No Space For All
Dudindie Developer
Dudindie Publisher
2024-11-24 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(28 reviews)
Update 1.7.7
- Gunfire flashes
- Smoke effects for damage
- Rocket tracers
- Emergency warp feature
- Enhanced visual effects
- Background electronic music
- Additional characters and HUD voice lines
[ 2024-12-24 17:10:07 CET ] [ Original post ] Update 1.6.5 Balance and ImprovementsUpdate 1.6.5 Balance and Improvements
- Random D-Module drops replaced for unique per mission. So 11 missions total, always
- Weapons quantity Player's ship can carry doubled Up to 22. Starts with 2 and 2 extra for each D-Module collected
- All wrecks now marked by icons of weapon they carry. Easy to decide if you want to attach it
- The time wrecks alive increased for 3 to 6 seconds
- Size of all projectiles incresed
- Size of crosshair increased
- Speed of all projectiles increased
- Reload time for all weapon reduced
- Enemy spawn formula changed for more problems enemies around. Their attacks increasing by time in mission and by already collected quantity of D-modules
- Sparks, engine fire and flashes reworked for better performance
- Added message inside base location explained how to start mission
Special thanks for Space Game Junkie https://store.steampowered.com/curator/32549618/ and Indie Gems https://store.steampowered.com/curator/32732116-IndieGems/ for feedback and suggestions o// and for every curators did a step into.
[ 2024-12-11 09:49:38 CET ] [ Original post ] Update 1.6.3 Game Balance
- The total number of ships the player can carry increases with each D-Module, starting from 1 with 0 D-Modules up to 11 with 10 D-Modules on the 11th mission.
- An info counter has been added to the HUD, showing the current weapon count / max available slots.
- All enemy ship HP has been balanced and grows with the player's progress.
[ 2024-12-04 21:31:48 CET ] [ Original post ] Update 1.6.2 Connected Weapon Icons- 11 Icons added on HUD display to control all connected weapon easily
- Projectiles speed and weapon reload time tuned
- Shield size increased twice
- One medium-size ship won't delete his flame after death - Fixed
[ 2024-12-04 00:10:35 CET ] [ Original post ] Update 1.6.1: Weapon ModeWeapon Mode Update Notes:
[olist]
Standard Machine Gun Reliable and straightforward. A classic you can always count on.
Silver Rocket Launcher Fires unguided silver rockets. Simple, yet devastating.
Gold Rocket Launcher Fires guided golden rockets that track their targets. Precision at its finest.
Cluster Missile Splits into three deadly warheads mid-flight, spreading destruction across the battlefield.
Penetrating Needles Sharp projectiles that pierce through multiple enemies in one shot.
Radioactive Sticky Bomb Latches onto enemies and poisons them over time. A slow but deadly takedown.
Sonic Wave Pushes everything around you away. Make some space in the heat of battle.
EMP Net Projectile Disrupts enemy weapon charging systems. Turn the tide in a flash.
Circular Damage Shield Protect yourself while dealing damage to enemies nearby. Defense with a bite.
Anti-Ship Mines Deploy these in space to create deadly traps for your foes.
Heat Decoy A diversionary projectile that attracts incoming missiles and buys you precious seconds.
[/olist]
Collect all 11 unique ships in battle to unlock their full arsenal!
[ 2024-12-03 03:08:21 CET ] [ Original post ] Update 1.5.8 - FPS - PVE Balance - BackgroundUpdate 1.5.8 makes the game more casual and player friendly:
- Enemy strength and spawn timer growth changed to non-linear
- The game speed balanced and now stable
- Game background colors tuned to not disturb battlefield view
Huge thanks to StormShadow277 for the his feedback
in plans: Re-Charging shield. Multiplayer.
[ 2024-11-30 01:53:51 CET ] [ Original post ] Update 1.5.5Yes, right after fast 1.5.4 update, which filled deep space with mirriads of stars,
we've got Update 1.5.5!
- Player's ship speed increased TWICE!
P.S. Still not faster than light
[ 2024-11-26 18:51:35 CET ] [ Original post ] Update 1.5.3- Shots visual and color changes
- Collected modules summ changed to prevent incorrect results
[ 2024-11-25 23:57:06 CET ] [ Original post ] Update 1.5.1 -> 1.5.2- Music not ON/OFF properly FIXED
- Size of all bullets and rockets increased and colored brighter
- Size of a crosshair increased

Thanks for the community suggestions o7
[ 2024-11-25 12:30:47 CET ] [ Original post ] Tell me, developer! Is it a release?The game is officially released! Im excited so much and ready to hear your thoughts and suggestions. Please feel free to share your feedback. Your input is valuable and will motivate me make the game better!

[ 2024-11-24 15:16:56 CET ] [ Original post ] 11 weapons

11 Light ships

11 Medium ships

10 Heavy ships

10 Flagships

Jokes in chat with your operator or AI

A hidden space station where you can install captured modules and repair your ship

11 Devastator Modules across 11 missions, each with unique space backgrounds featuring planets from other missions. And when all modules are collected, you play as Devastator in the final battle

Get ready for sweaty, intense action and dodge bullets for your life!
P.S. With your support, I will add more features and massive PvP Blue VS Red ships!
Found a bug or suggestion? Share it in the community hub to help fellow captains!
Salute o7
MINIMAL SETUP- OS: Linux (Ubuntu 20.04. Debian-based)
- Processor: x86_64Memory: 4 GB RAMStorage: 800 MB available space
- Memory: 4 GB RAMStorage: 800 MB available space
- Storage: 800 MB available space
3.93$ (21%)
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