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Vessels and Retainers

Unleash Unique Strategies and Combos

In Syndicate of Souls, players take control of a Retainer, one of many powerful characters from the game’s world. Retainers have the unique ability to wield Vessels, ancient weapons that contain the souls of mythical beings. When paired with Vessels, Retainers can single-handedly change the tide of any battle.

This synergy isn't just rich in lore; it transforms gameplay. Players can mix and match Retainers and Vessels at will, creating unique strategies and devastating combos. Whether equipping the warrior Myr with the lethal reach of Prideseeker, or the maven Lin with the constant swarm of Entom, players will have the chance to demonstrate their skill and creativity on an ever-changing battlefield.

Prepare for Battle

Syndicate of Souls features a variety of maps to choose from. Enter Dreamfall Grove for the traditional 5v5 MOBA experience, with combat spread across three lanes and a colorful jungle. For faster-paced games, try the Deserted Stronghold, a two-lane 3v3 map set in the swampy ruins of an ancient fortress. Lastly, Roadway to Ruin is a single-lane map with several side objectives, great for condensed 1v1 duels or hectic team fights.

Syndicate of Souls
Multi Dollar CompanyDeveloper
Multi Dollar CompanyPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Open Alpha 3 Patch

Gameplay

\n
    \n
  • you can no longer cancel spell casts by stop command\n
  • uzai F now grounds you while having an enemy hooked\n
  • ring of the king now also grants % of total eth\n
  • destructor beam now lets you choose the angle around the tower it is placed in\n
  • 1v1 map tower positions updated\n
  • dr.dee scrap now despawns if he dies or is really far away\n
  • clamped minimum attackspeed at 0.25\n
\n

Visuals, Sounds and UI

\n
    \n
  • added an end of game animation\n
  • updated various VFX for vissra, shizu, entom, tayji, voltez, namuneth, khoru, lana, jabari, aegion, prideseeker, teebu, helentris, warped wand, BBB\n
  • items in the shop now visually respect the inventory-limit\n
  • added dr. dee stun and channel animations\n
  • target-retainer-only now has a different mouse cursor\n
  • whisper messages from lobby now have a distinct color in ingame chat\n
  • added attack range display to advanced player stats\n
  • when leaving a lobby, you are now taken to the PLAY screen\n
  • removed MMR display for alpha\n
  • titles now show in game setup\n
  • role and position are now displayed in the game setup player panel\n
  • added feedback for sending friend requests\n
  • changed the cant-cast message for empty inventory slots\n
  • disabled disconnect messages for enemy players\n
\n

Bug fixes

\n
    \n
  • fixed omnu healing when killing a unit with q\n
  • fixed uzai grab inconsistent damage between normal and barrel stored hooks\n
  • fixed flesh terer not proccing on monsters\n
  • fixed death animations not always hiding weapon\n
  • fixed some talent icon names\n
  • fixed various spell impacts not getting removed\n
  • fixed debuff colors on target panel\n
  • fixed not being able to move camera when chat is open\n
  • fixed not being able to drag-scroll over the scoreboard and rightclick through item slots\n
  • fixed recommended items not visually respecting buy state\n
  • fixed not being able to ping weapons from the scoreboard\n
  • fixed not being able to buy recommended items with doubleclick\n
  • fixed myr skeletons using myrs pp instead of their own\n
  • fixed entom R revealing synestra / missclassified damage type\n
  • fixed attacking objects auto following targets they can\'t attack\n
  • fixed attacking objects always returning to player when idle\n
  • fixed inferno scroll and other ticking effects not properly dealing damage when their duration was updated\n
  • fixed aether surge damage indicator\n
  • fixed thundercore being stuck on permanent cooldown\n
  • fixed non-hero units gaining assets from buffs they grant\n
  • fixed a client crash caused by destructable objects\n
  • fixed reports not being send properly\n
  • fixed voicelines continuing to play after leaving the info center\n
  • fixed various issues with game setup role selection not always working\n
  • fixed spirit scythe minimap icon\n
  • fixed a rare bug that could cause health bars to be invisible\n
  • fixed chat box not being cleared between games\n
  • fixed a memory leak caused by some spell effects not getting removed properly\n
  • fixed various tooltips (as always)\n
  • fixed ring of the king / rofl / any post-buff calculations\n
  • fixed being able to click though empty inventory slots\n
  • fixed minimap being offset when scaled\n
  • fixed not being able to stop cast-actions while still moving into range to cast\n
  • fixed overly long reports not getting sent\n
  • fixed streched mute icon on scoreboard\n
  • fixed middle mouse button opening chat in lobby\n
  • fixed missing range circle on voltez R\n
  • fixed crash on client disconnect in post game lobby\n
  • fixed pos or unit (peipei w) spell targeting sometimes not working\n
  • fixed forced movement stacking desyncing character\n

[ 2025-12-12 12:42:04 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 24
  • Processor: Intel Core i5-2500KMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 960
  • Storage: 8 GB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 24
    • Processor: intel core i7-12700kMemory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 2070Network: Broadband Internet connection
    • Storage: 8 GB available space
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