Update 1.6.5 Balance and Improvements
- Random D-Module drops replaced for unique per mission. So 11 missions total, always
- Weapons quantity Player's ship can carry doubled Up to 22. Starts with 2 and 2 extra for each D-Module collected
- All wrecks now marked by icons of weapon they carry. Easy to decide if you want to attach it
- The time wrecks alive increased for 3 to 6 seconds
- Size of all projectiles incresed
- Size of crosshair increased
- Speed of all projectiles increased
- Reload time for all weapon reduced
- Enemy spawn formula changed for more problems enemies around. Their attacks increasing by time in mission and by already collected quantity of D-modules
- Sparks, engine fire and flashes reworked for better performance
- Added message inside base location explained how to start mission
[ 2024-12-11 09:49:38 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
11 weapons
11 Light ships
11 Medium ships
10 Heavy ships
10 Flagships
Jokes in chat with your operator or AI
A hidden space station where you can install captured modules and repair your ship
11 Devastator Modules across 11 missions, each with unique space backgrounds featuring planets from other missions. And when all modules are collected, you play as Devastator in the final battle
Get ready for sweaty, intense action and dodge bullets for your life!
P.S. With your support, I will add more features and massive PvP Blue VS Red ships!
Found a bug or suggestion? Share it in the community hub to help fellow captains!
Salute o7
- OS: Linux (Ubuntu 20.04. Debian-based)
- Processor: x86_64Memory: 4 GB RAMStorage: 800 MB available space
- Memory: 4 GB RAMStorage: 800 MB available space
- Storage: 800 MB available space
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