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Update to v. 1.07S (Huge update)

I've been watching youtube playthroughs and reading feedback in the forums, gathering a list of stuff to fix/tweak for Super Chibi Knight. This update covers most of the issues, but if you know of anything else, please comment here or in the discussion forums! Changes: 1. Fixed camera getting stuck looking up or down after dialogues 2. The key binding menu for keyboard (non gamepad) was using old graphics and missing a font, that's fixed now 3. The elevator music in the salt mines doesn't overlap with bg music anymore 4. You can no longer teleport through the lighthouse wall 5. You can no longer block the Salt Guardian's floor spin attack 6. Added a magic bottle to the red volcano range bridge so you don't have to suicide to get across 7. Finished building the auto-dash assignment stuff for gamepad bumpers which can now be assigned and saved like other button assignments 8. Added some people I'd missed to the credits 9. Nerfed the transition between platforms in the boulder chase scene 10. Added a confirmation overlay before you leave Oukoku so you don't leave behind any quests when the game forks 11. Made it so you can hold your breath longer underwater 12. Made it so you can trigger the water fillup with a hadouken in the jungle temple's water puzzle 13. Added visual help in the crab pit so people know to shoot the 1st switch with a fireball 14. Linux issues smoothed out for easier install Various other small bug fixes and tweaks. Woo! --Nick


[ 2015-06-29 21:15:15 CET ] [ Original post ]

Update to v. 1.07S (Huge update)

I've been watching youtube playthroughs and reading feedback in the forums, gathering a list of stuff to fix/tweak for Super Chibi Knight. This update covers most of the issues, but if you know of anything else, please comment here or in the discussion forums! Changes: 1. Fixed camera getting stuck looking up or down after dialogues 2. The key binding menu for keyboard (non gamepad) was using old graphics and missing a font, that's fixed now 3. The elevator music in the salt mines doesn't overlap with bg music anymore 4. You can no longer teleport through the lighthouse wall 5. You can no longer block the Salt Guardian's floor spin attack 6. Added a magic bottle to the red volcano range bridge so you don't have to suicide to get across 7. Finished building the auto-dash assignment stuff for gamepad bumpers which can now be assigned and saved like other button assignments 8. Added some people I'd missed to the credits 9. Nerfed the transition between platforms in the boulder chase scene 10. Added a confirmation overlay before you leave Oukoku so you don't leave behind any quests when the game forks 11. Made it so you can hold your breath longer underwater 12. Made it so you can trigger the water fillup with a hadouken in the jungle temple's water puzzle 13. Added visual help in the crab pit so people know to shoot the 1st switch with a fireball 14. Linux issues smoothed out for easier install Various other small bug fixes and tweaks. Woo! --Nick


[ 2015-06-29 21:15:15 CET ] [ Original post ]

Super Chibi Knight
PestoForce Developer
Armor Games Publisher
2015-06-24 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (369 reviews)
The Game includes VR Support
Public Linux Depots:
  • Super Chibi Knight Linux Depot [75.49 M]
Available DLCs:
  • Super Chibi Knight Original Sound Track (OST)

The Kingdom of Oukoku is threatened by the spicy influence of General Tso. Citizens have placed their hope in a small knight who fits the requirements of ancient legends. Which path will the Chibi Knight choose... the path to the mysterious Island of Mahou to learn spells from its sorcerers or the path to the Beastmaster mountains to summon and ride an array of ferocious animals? Your choice will determine Oukoku's fate!

Super Chibi Knight is an action adventure platformer with RPG elements. It was made by 33 year-old Dad and 8-year-old Daughter team PestoForce. The cute and colorful art and animation brings to life a rich world with a deep history and many secrets. Your in-game choices will determine your specialty, Sorcerer or Beastmaster, each affecting the course of the game.

Do you have what it takes to reach the dastardly General Tso and stop him from taking over the world?

MINIMAL SETUP
  • Processor: Intel (2.5 Ghz. single core) or betterMemory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Super Chibi Knight does require Adobe AIR. but this is included with the game installer.
  • Memory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Super Chibi Knight does require Adobe AIR. but this is included with the game installer.
  • Storage: 100 MB available spaceAdditional Notes: Super Chibi Knight does require Adobe AIR. but this is included with the game installer.
GAMEBILLET

[ 5944 ]

12.59$ (16%)
25.49$ (15%)
12.38$ (17%)
8.89$ (11%)
8.39$ (16%)
24.89$ (17%)
3.00$ (85%)
7.64$ (15%)
17.79$ (11%)
21.24$ (15%)
4.24$ (15%)
17.79$ (11%)
41.99$ (16%)
6.55$ (18%)
8.39$ (16%)
25.45$ (15%)
8.89$ (11%)
33.81$ (15%)
7.64$ (15%)
14.44$ (15%)
8.46$ (15%)
11.99$ (20%)
4.19$ (16%)
8.47$ (15%)
41.95$ (16%)
10.17$ (15%)
16.97$ (15%)
17.79$ (11%)
33.59$ (16%)
43.99$ (12%)
GAMERSGATE

[ 1567 ]

14.0$ (60%)
7.5$ (75%)
0.58$ (92%)
4.5$ (85%)
4.56$ (89%)
14.4$ (64%)
1.0$ (90%)
1.13$ (62%)
27.99$ (30%)
4.0$ (84%)
2.25$ (89%)
0.56$ (81%)
0.37$ (63%)
3.48$ (83%)
1.0$ (90%)
10.0$ (75%)
1.58$ (95%)
23.99$ (20%)
2.8$ (44%)
3.75$ (62%)
0.68$ (90%)
0.74$ (63%)
1.25$ (75%)
9.59$ (40%)
14.99$ (50%)
2.0$ (90%)
4.0$ (90%)
4.0$ (90%)
2.0$ (80%)
0.42$ (79%)
MacGamestore

[ 1755 ]

27.29$ (45%)
1.19$ (92%)
17.29$ (14%)
32.49$ (19%)
20.99$ (16%)
1.19$ (76%)
140.39$ (10%)
14.99$ (12%)
58.99$ (9%)
8.99$ (10%)
17.49$ (13%)
1.99$ (87%)
12.99$ (13%)
55.49$ (8%)
55.49$ (8%)
1.19$ (70%)
20.99$ (30%)
17.99$ (10%)
0.99$ (80%)
22.29$ (11%)
1.99$ (87%)
18.99$ (24%)
54.99$ (8%)
22.99$ (23%)
23.99$ (20%)
71.99$ (24%)
45.99$ (8%)
16.19$ (10%)
6.99$ (84%)
61.99$ (27%)

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