






Use simple programming logic to build organ links. The skill building process is highly visualized and can be easily debugged.


The game includes hundreds of organs with different functions. Each organ can also be mutated to obtain additional affixes which can further generate more unpredictable changes.

The difficulty of the game can be automatically adjusted to the progress of the game. After completing the main acts, there are still more difficult challenges, more modes and content to explore.
Increased the drop rate of Replica Organs by approximately 100%
Fixed a bug where additional Efficiency was not added to the Nerve of the Clown (Replica)
Fixed a bug where Retina was not triggered correctly
Fixed a bug where monsters spawned outside a room in Act 4
Fixed a bug where Pulses didn't hit the target when triggered by nerves
Fixed a bug where Steam panel were not prompted when finishing an achievement
Fixed a bug where Phasing was not triggerred when player inflicted self-trauma
Fixed a bug where Animation and music was not played correctly in Linux
Minimum Setup
- Processor: Intel Core i3-6100 / AMD FX-8350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 580 / AMD HD 7870
- Storage: 2 GB available space
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