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-0.6500- -Changes- >System Message for Acquiring Trinkets >System Message for Acquiring Consumables >System Message for Acquiring Cards >Malice: Instead of doing nothing has a new effect -> Per Unique Threshold of 10 Stacks Deal 10 Damage for each multiple of 10 in current Stack Value at the Start of Turn. If you had 30 stacks of Malice this would do 30 damage. But subsequently you would have dealt an additional 10 and 20 damage once Stacks hit exactly 10 or more Or 20 or more. >Made it so that some event options can be repeated >Events Refactor - pass ID's instead of strings -> likely you could bug this with localisation changes >Back button arrow looks consistent >Changes to highlighting reward cards, reward buttons no more shrinking just highlighting to be less annoying >Event Button Window Improvements better text rendering and button sizes for events with more than 3 options supported >Refactor system message ignore string to be a constant instead of magic strings -Events- >new: A Golden Cactus >new: Tomb of Doom >new: The Djinn This completes events for Ellyria, Ottsworth needs more events and Forsaken Olivia needs more events in terms of progress on events update: Unique Events: Ottsworth: 4/5 Ellyria: 5/5 Forsaken Olivia: 1/5 Generally: 11/15 Events: 21/30 -Desert/Ellyria- >Tomb Guards x 5 removed from hard pool >Tomb Guards x4 moved form medium to hard pool >Lizards x4 removed from easy pool replaced with Lizards x3 >Scarabs x4 removed rom easy pool >new: Tomb Sentinel Elite Fight (event only) -Consumables- > new: Golem Heart > new: Pheonix Pinions (event only) > new: Tome of Knowledge (event only) -Bug Fixes- >enemies make use of Inspire Status properly now >companion level up dialogue: Shows card rarity properly >Dex Crystal finally put correct sprite -Optimisation- >animations culled for buttons >old components cleaned up from the world map -Localisaiton- >At some point Vietnamese went missing corrected that >Distinguished Traditional Chinese in drop down menu >Fixed Fonts for Symbolic Languages in use (Chinese,Korean,Japanese) -Localisation bugs- >no translation for Resolve Card fixed >New System messages weren't supproted fixed
[ 2025-02-03 11:13:03 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Little Adventure Tale is a Roguelike Deckbuilder where you can Hire Companion classes and manage several playable card decks including: upgrading and adding new cards.
Build your Party!
This Journey is not faced Alone you can Hire powerful companions at the Guild and manage several Card Decks.
You need to choose which characters you want to draw cards from based on the condition of the battle and your enemies intentions! Use your Draw Total with wisdom.
Visit the Guild in Town:
Accept Quests to earn more money for completing certain actions! This may make future battles more challenging. It also increases the Score of your Run for those of you wanting to Top the Leaderboards
Careful not to let too many of your Companions die you will be sad! But also your Reputation with the Guild will decrease! You will be Blacklisted from the Guild on your current run if your reputation drops too far!
Increase your chances of success by:
Taking on Elite battles - be cautious!
Fighting Bosses
Proceeding through Events
Buying Cards from the Market
Upgrading your Cards at the Smith
Accepting Quests at the Guild and Hiring Companions!
Stocking up on Potions!
Obtaining powerful Trinkets
Features:
Companion Classes: Hire companions from the Guild and gain control of an entirely new deck with the option to level, upgrade and obtain more cards for your Companions!
Quests: From the Guild you can accept quests this will allow you to take more risks or set new goals in order to gain more gold, cards or trinkets
Character Customization: Customize your hero and unlock more cosmetics through in game progression only!
Ascension Difficulty: Challenge yourself with 10 difficulty modifiers upon first completing the game. Gradually unlocking these.
Little Adventure Tale Comes with:
Cards: 280 cards
Trinkets: 78
Events: 12
Companion Classes: 6
Player Classes: 3
Potions: 33
- OS: Ubuntu 16.04+
- Processor: 2 Ghz. SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 500 MB available space
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