Hey everyone! We probably do owe you an explanation by this point, and wanted to give you an update on where Majestic Nights is at and how far off Episode 2 is. As you would have noticed, it certainly hasn't launched in 2014 as it was supposed to. Being brutally honest here, the reception we got for the first chapter (and prologue chapter) wasn't what we wanted it to be. We're incredibly grateful to our fans, but the criticism was loud, specific and gave us a whole heap of ideas for how we could do better! So rather than keep to the schedule and deliver Chapter 2 and beyond on time but under par, we went back to the drawing board and started re-working the way the whole game works. We've been working on Majestic Nights now for years, and are completely in love with the characters, the setting, the music and the story. The last thing we wanted was to push the other chapters out the door after a misstep early on. We're far more dedicated to the series than that. But we do owe you an update and explanation, so I'd like to give you the first screenshots of Chapter 0 and 1 revised (with our whole new lighting engine - and notice the re-worked HUD which will make a big difference), which we'll reveal properly soon on Steam. More importantly a large amount of revision was done in animation. On the whole it’s still not perfect but it’s a major improvement. Controller support got a major update with far more support for different controllers. We still want to know if you have issues but it should be enhanced. Finally, we have been working on Linux support. We need a few beta testers for this. If you’re interested in testing on Linux let us know Chapter 2 will be available on Late May to Early June 2015, with some special surprise content enhancements. However, because you have been awesome we are going to update some of the soundtrack in advance for all the season pass holders. Thank you so much to everyone here for your patience and for sticking with us and the games. - The Epiphany Games Team
[ 2015-03-20 05:06:52 CET ] [ Original post ]
Hey everyone! We probably do owe you an explanation by this point, and wanted to give you an update on where Majestic Nights is at and how far off Episode 2 is. As you would have noticed, it certainly hasn't launched in 2014 as it was supposed to. Being brutally honest here, the reception we got for the first chapter (and prologue chapter) wasn't what we wanted it to be. We're incredibly grateful to our fans, but the criticism was loud, specific and gave us a whole heap of ideas for how we could do better! So rather than keep to the schedule and deliver Chapter 2 and beyond on time but under par, we went back to the drawing board and started re-working the way the whole game works. We've been working on Majestic Nights now for years, and are completely in love with the characters, the setting, the music and the story. The last thing we wanted was to push the other chapters out the door after a misstep early on. We're far more dedicated to the series than that. But we do owe you an update and explanation, so I'd like to give you the first screenshots of Chapter 0 and 1 revised (with our whole new lighting engine - and notice the re-worked HUD which will make a big difference), which we'll reveal properly soon on Steam. More importantly a large amount of revision was done in animation. On the whole its still not perfect but its a major improvement. Controller support got a major update with far more support for different controllers. We still want to know if you have issues but it should be enhanced. Finally, we have been working on Linux support. We need a few beta testers for this. If youre interested in testing on Linux let us know Chapter 2 will be available on Late May to Early June 2015, with some special surprise content enhancements. However, because you have been awesome we are going to update some of the soundtrack in advance for all the season pass holders. Thank you so much to everyone here for your patience and for sticking with us and the games. - The Epiphany Games Team
[ 2015-03-20 05:06:52 CET ] [ Original post ]
🎮 Full Controller Support
- Majestic Nights - App - Linux [1.32 G]
You play as Cardholder: an intelligence operative who may or may not have been present at or even responsible for many of the biggest conspiracy events in history; and Cal, a humble Private Investigator whose own past is shrouded in secrets unknown even to herself.
With fast, light mechanics, the game has been developed to engross players in a shadowy world of conspiracy with an over-the-top 1980s aesthetic. Players will use wits, stealth and sometimes even a little force to investigate, explore, and acquire ever more clues for their big string-covered wall of conspiracies.
Season One of Majestic Nights takes place over six chapters, which work as a complete story or as standalone experiences. ‘Chapter Zero’, a prologue to the series, will be made available for free. Each subsequent chapter of the core series will be paid, and season passes will also be available.
Feature List
- Isometric Action Adventure Gameplay
- Real-time stealth and combat mechanics
- Investigate and collect evidence to reveal the Truth
- Big hair!
- A vibrant alternative 1980s setting
- A world full of conspiracy theories and government plots where everything you know is wrong
- Controller support for platforms including PC, Mac
- Nazi aliens!
- A gripping, six episode story
- Alternate story paths to explore
- Puzzles, minigames and more!
- Kick-ass original 1980s soundtrack
- ‘Chapter Zero’, a prologue to the core season, will be available free before launch
- More Truth than any other game!
- Season Pass will be available on all platforms (and comes with the soundtrack!)
- Steam Achievements
- Keytars
- OS: Ubuntu 14.04
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000
- Storage: 5 GB available space
- OS: Ubuntu 15.04
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- Storage: 5 GB available space
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