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Paper Dungeons [1.22] Achievements

Version 1.22 Release Notes Tuesday, April 14h, 2015



Hello everyone! Here we are with 25 Steam Achievements! Also a brand new campaign with a new potion to unlock. We fixed alot of small bugs that were mostly introduced during the last patch, finished with a dash of polish on the UI and optimizations for the new Unity 5 engine… Check it out: New features:
  • 25 Steam Achievements.
  • A new campaign: “The Four Idols”
  • A new potion: Potion of wisdom restoring 100 piety points.
  • When your Inventory is full, if you pick a new loot, it will no longer be destroyed but will stay on map.
  • Game engine upgraded to Unity 5.
UI Improvements:
  • Added the Achievement page in the Codex, to check your goals and follow your progression towards each achievement.
  • Added a Blur effect on the backgrounds when opening a menu in game.
  • Modified the Uncurse icon.
Fixed bug:
  • Fixed wrong death menu in Rogue mode.
  • Fixed choosing a new class not possible after a death in Rogue mode.
  • Fixed NPC not dropping the proper rewards in Puzzle lvl31.
  • Fixed Curse not showing on Character portrait when receiving a curse from an NPC.
  • Fixed NPC Type 1, that didn’t work properly in certain cases.
  • Fixed NPC Type 3, whose second choice’s reward was broken.
  • Fixed default zoom level.
  • Fixed wrong UI ratio in certain cases.
  • Fixed Editor active zone not large enough.
  • Fixed Items on the move in Inventory, that stayed highlighted green after being moved to another slot.
  • Fixed clicking 2 times to open the Inventory.
  • Fixed the Inventory keyboard shortcut “I”, not working.
We are planning to exit Early Access on April 20th. If some new bugs arise, we will release a hotfix. We’ll be waiting for your feedbacks! Thanks for your support and stay tuned!


[ 2015-04-14 04:07:36 CET ] [ Original post ]

Paper Dungeons [1.22] Achievements

Version 1.22 Release Notes Tuesday, April 14h, 2015



Hello everyone! Here we are with 25 Steam Achievements! Also a brand new campaign with a new potion to unlock. We fixed alot of small bugs that were mostly introduced during the last patch, finished with a dash of polish on the UI and optimizations for the new Unity 5 engine Check it out: New features:
  • 25 Steam Achievements.
  • A new campaign: The Four Idols
  • A new potion: Potion of wisdom restoring 100 piety points.
  • When your Inventory is full, if you pick a new loot, it will no longer be destroyed but will stay on map.
  • Game engine upgraded to Unity 5.
UI Improvements:
  • Added the Achievement page in the Codex, to check your goals and follow your progression towards each achievement.
  • Added a Blur effect on the backgrounds when opening a menu in game.
  • Modified the Uncurse icon.
Fixed bug:
  • Fixed wrong death menu in Rogue mode.
  • Fixed choosing a new class not possible after a death in Rogue mode.
  • Fixed NPC not dropping the proper rewards in Puzzle lvl31.
  • Fixed Curse not showing on Character portrait when receiving a curse from an NPC.
  • Fixed NPC Type 1, that didnt work properly in certain cases.
  • Fixed NPC Type 3, whose second choices reward was broken.
  • Fixed default zoom level.
  • Fixed wrong UI ratio in certain cases.
  • Fixed Editor active zone not large enough.
  • Fixed Items on the move in Inventory, that stayed highlighted green after being moved to another slot.
  • Fixed clicking 2 times to open the Inventory.
  • Fixed the Inventory keyboard shortcut I, not working.
We are planning to exit Early Access on April 20th. If some new bugs arise, we will release a hotfix. Well be waiting for your feedbacks! Thanks for your support and stay tuned!


[ 2015-04-14 04:07:36 CET ] [ Original post ]

Paper Dungeons
Stephane Valverde Developer
Agent Mega Publisher
2015-04-20 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
Mixed (24 reviews)
The Game includes VR Support
Public Linux Depots:
  • Paper Dungeons Linux64 [378.57 M]
  • Paper Dungeons Linux32 [378.5 M]
Paper Dungeons is a fantasy board-game boosted by online content. With the ability to create and share online your own levels, you are up for an infinite replay value! The game is visualized as a classic tabletop board-game with dice and tokens. You can destroy walls and auto-heal as you uncover new dungeon tiles, which widens your choice of moves.

Game Modes


Paper Dungeons features 4 SINGLE PLAYER MODES, each with a different gameplay:

  • Boardgame mode:
    Begin every dungeon as a new board from a long adventure set: each new dungeon, your character resets to level 1 fortunately you keep your inventory. Unexplored parts of the dungeons are hidden by a fog of war. Monsters and items are placed at random, combats based on your statistics and dice rolls. Mitigate the combat’s result with a 2d6 (one for damages and the other for effects). Favor one attribute when you level up. Unlock and collect sets of dice (common/uncommon/rare/epic), but Beware! Monsters use their own too. An awareness system makes the monsters move towards you if you are in their line of sight. Dig up the walls to flee, at the cost of some precious health...
  • Campaign mode:
    This new mode allows you to play a fully-fledged adventure with up to 10 dungeons linked together by an introduction, dialogs between dungeons and a conclusion. Your character doesn't reset and keeps his inventory between dungeons.
  • Rogue mode:
    Your character doesn't reset at each new dungeon and keeps leveling up until you meet your demise. What will remain is your name in the Hall of Fame and more powerful sets of dice that you can use in your next Rogue run.
  • Puzzle mode:
    Hard-core campaign levels with no place for luck. No fog of war: the dungeon's layout (mobs and items) is shown. Monsters are static and won't move towards you. Strategize all your moves to ensure victory.

Also availables:

  • A MAP EDITOR, to create your own dungeons and publish them online.
  • A CAMPAIGN EDITOR, to tell your own story and post it online.
  • ONLINE LEVELS feature, to play user's created content in Adventure or Puzzle modes.
  • A CODEX listing all elements of the game.
  • An hardcore difficulty THE VOID with alternate color for the monsters.

Features

  • Supports high resolution with native 1080p graphics.
  • Big adventure of 125 Boardgame levels and 31 Puzzle levels.
  • 5 character classes (warrior/archer/priest/mage/thief), male and female, each with a unique gameplay.
  • 2 Official campaigns.
  • Dozens of different dice sets to improve your character.
  • 80+ monster types.
  • More than 50 unique pieces of equipement, 30 scrolls and 8 potions.
  • 4 different starting zones, each with specific monsters and bosses, 3 sizes of dungeon and special boss stages.
  • 5 zoom levels.

MINIMAL SETUP
  • OS: Linux Kernal 3.2 32 & 64 bits
  • Processor: Single Core 1.6 GhzMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: 512 Mb non integratedNetwork: Broadband Internet connection
  • Storage: 500 MB available spaceAdditional Notes: Tested on Ubuntu with nvidia drivers.
GAMEBILLET

[ 6132 ]

50.37$ (16%)
3.38$ (83%)
31.89$ (20%)
8.49$ (15%)
25.47$ (15%)
45.47$ (35%)
2.83$ (81%)
20.00$ (50%)
6.79$ (15%)
13.24$ (34%)
10.00$ (50%)
26.09$ (13%)
6.75$ (83%)
3.06$ (83%)
8.39$ (16%)
24.87$ (17%)
8.00$ (60%)
8.39$ (16%)
8.49$ (15%)
3.15$ (79%)
1.50$ (90%)
24.89$ (17%)
12.44$ (17%)
7.98$ (60%)
20.62$ (17%)
8.75$ (56%)
3.37$ (83%)
42.49$ (15%)
12.29$ (18%)
25.19$ (16%)
GAMERSGATE

[ 2625 ]

4.49$ (55%)
1.0$ (90%)
2.97$ (40%)
14.99$ (40%)
7.53$ (50%)
9.89$ (34%)
3.4$ (83%)
8.69$ (57%)
2.0$ (75%)
1.0$ (80%)
1.06$ (82%)
5.5$ (75%)
1.8$ (70%)
1.88$ (92%)
13.99$ (30%)
17.99$ (28%)
13.49$ (46%)
0.87$ (71%)
13.39$ (33%)
8.49$ (58%)
8.5$ (66%)
9.0$ (85%)
1.38$ (86%)
10.19$ (32%)
14.0$ (60%)
6.8$ (66%)
1.28$ (87%)
1.1$ (89%)
2.03$ (86%)
0.75$ (85%)

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