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  • Build houses to give your villagers homes.
  • Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
  • Open shops that turn raw resources into valuable goods.
  • Construct warehouses to store your resources and goods.
  • Take the resources and goods your villagers make and turn them into gold!
  • Trade for other resources that your villagers need.
  • Invest your gold to expand your village.
  • Refuel trains that stop by on their long journeys.
  • Keep the railway happy and pour in gold to improve it.
  • Unlock new types of goods and resources.
  • Create opportunities to grow into a prospering town!
Iron Village
Lunar Chippy GamesDeveloper
Lunar Chippy GamesPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (54 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
Diary #26 - Steam Demo Release!

The Iron Village Demo is up on Steam now! I know the demo has been up for awhile now, and it's not a full release on Steam yet, but this is still a pretty huge milestone for me, IMO. I'm really hoping some catastrophic bug hasn't snuck in, waiting to pop out - I did test this pretty well, but of course there's some anxiety around launching on a bigger platform.

Anyway, here's the release notes since 0.6.00:

  • Added Steam integration
    - Basically just logs in and can show your friends what you're playing.
  • Added a debug menu accessible via Shift-Ctrl-C
    - Basically just to make things easier for me, don't expect it to be 100% supported. Still, here's your prize for actually reading these :)
  • Tileable buildings can now have an override texture.
    - This makes it so roads can cross railroad tracks without weird visual glitches.
  • Added controller support
    - Confirmed to work with an XBox controller or Steam Deck, anything else will probably work, but the button prompts could be off.
  • Added a new texture when a button is in focus
    - "In focus" is an additional button state - whereas having a mouse cursor over a button is "hovering", "in focus" just indicates that the controller was last at that button. It's a more passive state.
  • Added a button in the menu to wishlist the game
    - The hustle never stops!
  • A whole bunch of work for progression level 3
    - This will be revealed later, but it's not available in the demo regardless.
  • Added the ability to hold Shift to keep building after placing a building
  • Paved roads now require stone, and unlock in progression level 2.
  • Boxcar doors now open while at the station, and close on departure.
  • Custom boxcar graphics on a per-freight basis
    - Now there's some actual variety to the boxcars based on what goods they contain
  • Added sound effects when chopping down trees
  • Added new music
  • When loading a save, the game resumes from the beginning of the last music track it was playing.
  • Added more hair colors
    - Not just realistic "natural" colors anymore.
  • The Pride Train makes a return!
    - It now comes up as a potential freight train in level 2.
  • The game now has an icon for itself, not just the company logo.
  • Added a Portuguese (Brasil) translation, thanks to Thiago Mania
  • Tweaked the Build Panel to actually fit the translations
  • Right clicking will close build mode
  • Screen resolution scaling logic has been adjusted
    - It's not so over sized on the Steam Deck anymore
  • Added sounds when villagers are actively farming
  • Many other buildings now also have sound effects
  • The main menu now has art!
  • When available, the Steam on screen keyboard will be used
  • Added a Spanish translation
  • Adjusted the railway status button to be two lines, better handling localisation
  • The cost of a building now shows up near the cursor while building it
  • Removed beer, added flour and an animated windmill
    - See Diary #25 for more of an explanation.
  • Fixed a nasty bug with multi-tile workplaces where nobody could work at them after loading a save.
    - Nobody wants to work anymore!

[ 2024-10-03 16:00:43 CET ] [Original Post]

Minimum Setup

  • OS: Linux distribution released after 2016
  • Processor: Intel Core 2 Duo E8200 or AMD Athlon XE BE-2300Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5500 (Broadwell) or AMD Radeon R5 Graphics (Kaveri)
  • Storage: 200 MB available spaceAdditional Notes: Full Vulkan 1.0 graphics support required
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Linux distribution released after 2020
    • Processor: Intel Core i5-6600K or AMD Ryzen 5 1600Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 (Pascal) or AMD Radeon RX 460 (GCN 4.0)
    • Storage: 400 MB available spaceAdditional Notes: Dedicated graphics with full Vulkan 1.2 support recommended
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