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v0.4.1 - Refactors & Improvements

Last time I said I will start adding more relics and stuff, but I needed to make some improvements first, so this is for the next update instead.

v0.4.1 - Refactors & Improvements


Major changes


  • Change all keyboard/mouse icons to my own in pixel art

Astro refactor


I was not satisfied with the kit of the astro, it was weird, so I make some changes. First passive:
  • Remove the homing chance
  • Instead of spawning star on the player, spawn them on the nearest enemy
The second passive has completly changed:
  • When a star hit an enemy, it has a 5/7/9/11/15% chance to spawn a Star Fragment, that will be collected by the player
  • For each Star Fragment, it increase by 0.5% the speed, by 2% the damage of stars and has a chance to spawn stars when hitting enemies
  • Lost 85/80/75/70/50% of the Star Fragment when leaving a fortress

Samura refactor


I made his active ability do a fast dash to the mouse position, hitting any crossed enemies using the main weapon and decreasing the cooldown by 5% per hits And I changed the second passive to shoot around the player at the end of a dash

Trails


Make trails independent from projectile and can be applied everywhere. They didn't disappear instantly when a projectile hit and stay until all the trace is finished. All trails have been improved to look better, like the one for the Soul Sword projectile.

Color Aura and the impact of color


Make each fortress be able to force their color into all objects, the impact is reduced every floor clear. The color aura around the player restitute the original color of all objects around him, repelling the fortress color. The color catalyser now really absorb the color of the room and need to have color in the room to be activated

Refactor color hearts


I added the Thundering Heart and remake the Thorny Heart to give unique bonus and consume ability Thundering Heart make you immune to thunder and give a buff when you touch one, gain a passive 30% speed Thorny Heart make you immune to poison pools (will be in future green color) and give a buff when you touch one, gain a passive 30% refire

Modifiers


  • Added Elite Apocalypse: spawn all the color elite in the room but increase a lot the loot
  • Added Gold Hour: killed enemies drop a coin (90%) or a tiny bag of 5 golds (10%)
  • Added King Legacy: a really rare modifier that give a lot of good stuff
  • Added Sacrificial Altar: you can sacrifice your hearts to gain rare items

Relics


  • Removing Emotional Outburst
  • Added Outburst: Increase by 15/25/40% Aoe Damage and by 5/10/20% Aoe Critical Chance
  • Added Overgrown: Increase by 15/25/40% Aoe Range and by 5/8/15% Aoe Refire

Weapons


  • Bring back the legendary Volcano Staff, it's not using a ray anymore but launch fire balls from the sky
  • Refactor the epic Pink Blossom Katana, it launch a lot more petals and the damage have been divided by 2

Collectibles


  • Added Free Ticket: Make a shop item free
  • Added Discount: Apply a discount on all shop items
  • Added Duplicator: Duplicate all items on the ground, including weapons
  • Added Fortune: Double all your golds

Stats


  • Added Aoe Critical Chance
  • Added Aoe Refire: chance to trigger again the aoe

Balancing


  • Improve prediction of the player for enemies
  • Increase yellow color infused level 4 from 30% to 50% bonus in thunder damage & radius
  • Reduce base Critical Damage from 100% to 50%
  • Increase base Critical Chance from 3% to 5%

Quality of life


  • Improve looks of chests
  • Change icon of merchant
  • Adjust text placement of modifiers on doors
  • Change the weight of items in shop and treasure chests
  • Display more unique colors when ability is recovering, ready or in use
  • Lock mouse into the game

Fixs


  • Fix the position of boss rewards
  • Qi Sword weapon use the wrong number of projectile (2 instead of 1)
  • Projectile that create an aoe on hit were applying stat boosting twice
  • Fix how color infused work, a mess
  • Fix bouncing comportment (often blocked in walls)
  • In some case, the items spawn by treasure chest was blocking the opening of doors
  • Bonus crates were not dropping an item with 100% chance sometimes
  • 1st passive of Pyromancer was not applying burn with ray weapons
  • Souls swords were not spawning on the start room for Soul Reaper character
  • Him class was making the game crash when you have only 2 characters unlocked


[ 2024-11-08 14:21:17 CET ] [ Original post ]



Colorless Odyssey
Tryliom
  • Developer

  • Tryliom
  • Publisher

  • 1970-01-01
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 6  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • https://store.steampowered.com/app/2898850 
  • Steam Store

  • Play as a hero who wants to restore the lost color to his world.

    Color is the embodiment of power, every king has his own fortress, watched over by the Supreme Monarch in his great tower, always on the lookout for domination.

    Fight with the help of 7 unique characters !

    Enter the Yellow Fortress (currently the only available one) and eliminate the Yellow King's henchmen !

    Find 1 or 2-handed weapons with different levels of rarity !

    Find exclusive weapons !

    Infuse color essence into weapons to grant them unique powers !

    Collect relics with unique powers to fit your playstyle !

    Finally, fight the Yellow King to unlock an even more powerful power !

    Upgrade your characters outside combats in the camp !

    Unlock color based powers that can be changed any time at camp !

    Content:

    • 7 different classes

    • 38 weapons available

    • 27 normal relics

    • 9 yellow relics

    The game is still in development, there are a few things missing:

    • There are no merchants yet, some relics use gold

    • The 5 other colours (green is almost finished)

    • The final boss (the Monarch)

    Game developed solo since March 2023, started as a student project at SAE geneva

    MINIMAL SETUP
    • OS: Any
    • Processor: Dual Core 2.00GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD 520
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Any
    • Processor: i5Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 660
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5946 ]

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    15.99$ (20%)
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    1.78$ (93%)
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    15.27$ (15%)
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    6.55$ (18%)
    12.89$ (14%)
    13.26$ (56%)
    1.50$ (90%)
    21.24$ (15%)
    16.90$ (15%)
    GAMERSGATE

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    1.0$ (80%)
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    11.24$ (25%)
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    17.82$ (70%)
    3.41$ (74%)
    5.25$ (85%)
    6.8$ (66%)
    3.0$ (92%)
    5.0$ (75%)
    4.5$ (70%)
    0.68$ (89%)
    6.0$ (70%)
    8.99$ (10%)
    0.38$ (92%)
    12.99$ (48%)
    5.39$ (55%)
    3.75$ (75%)
    3.19$ (79%)
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    1.0$ (90%)
    4.0$ (80%)
    9.37$ (63%)

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