Update 7
The final mission in the war against Han and Wei. Ambush a Han army as it attempts to retreat on the road to Eastern Han...
Since we're short on Campaign missions, we thought we'd add some more Multiplayer maps to battle on with your friends.
We're going to tackle the AI performance problems. This will not just be for the new missions, but hopefully it will provide retroactive improvements on earlier missions. We will keep you up to date on progress with this. Additionally we have some plans to improve the objectives for Multiplayer in order to give you clearer goals for either attacking or defending. Another thing we'd like to get in multiplayer is sieges and castles, rather than the current simpler outposts. We also have another environment type we will be revealing next update. Stay tuned!
[ 2015-02-16 22:06:48 CET ] [ Original post ]
Hi guys and gals! New update time. Was hoping to get Campaign 3 into this update, but we've hit a wall with AI performance. We already know it's an issue at the moment but the new battles are getting larger, and it's reaching an unacceptable level. For this reason Campaign 3 has been held back.
Campaign 2 - Mission 5
The final mission in the war against Han and Wei. Ambush a Han army as it attempts to retreat on the road to Eastern Han...
Two new Multiplayer Maps
Since we're short on Campaign missions, we thought we'd add some more Multiplayer maps to battle on with your friends.
Going Forward
We're going to tackle the AI performance problems. This will not just be for the new missions, but hopefully it will provide retroactive improvements on earlier missions. We will keep you up to date on progress with this. Additionally we have some plans to improve the objectives for Multiplayer in order to give you clearer goals for either attacking or defending. Another thing we'd like to get in multiplayer is sieges and castles, rather than the current simpler outposts. We also have another environment type we will be revealing next update. Stay tuned!
Changelist
- Added Campaign 2 - Mission 5
- Fixed Audio being disabled for everyone
- Added a new Small and Medium Multiplayer map
Warring States
polynation games ltd
polynation games ltd
2018-01-29
Strategy Singleplayer Multiplayer
Game News Posts 35
🎹🖱️Keyboard + Mouse
Mostly Positive
(65 reviews)
http://www.warringstatestactics.com
https://store.steampowered.com/app/282680 
The Game includes VR Support
Linux Content [1.73 G]
Warring States Tactics is a turn-based battle strategy game set during the Warring States period of Ancient China. The Warring States period is one of turmoil in China, where various feudal states struggle for control of all of China. Lead the forces of Qin through numerous historically-based missions as they challenge the other states for supremacy.
The story is told between missions as dialogue cutscenes using beautifully drawn character portaits; as well as in game dialogue relevant to the battle at hand.
Also included is a fully composed soundtrack, which really helps bring the feeling of Ancient China to the game's atmosphere.
Features
- Single player campaign
- Online and Local Multiplayer: Point-buy battles
- Turn-based (IGOUGO) battles
- Special Moves paid for by tactical points earned for making positive tactical decisions
- Original soundtrack
- Hexagon tiles
- Tactical combat (flanking, spear wall, terrain,...)
- Siege Warfare: Assault castle walls with numerous siege engines
- No Building: Focus entirely on the combat, and tactical choices
MINIMAL SETUP
- OS: Ubuntu 10.10+
- Processor: Dual Core CPU 1.6Ghz
- Graphics: 512Mb VRAM. Minimum 1024x768 resolution. Intel HD 3000 and higher. GeForce 8800 and higher. AMD Radeon X1600 and higher
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