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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey err'body! I just posted an update to version 0.9! Notice how close that is to 1.0! What I'm saying is that the game is ALMOST DONE! I'm just buttoning up some final things including Steam Trading Cards and the final Animated Cutscene, but mostly the FINAL BOSS BATTLE! New things in this update: 1. Return to OUKOKU after specializing, each path has a unique boss that gives you a key to the dark portal. 2. Red Path - fight your way up to the mouth of the volcano to find Glitch's last brother and prepare for the final boss battle! 3. Steam Achievements! (Windows only) There are over 55 achievements with a few more coming eventually. Most can be earned now, but the few that rely on the ending can't yet be earned 4. Cloud Saves! (Windows only) Play from any computer connected to steam and pick up your game where you left off! 5. Intro animation and menu system - Woo! 6. Faster frame-rate/performance improvements (let me know if it runs faster for you or is lagging too much) 7. The hebi beast no longer auto-re-charges your magic bar, instead there's another bar that shows your fire-power Known issues: 1. Steam achievements and cloud saves are not working on Mac... I've been tearing my hair out trying to get them working with the AIR framework and nothing's been successful yet. I'll keep trying and hopefully figure it out for the official launch. 2. The coins during the cart ride in the salt mines can't be picked up. I've been re-doing some parts of the engine to make things run faster, and those coins got left out of the process... ignore them for now! :-D 3. Transitioning to cloud saves likely erased all your progress data (Windows only)... sorry about that! Enjoy playing again while earning achievements! Please feel free to report any other bugs you find! Thanks for all the support, we're getting REALLY close to launch! --Nick & Bella
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