Update 9 - Mac and Linux
Sadly no pretty picture, but still cool :). The multi-player is crossplatform, which is pretty cool for us because it's our first game made with crossplatform MP! Hopefully not bugs, but let's be real you may find them in these versions. Warring States is cross play, so if you own it on Windows, you should own it on Mac and Linux. The Mac and Linux versions are 32-bit like the Windows version. We'll explore 64-bit versions closer to release.
Couple more portraits have gone in from our busy art slaves...
[ 2015-04-01 00:19:09 CET ] [ Original post ]
Hey guys. It's been a while since a larger update. We had some people on holiday, some work going on behind the scenes, some stuff not ready yet. Today we're pushing out the Mac and Linux versions!
Mac and Linux
Sadly no pretty picture, but still cool :). The multi-player is crossplatform, which is pretty cool for us because it's our first game made with crossplatform MP! Hopefully not bugs, but let's be real you may find them in these versions. Warring States is cross play, so if you own it on Windows, you should own it on Mac and Linux. The Mac and Linux versions are 32-bit like the Windows version. We'll explore 64-bit versions closer to release.
More Portraits
Couple more portraits have gone in from our busy art slaves...
Many Bug Fixes
- Fixed visual artifacts on ink lines
- Skip dialogue message always visible (a lot of people asked to be able to skip cutscenes...which they could always do. So we made this *really* obvious.)
- Fixed error when the player hovered over the position where a unit is running away to.
- Stopped the game from crashing when the save files are corrupted.
- Added more debug info to catch bugs related with the locking/unlocking of resources.
- Make actions to wait until the buildings are destroyed (if they are getting destroyed). This was causing many errors (null pointer, unit not found, ...)
- Resolved an error with the ownership of the walls when a base is captured (UnitProxy error, unit not found).
- Fixed NullReferenceException when pressing Numpad Keys while not selecting a unit
- Fixed units sometimes not dying when on different heights to attackers (like on a building)
Warring States
polynation games ltd
polynation games ltd
2018-01-29
Strategy Singleplayer Multiplayer
Game News Posts 35
🎹🖱️Keyboard + Mouse
Mostly Positive
(65 reviews)
http://www.warringstatestactics.com
https://store.steampowered.com/app/282680 
The Game includes VR Support
Linux Content [1.73 G]
Warring States Tactics is a turn-based battle strategy game set during the Warring States period of Ancient China. The Warring States period is one of turmoil in China, where various feudal states struggle for control of all of China. Lead the forces of Qin through numerous historically-based missions as they challenge the other states for supremacy.
The story is told between missions as dialogue cutscenes using beautifully drawn character portaits; as well as in game dialogue relevant to the battle at hand.
Also included is a fully composed soundtrack, which really helps bring the feeling of Ancient China to the game's atmosphere.
Features
- Single player campaign
- Online and Local Multiplayer: Point-buy battles
- Turn-based (IGOUGO) battles
- Special Moves paid for by tactical points earned for making positive tactical decisions
- Original soundtrack
- Hexagon tiles
- Tactical combat (flanking, spear wall, terrain,...)
- Siege Warfare: Assault castle walls with numerous siege engines
- No Building: Focus entirely on the combat, and tactical choices
MINIMAL SETUP
- OS: Ubuntu 10.10+
- Processor: Dual Core CPU 1.6Ghz
- Graphics: 512Mb VRAM. Minimum 1024x768 resolution. Intel HD 3000 and higher. GeForce 8800 and higher. AMD Radeon X1600 and higher
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