EarthRoyale 3
Lizzycat / Lizabeth Gidlund Developer
Lizzycat / Lizabeth Gidlund Publisher
2024-12-12 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(26 reviews)
Release Candidate 2 of Beta 2This will become the full Beta 2 version of no issues are found within the next roughly 24h
- Naval Invasions now does 1 ocean and 1 lake calculation per country in war per subcontinent
- Fixed bug where the border status wasn't removed properly when "victim" side was gaining land
- Increased min size for peace treaties to not remove a exclave
- Updated Invasion movement Values
[ 2025-05-29 00:48:45 CET ] [ Original post ] EarthRoyale 3 is a simulation map observation game where the aim of the game is to watch as the world turns into chaos in front of your eyes, watch as empires fall, new empires rising, independence movements either failing or succeeding, new land being formed, continents being flooded and turned into oceans truly anything can happen.
The game is pixel based with 3 different map size options:
the big map size is roughly 5x5km per pixel and 8192x4096 pixels big.
the medium map size is roughly 10x10km per pixel and 4096x2049 pixels big.
the small map size is roughly 20x20km per pixel and 2048x1025 pixels big
Each map size also has 4 different base game variant maps
Defacto is a Defacto map of the world where the borders and what countries exists is based on who is in actual control of what land
UN is a map where the borders and what countries exists is depending on what the UN sees as a country and what is generally accepted as the legal borders of the world
both of those maps have a option to also have what is known as "micro nations" on them.
MINIMAL SETUP- OS: Gentoo Linux Kernel: 15.5.47
- Processor: Ryzen 7 5800XMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: AMD 6600XT
- Storage: 250 MB available space
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