Kaamos is playable during the Steam Next Fest from Feb 24th at 10 AM PT until Mar 3rd at 10 AM PT
What you can expect from the demo:
Play through the first chapter including the first boss
Encounter enemies, create your own build, and get owned by the first boss because you didn't read the memo.
Choose your play style
Out of 74 different items, you can craft a build that fits your play style. Fan of big 2-handed swords? We got you! Rather go stab-stab with some daggers and rely on dodge rather than blocking? Have at it! Not quite sure? Explore, gather, and experiment!
Find the optimal turn
Combine different tiles in combat to find the optimal solution to any situation.
1 Playable character out of 7 total
Venture forth as the warrior. A stalwart hero that emphasizes the balance of offensive and defensive turns.
Mysterious foreboding encounter
Encounter a looming presence that may hold a key to the mystery of the darkness suddenly taking over the land.
We have partnered with indie.io

We recently partnered with indie.io to publish Kaamos! We're super excited about this opportunity to collaborate on our debut game.
What does this mean for the game?
- More development time for us!
- We maintain 100% creative control over the game
- Less bugs due to additional (and professional) QA
Last summer we started working on Kaamos for the love of the genre. We're literally making a game that we love to play ourselves. Working with a publisher allows us to focus on making the game we love, instead of spending all that time on bureaucracy and marketing.
For those of you who may not know, working with a game publishing platform like indie.io greatly helps indie developers focus on game development while they handle all the behind-the-scenes magic. From helping manage store pages to crafting marketing campaigns and even helping the game shine at both digital and live events, indie.io helps in all the aspects that indie developers often struggle with alone.
So, what next
Right now our effort is focused on making a new version of the demo for you to try out during the Next Fest
- We've added tons of quality-of-life updates including new tooltips and tutorials that explain the game better.
- For some additional variety, you can expect to find some new map locations that may help you on the perilous journey.
- We've heard you loud and clear! The loot system has new additions that make the looting experience better.
- A long list of bug fixes and small improvements.
After Next Fest
Obviously, the game is set to release at some point. While we don't have a date for you just yet, we've been working behind the scenes and we have a pretty good idea of when the game might be ready - more about that at a later date!
New opportunities
With a publishing deal with indie.io, we have new opportunities that we didn't have before. While we can't yet disclose all our future plans, things are happening behind the scenes!
Follow the event

Set yourself a reminder to get notified when Next Fest goes live!
Dont forget to follow and wishlist the game as well as join our Discord community to be notified of future announcements! All links can be found below.
[ 2025-02-11 20:54:45 CET ] [ Original post ]