Paper Dungeons
Stephane Valverde Developer
Agent Mega Publisher
2015-04-20 Release
🎹🖱️Keyboard + Mouse
Mixed
(24 reviews)
The Game includes VR Support
Public Linux Depots:- Paper Dungeons Linux64 [378.57 M]
- Paper Dungeons Linux32 [378.5 M]
Paper Dungeons [1.23]Version 1.23 Release Notes
Sunday, June 14h, 2015
Hello everyone!
Here we are with some bug fixed and UI improvements. Plus a new feature: use now your unwanted scrolls and potions when fighting a monster.
Check it out:
New features:
- Throw potions on monsters, usable potions (Acid / Heal / Pure Water / Sickness / Poison / Attack boost / Defense boost).
- Cast scrolls on monsters, usable scrolls (Curse Attack/ Curse Defense / Curse Life / Direct Damages).
UI Improvements:
- Added a new option to remove the voice over during the win or lose game phases.
- Added the dice set number currently in use over the dice.
- Added your current gold amount over the shop window.
- Added your current piety amount over the temple window.
- Added an Icon in the inventory to use a potion or a scroll against the monster in fight.
Fixed bug:
- Fixed main Inventory button couldn’t be clicked in fight on some resolutions.
- Fixed Achievement Reckless not registering correctly.
- Fixed some texts indicating Adventure levels instead of Boardgame levels in the main page.
- Fixed wrong set number indicated in the dice set bar.
- Fixed Text cut for the first NPC in Boardgame Level 5.
- Fixed incorrect order when flipping monsters’ info in the codex.
Thanks for your support and stay tuned!
[ 2015-06-14 10:08:53 CET ] [ Original post ] Paper Dungeons [1.23]Version 1.23 Release Notes
Sunday, June 14h, 2015
Hello everyone!
Here we are with some bug fixed and UI improvements. Plus a new feature: use now your unwanted scrolls and potions when fighting a monster.
Check it out:
New features:
- Throw potions on monsters, usable potions (Acid / Heal / Pure Water / Sickness / Poison / Attack boost / Defense boost).
- Cast scrolls on monsters, usable scrolls (Curse Attack/ Curse Defense / Curse Life / Direct Damages).
UI Improvements:
- Added a new option to remove the voice over during the win or lose game phases.
- Added the dice set number currently in use over the dice.
- Added your current gold amount over the shop window.
- Added your current piety amount over the temple window.
- Added an Icon in the inventory to use a potion or a scroll against the monster in fight.
Fixed bug:
- Fixed main Inventory button couldnt be clicked in fight on some resolutions.
- Fixed Achievement Reckless not registering correctly.
- Fixed some texts indicating Adventure levels instead of Boardgame levels in the main page.
- Fixed wrong set number indicated in the dice set bar.
- Fixed Text cut for the first NPC in Boardgame Level 5.
- Fixed incorrect order when flipping monsters info in the codex.
Thanks for your support and stay tuned!
[ 2015-06-14 10:08:53 CET ] [ Original post ] Paper Dungeons is a fantasy board-game boosted by online content. With the ability to create and share online your own levels, you are up for an infinite replay value! The game is visualized as a classic tabletop board-game with dice and tokens. You can destroy walls and auto-heal as you uncover new dungeon tiles, which widens your choice of moves.
Game Modes
Paper Dungeons features 4 SINGLE PLAYER MODES, each with a different gameplay:
- Boardgame mode:
Begin every dungeon as a new board from a long adventure set: each new dungeon, your character resets to level 1 fortunately you keep your inventory. Unexplored parts of the dungeons are hidden by a fog of war. Monsters and items are placed at random, combats based on your statistics and dice rolls. Mitigate the combat’s result with a 2d6 (one for damages and the other for effects). Favor one attribute when you level up. Unlock and collect sets of dice (common/uncommon/rare/epic), but Beware! Monsters use their own too. An awareness system makes the monsters move towards you if you are in their line of sight. Dig up the walls to flee, at the cost of some precious health...
- Campaign mode:
This new mode allows you to play a fully-fledged adventure with up to 10 dungeons linked together by an introduction, dialogs between dungeons and a conclusion. Your character doesn't reset and keeps his inventory between dungeons.
- Rogue mode:
Your character doesn't reset at each new dungeon and keeps leveling up until you meet your demise. What will remain is your name in the Hall of Fame and more powerful sets of dice that you can use in your next Rogue run.
- Puzzle mode:
Hard-core campaign levels with no place for luck. No fog of war: the dungeon's layout (mobs and items) is shown. Monsters are static and won't move towards you. Strategize all your moves to ensure victory.
Also availables:
- A MAP EDITOR, to create your own dungeons and publish them online.
- A CAMPAIGN EDITOR, to tell your own story and post it online.
- ONLINE LEVELS feature, to play user's created content in Adventure or Puzzle modes.
- A CODEX listing all elements of the game.
- An hardcore difficulty THE VOID with alternate color for the monsters.
Features
- Supports high resolution with native 1080p graphics.
- Big adventure of 125 Boardgame levels and 31 Puzzle levels.
- 5 character classes (warrior/archer/priest/mage/thief), male and female, each with a unique gameplay.
- 2 Official campaigns.
- Dozens of different dice sets to improve your character.
- 80+ monster types.
- More than 50 unique pieces of equipement, 30 scrolls and 8 potions.
- 4 different starting zones, each with specific monsters and bosses, 3 sizes of dungeon and special boss stages.
- 5 zoom levels.
MINIMAL SETUP- OS: Linux Kernal 3.2 32 & 64 bits
- Processor: Single Core 1.6 GhzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: 512 Mb non integratedNetwork: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: Tested on Ubuntu with nvidia drivers.
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