




SPUD CUSTOMS - Where Papers, Please Meets Missile Command!
In the nation of Spud, you guard the last safe haven for potatoes. Every shift tests your judgment. Inspect documents, expose lies, and blast desperate runners with missile defense systems!
As dark secrets emerge, will you follow orders... or DARE to change their fates FOREVER?
Key Features:
Unique Gameplay Fusion: Master both careful document inspection AND rapid-fire missile defense! Only you stand between order and chaos at the world's most exciting checkpoint.
Branching Story: Shape the fate of an entire nation in this dark comedy narrative. Your choices matter, your morals will be tested, and some potatoes won't take NO for an answer!
Perfect for Any Schedule:
Quick 5-15 minute shifts
Simple controls, deep strategy
Save between any shift
No grinding required!
Extensive Replayability:
Multiple story endings
Endless mode for high scores
Achievement hunting
Balanced Difficulty Options:
Adjust document time limits & missile defense to suit your taste.
Story Mode for narrative fans
Normal for balanced challenge
Expert for hardcore players
Remember: In Spud, you're either at the table or on the menu. What dark secrets await behind the checkpoint?
🥔 READY TO SERVE? 🥔
Wishlist now to get notified at launch!
Join our Discord community to help shape development
Launch discount planned for early supporters
Perfect for fans of Papers Please, narrative games, and unique genre blends
Your shift at the world's most dangerous checkpoint begins soon. Will you answer the call of duty?
Spud Customs - Patch Notes v1.1.0
Dear Potato Border Officers,
Thank you for your dedicated service to the potato motherland! With this update, we've focused on making your shifts more enjoyable, reducing the punishment for players returning for multiple sessions, and making the overall experience more accessible to spuds of all skill levels. We've added a new shift selection system so you can jump back into your favorite challenges, improved save functionality to remember your progress, and introduced full localization for 18 languages to welcome border officers from around the world.
We're extremely excited to hear your feedback on these improvements. Your suggestions and bug reports have been invaluable in shaping Spud Customs, and we're committed to continuing this journey together. If you encounter any issues or have ideas for future updates, please use the new feedback button on the main menu or join our community channels.
Now, let's review the changes we've made to improve your potato inspection experience:
Localization
Full localization support for 18 languages in addition to English:Czech, Danish, Dutch, Finnish, French, German, Hungarian, Indonesian, Italian, Norwegian, Polish, Portuguese, Romanian, Slovak, Spanish, Swedish, Turkish, and Vietnamese
Complete translation of all game elements:
- Story dialogue and cutscenes
- UI elements and menus
- Laws and violation messages
- Border runner system alerts and perfect hit notifications
- Shift summary screen
- Bubble dialogue system
Gameplay Improvements
New Features
Score Attack Mode: A separate game mode that extends the main game experience with different scoring rulesShift Selection System: New day-by-day shift selection that unlocks as you progress through the game
Vehicle System: Added cars that drive by in the background for more environmental detail
Potato Emote System: Potatoes now display emotions while waiting in line
- Different emote categories (happy, thinking, etc.)
- Variable delay between emotes
- Potatoes wiggle when emoting
- Reduced frequency for better balance
- Added visual footprints for potatoes
- Different footprints for concrete and grass surfaces
- Random scale and rotation for each footprint
- Added helpful highlighting for new players
- Highlights passport if untouched for 15+ seconds
- Highlights speaker/start button if booth is empty for 15+ seconds
- Highlights stamps if document is open on table for 15+ seconds
- Improved metal shutter mechanics
- Cinematic roll-down animation with dust particles
- Satisfying "clunk" sound effect
- Shadow effect when shutter is closed
- Disabled document interaction when shutter is closed
Border Runner System
Completely overhauled missile system:- Faster missile travel speed (500 600)
- More consistent and predictable targeting
- Ability to fire multiple missiles simultaneously
- Reduced lead time for missiles
- Show missile immediately on click
- Added smoke trail animation
- New missile explosion animation
- Updated missile sprite
- Reduced chance of Spud running the border from 30% to 15%
- Expanded area for perfect hit chance
- Slower base speed for runners
- Added different paths for runners to traverse
- Fixed bug where runners would register two strikes
- Added checks for blowing up innocent Spuds
- When hit with a missile, runner corpse spins in an arc opposite to impact direction
- Corpses bounce on ground before coming to rest
- Added more rotation to corpses
- Reduced z-index of craters to appear below runners
Document Processing
Improved stamping system:- More intuitive stamp mechanic (left click to pick up, left click to stamp)
- Standardized stamp positions for consistent placement
- Perfect stamp detection and visual effects
- Added "juice" to stamping with improved animations
- Lower delay between stamps
- Stamp consistently marks same spot on document
- Documents properly centered when closed
- Documents stay within the inspection table bounds
- Improved document z-ordering
- Fixed passport text disappearing while dragged
- Fixed stamps disappearing when picked up
- Passport remains open when on left side of inspection table
Scoring & Difficulty
Balanced point system:- Reduced approval score from 1,000 to 250 points
- Added 250 point penalty for incorrect rejections
- Better scoring for missile hits and perfect stamps
- Score display duration extended (2s 3.5s)
- Added growth/shrink bounce animation to quota and strikes labels
- Score alerts now have random pitch variation
- Shift summary screen shows maximum score and achievements
- Golden potato/stamp awards based on score benchmarks
- Survival bonus alert on shift summary
- Shift end transition slowed down for better pacing
Visual Improvements
User Interface
Main Menu Enhancements:[olist]
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Cursor System Improvements:
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UI Polish:
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Visual Effects
Improved Z-ordering System:Enhanced Animations:
[olist]
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Upgraded Art:
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Audio Improvements
Music System:Sound Effects:
Quality of Life
Game Saving & Loading:Game Options:
Narrative Improvements:
Tutorial Enhancements:
Bug Fixes
Gameplay Fixes
UI Fixes
Story Mode Fixes
Document Processing Fixes
Attributions
Updated attribution list with:
Thank you for playing Spud Customs! We hope these improvements enhance your border control experience in the potato motherland. For feedback or to report issues, use the feedback button on the main menu or join our community channels.
Minimum Setup
- OS: Ubuntu 18.04 or newer / SteamOS 3.0+
- Processor: 1.5 GHz or faster x86_64 CPUMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.3 compatible GPU with 256MB VRAM
- Storage: 480 MB available space
Recommended Setup
- OS: Ubuntu 20.04 or newer / SteamOS 3.0+
- Processor: 2 GHz or faster x86_64 CPUMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 4.5 compatible GPU with 512MB VRAM
- Storage: 960 MB available space
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