smoother. The victory screen appears little by little, the stars animation is completely new and then slowly the other components, the apparition speed of troops numbers have been augmented Generally speaking, a new victory screen.
Also, this change introduced new sound effects, that are attached to the stars animation and to the new troops apparition, conquered buildings and resource obtained.
I hope this peek at what is coming with the new update was of your liking. See you in the next one!
[ 2024-08-15 13:41:50 CET ] [ Original post ]
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Be the one who sends waves and waves of troops to break through the enemy defenses in this Reverse Tower Defense.
Summon, conquer and upgrade your troops to dominate the whole world!
Choose the troops, the order and the path you’ll send in each wave. Think of your strategies to conquer each map.
Play through the kingdoms, each with their own features. Plains, forest, coast, wasteland, snowed mountains and desert, conquer everything on your own time.
Unlock units, choose their profession, upgrade the stats and change their skins.
Dominate each state of the region, advance without rest with your troops to conquer the whole world. But take care, the states can rebel.
Characteristics:
- 6 Kingdoms with 46 maps total.
- 16 Enemy defenses.
- 12 Troops to unlock, each with 2 different professions.
- Many skins to each troop to use at your own liking.
- 6 Spells to help the units through the waves.
- A skilltree with more than 50 unlocks.
- Changing climate, rain, clouds, storm, mist… you can face many of them in your conquest.
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