




Huzzah! God's Disdain has gone gold! Thank you everyone for your support. We will be continuing testing throughout the release next week to catch any bugs we can, but this is the official first version of the game! Patch Notes:
- Added mouse selection to the title screen. If you can't use the keyboard to select a different option, make sure your mouse is not hovering over any options.
- It is now possible to skip the logo by pressing the left mouse button.
- Added an exit game button to the main menu.
- The game now fades out before quitting when exiting from the title screen.
- Changed volume of some voice lines.
- Slightly boosted the damage output of Rogue skills.
- Removed all difficulties above Very Hard.
- Stairs in Limani Mansion no longer move you automatically.
- Decreased the chance of losing the Confused state when taking damage.
- Ghosts in Limani Mansion no longer have the chance to engage in two battles before disappearing.
- Mages can now use Restore on themselves and each other in battle. If the user is also the target, it won't do anything.
- Polished the cutscene when talking to Kevuba.
- Increased the volume of the Equip sound.
- Removed Tamiko saying her own name in the Elder Tree quest.
- Fixed Faalvil's movement when leaving the Elder Tree.
- Moved one of the Hajimari Hero toys in Glilnor into the shed.
- Fixed message box position when talking to Zoke in Glilnor.
- Kevuba's HP now carries over when using the Goddess Pearls against him.
- Nya Kotei now properly transitions to a weaker state when using the Goddess Pearls against her.
- Changed some of Kenshin's text to better match his voice lines.
- Removed the Freeze Band from Kantai's store. This item was not supposed to exist.
- All bosses now give more Giku for defeating them.
- Removed a bush in Eliva Village to make it easier to move around the town.
- Added fog to Reikai.
- Changed the AI of the enemies in Reikai.
- Fixed a collision issue in Reikai.
- Fixed a bug with the Masahiro cutscene in Reikai that would prevent it from playing.
- Touched up the Archangel sprite to eliminate pixels spilling into other frames.
- Masahiro now jumps on the statue instead of off of it.
- Added an animation the teleporters in Reikai.
- Fixed a small grammatical error in the final cutscene.
- Added names to the credits.
- Decreased the amount of enemies and adjusted their area constraints in several dungeons.
- Fixed the Kraken side quest so that it only appears on Do.
[ 2025-03-07 21:57:20 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Embark on a quest to cure a plague that is bringing the land of Hajimari to its knees. Explore the land and uncover its many secrets while meeting the last of its inhabitants. Will you help Hajimari thrive, or doom it to wither away?
STORY
The four nations of Hajimari have been struck with a plague that has put the entire island in peril. All plant life has slowly started to die away, causing conflict between the Grizz, Faerials, Komurans, and Haji. Many people have lost their lives not only to the plague, but wars between the nations as well. The islanders tried praying to the gods they worship, but received no answer. Many have given up, and many say the gods are dead.
All seemed hopeless, but sometimes hope can come from the most unsuspecting of spirits.
Tamiko and her brother Kenshin reside in the village of Komura on the southwest side of Hajimari. They've witnessed their family and friends die from the plague and other islanders which has compelled them to find the source of the plague and destroy it. They will meet friends and enemies alike on their journey, including the highly intelligent Locke, the child prodigy thief Avadel, the banished maniac Drago, and the powerful grandma Zeniba.
FEATURES
Optional voice acting for the main story
A unique EXP system that rewards actions rather than defeating enemies
Hundreds of elemental armor and weapon combinations
Open narrative design with a freely traversable world
Unique and interesting side quests that build the world and setting
A completely original soundtrack, sound effects included!
Traditionally created paintings for story scenes
Original art for all of the characters, enemies, and game icons
A subtle karma system that affects the main character's personality and game endings
Dynamic NPCs that follow their own schedule across four days in a day-night cycle
ACCESSIBILITY
Colorblind filters
Dyslexic font
Turn-based combat
Keyboard/controller mapping
White flash reduction
- OS: Ubuntu or equivalent
- Processor: Intel Celeron 877
- Graphics: DirectX 9/OpenGL 3.1 support
- Storage: 1 GB available spaceAdditional Notes: Screen resolution: 1280x720
- OS: Ubuntu or equivalent
- Processor: Intel Core i3-2120
- Graphics: DirectX 9/OpenGL 4.1 support
- Storage: 1 GB available spaceAdditional Notes: Screen resolution: 1280x720
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