- Updated game engine.
- Added DEMO version.
- Added new map: TDM - Factory.
- Added new character - Pietro Smusi (exclusive)
- Added underwater combat with oxygen system.
- Added performance awards (Multi-kills, Accuracy and Perfects).
- Added color picker in the settings for Ultimarine characters.
- Added playable warmup mode. You can now explore maps before other players join the session.
- Added player taunt action (default is "U" key).
- Added notification for players who join/leave the current session.
- Added fading material to spent projectiles, gibs and player respawns.
- Added third person animation for Gas Rifle secondary fire.
- Added max spectators setting to "Host Game" menu.
- Added more animations to HUD.
- Added working "Join as spectator" checkbox in "Join Game" menu.
- Added ability to view player HUD as spectator.
- Added tooltips while hovering over scoreboard icons.
- Added audio cues for flag scoring and win/lose announcer events.
- Armor now absorbs damage, protecting health.
- Slightly increased player acceleration.
- Fixed an issue which caused player positions to desync when connecting to a match in progress.
- Fixed a player movement bug which allowed sliding around the map at high speed.
- Fixed FPS counter resetting when opening the scoreboard.
- Fixed Plasma Cannon projectile collision issue which caused plasma balls to collide as soon as fired.
- Fixed Gas Rifle primary fire sometimes causing harm to player when not intended.
- Fixed spectator not being able to move as Host on personal sessions.
- Fixed next map not loading when a Host Game session has ended.
- Fixed specator mode sometimes causing game to crash.
- Fixed an inssue with player corpses physics.
- Fixed various crashes.
- Adjusted post processing to reduce excessive light glare effects.
- Remade Gauntlet weapon model.
- Remade kill/death messages system in HUD.
- Changed Grenade Launcher alt-fire to use a delay before detonating projectiles.
- Changed Ultimate Damage powerup effect on player weapons.
- Changed Crossbow alt-fire particle.
- Changed Portals system on Hall map.
- Minor changes and improvements to UI, particles and gameplay.
Balance changes (slight increase in damage to nearly all weapons)
- Adjusted Gauntlet weapon area of effect.
- Increased Gauntlet primay fire damage.
- Increased Pistol primary fire damage.
- Reduced pistol rate of fire.
- Increased Pistol secondary fire ammo capacity.
- Increased Pistol secondary fire pickup ammo amount.
- Increased Gas Rifle primary fire damage.
- Increased Rocket Launcher damage.
- Increased Grenade Launcher damage.
- Increased Grenade Launcher rate of fire.
- Increased Shotguns damage.
- Increased Single Shotgun bullet spread.
- Increased Laser Prism damage.
- Increased Assault Rifle damage.
Ultimate Arena
AceGamer
AceGamer
2016-09-05
Action Indie
Game News Posts 46
🎹🖱️Keyboard + Mouse
Mixed
(207 reviews)
https://store.steampowered.com/app/436260 
The Game includes VR Support
Ultimate Arena Linux [2.39 G]
Compete against other players online to prove your worth, wielding a loadout of 12 brutal weapons and wrecking total havoc within the arenas!
Control health, armor and weapon pickups throughout the map to gain an advantage against your foes.
Prepare to frag like you never have!
Weapons
-------------
Gauntlet
You spawn with it. This short ranged melee blade will hack and prune anyone dumb enough to get too close up and personal.
Pistol
You spawn with it. The long range and moderate firing rate will allow you to pick off enemies at both medium and long distances, providing they don't overtake you with heavier firepower. Secondary fire uses ice charges which are able to temporary freeze opponents, bogging them down.
Shotgun
The pump action shotgun inflicts considerable damage at close range.
Double Shotgun
Slower than the pump action shotgun but twice as deadly at close range.
Assault Rifle
A special hybrid automatic rifle which peppers foes with 16mm rounds even at long range without ever having the need to reload. Lethal if you have an accurate aim.
Shredder
This unique and nasty tool fires a pair of circular blades in quick succession. You can ricochet them off walls and slice foes who are out of your line of sight.
Rocket Launcher
Blow stuff up. Solve problems.
Grenade Launcher
This particular model is able to detonate your grenades at any given moment by using secondary fire.
Laser Prism
The electric beam is able to harm targets at medium range. Your accuracy will determine the outcome of the fight.
Plasma Cannon
Designed to sweep large areas with plasma projectiles. You'll need to properly predict the enemies movement in order to get the best out of this weapon.
Gas Rifle
This thing spews foulness all over the place. Good for crowd control. The low damage is heavily compensated by the large area of effect.
Crossbow
Primary fire shoots deadly bolts at high speed. Secondary fire also consumes electricity ammo but allows higher range and damage by using electrified arrows.
- OS: Ubuntu Equivalent Distro
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4 compatible video card with at least 2 GB video ramNetwork: Broadband Internet connection
- Storage: 4 GB available space
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